Player Matchup

Arachne
Arachne
Airivos
Arachne
Level 29
God Stats
1W - 1L
1,250 SR
Queue Stats
16W - 24L
1,222 Elo+
Party 2
Artemis
Artemis
Doc C Silva
Artemis
Level 4
God Stats
1W - 0L
1,485 SR
Queue Stats
2W - 0L
1,681 Elo+
Party 2
Khepri
Khepri
HaterzHatinq
Khepri
Level 41
God Stats
5W - 3L
1,500 SR
Queue Stats
12W - 17L
1,313 Elo+
Party 2
Vulcan
Vulcan
SoS Nemesis
Vulcan
Level 77
God Stats
1W - 0L
1,261 SR
Queue Stats
5W - 5L
1,396 Elo+
Party 2
Chaac
Chaac
Ubaque
Chaac
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 16L
1,681 Elo+
Party 2
Team Averages
Level 33
1,399 SR
1,459 Elo+

VS

Team Averages
Level 14
1,439 SR
1,353 Elo+
Guan Yu
Guan Yu
Afrodcius
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
Chillz812
King Arthur
Level 17
God Stats
122W - 89L
1,442 SR
Queue Stats
197W - 181L
1,205 Elo+
Party 1
Nu Wa
Nu Wa
Macaroni_Section
Nu Wa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
StarchyAlloy812
Chang'e
Level 24
God Stats
3W - 5L
1,460 SR
Queue Stats
187W - 168L
1,205 Elo+
Party 1
Arachne
Arachne
makennner
Arachne
Level 18
God Stats
18W - 27L
1,291 SR
Queue Stats
180W - 200L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Airivos
Arachne
6
0 / 0 / 4
3,883
555
992
3,795
914
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
Doc C Silva
Artemis
2
0 / 0 / 0
3,054
436
253
83
14
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Khepri
7
1 / 2 / 0
4,166
595
1,565
3,610
1,203
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
8
4 / 0 / 1
4,531
647
3,121
1,090
300
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Ubaque
Chaac
6
1 / 1 / 2
3,868
553
1,075
2,523
889
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Afrodcius
Guan Yu
8
2 / 1 / 0
4,364
623
2,183
3,689
1,829
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

King Arthur
Chillz812
King Arthur
5
1 / 3 / 0
3,595
514
2,570
4,191
2,254
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

1
0 / 0 / 0
2,787
398
0
0
0
5
0 / 0 / 1
3,656
522
835
1,218
284
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Arachne
makennner
Arachne
4
0 / 3 / 0
3,443
492
1,035
3,906
1,000
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
6
Kills
3
3
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Afrodcius
Guan Yu
2
1
0
2
W
Arachne
Airivos
Arachne
0
0
4
2
L
King Arthur
Chillz812
King Arthur
1
3
0
0.33
W
Artemis
Doc C Silva
Artemis
0
0
0
0
W
Khepri
1
2
0
0.5
L
0
0
0
0
W
Vulcan
4
0
1
4.5
L
0
0
1
0.5
W
Chaac
Ubaque
Chaac
1
1
2
2
L
Arachne
makennner
Arachne
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,006
Damage
6,623
11,101
Taken
13,004
3,320
Mitigated
5,367
4,745
Healing
4,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Afrodcius
Guan Yu
2,183
532
0
1,624
3,689
1,829
0
1,565
2,124
0
17,371
W
Arachne
Airivos
Arachne
992
851
377
2,445
3,795
914
481
402
3,243
0
10,014
L
King Arthur
Chillz812
King Arthur
2,570
554
0
702
4,191
2,254
20
1,196
2,995
0
7,046
W
Artemis
Doc C Silva
Artemis
253
253
0
0
83
14
0
0
83
0
1,315
W
Khepri
1,565
307
0
0
3,610
1,203
0
0
3,466
15,688
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Vulcan
3,121
1,259
294
657
1,090
300
718
0
1,090
19,652
0
L
835
34
711
679
1,218
284
192
382
836
12,332
0
W
Chaac
Ubaque
Chaac
1,075
156
0
972
2,523
889
245
433
2,027
0
9,809
L
Arachne
makennner
Arachne
1,035
574
0
933
3,906
1,000
0
1,543
2,363
0
10,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,502
Gold Earned
17,845
89
Minions Killed
82
0
Camps Cleared
0
575,270
Distance Traveled
516,455
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,364
623
22
3
0
121,229
0
W
Arachne
3,883
555
25
4
0
135,326
0
L
King Arthur
3,595
514
6
1
0
136,167
1
W
Artemis
3,054
436
5
1
0
35,634
0
W
Khepri
4,166
595
22
3
0
124,337
0
L
Nu Wa
2,787
398
0
0
0
0
0
W
Vulcan
4,531
647
27
4
0
123,057
0
L
Chang'e
3,656
522
28
4
0
112,374
1
W
Chaac
3,868
553
10
1
0
156,916
0
L
Arachne
3,443
492
26
4
0
146,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role