Player Matchup

Rama
Rama
Shwra
Rama
Level 120
God Stats
9W - 5L
1,568 SR
Queue Stats
134W - 141L
1,521 Elo+
Solo
Ymir
Ymir
ccaammiilloo
Ymir
Level 123
God Stats
1W - 2L
1,452 SR
Queue Stats
23W - 33L
1,426 Elo+
Solo
Scylla
Scylla
sagamy
Scylla
Level 70
God Stats
6W - 5L
1,650 SR
Queue Stats
226W - 279L
1,448 Elo+
Solo
Team Averages
Level 104
1,557 SR
1,465 Elo+

VS

Team Averages
Level 113
1,427 SR
1,493 Elo+
The Morrigan
The Morrigan
MasterBlood845
The Morrigan
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 95L
1,464 Elo+
Solo
Sun Wukong
Sun Wukong
SUpterra
Sun Wukong
Level 125
God Stats
2W - 2L
1,281 SR
Queue Stats
120W - 128L
1,514 Elo+
Solo
Mercury
Mercury
seke110
Mercury
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Shwra
Rama
20
10 / 8 / 4
16,679
667
19,686
29,331
12,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 5 / 8
16,497
660
18,612
32,766
35,813
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
sagamy
Scylla
18
2 / 10 / 10
15,028
601
13,724
20,363
7,547
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
MasterBlood845
The Morrigan
20
8 / 9 / 11
17,205
688
21,449
22,430
8,106
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
SUpterra
Sun Wukong
20
11 / 2 / 7
16,814
673
31,653
28,487
30,559
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mercury
seke110
Mercury
19
4 / 5 / 12
16,018
641
17,325
15,667
4,677
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
53
16
Kills
23
23
Deaths
16
22
Assists
30
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
MasterBlood845
The Morrigan
8
9
11
1.5
W
Sun Wukong
SUpterra
Sun Wukong
11
2
7
7.25
L
Rama
Shwra
Rama
10
8
4
1.5
L
4
5
8
1.6
L
Scylla
sagamy
Scylla
2
10
10
0.7
W
Mercury
seke110
Mercury
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,022
Damage
70,427
82,460
Taken
66,584
56,270
Mitigated
43,342
19,288
Healing
18,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
MasterBlood845
The Morrigan
21,449
3,593
0
5,362
22,430
8,106
525
11,055
11,375
95,622
379
W
Sun Wukong
SUpterra
Sun Wukong
31,653
5,224
0
12,555
28,487
30,559
1,304
16,378
12,109
0
79,896
L
Rama
Shwra
Rama
19,686
15,673
0
7,482
29,331
12,910
48
5,862
23,194
0
95,240
L
18,612
3,130
783
9,131
32,766
35,813
0
9,452
22,599
54,065
0
L
Scylla
sagamy
Scylla
13,724
891
838
1,054
20,363
7,547
24
5,811
14,359
90,138
0
W
Mercury
seke110
Mercury
17,325
3,547
0
852
15,667
4,677
2,597
5,240
10,427
0
56,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,204
Gold Earned
50,037
264
Minions Killed
240
0
Camps Cleared
0
1,107,701
Distance Traveled
1,449,070
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
17,205
688
104
4
0
384,174
1
W
Sun Wukong
16,814
673
80
3
0
493,339
2
L
Rama
16,679
667
130
5
0
350,630
2
L
Ymir
16,497
660
43
2
0
399,077
0
L
Scylla
15,028
601
91
4
0
357,994
0
W
Mercury
16,018
641
56
2
0
571,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role