Player Matchup

Ah Puch
Ah Puch
BGL Nalipse
Ah Puch
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,498 Elo+
Party 2
Cthulhu
Cthulhu
DiaboloPaganini
Cthulhu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 29L
1,200 Elo+
Solo
Sun Wukong
Sun Wukong
IAMBEAST02
Sun Wukong
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,131 Elo+
Party 2
Team Averages
Level 34
1,500 SR
1,276 Elo+

VS

Team Averages
Level 48
1,419 SR
1,349 Elo+
Skadi
Skadi
Brianax11
Skadi
Level 26
God Stats
12W - 9L
1,511 SR
Queue Stats
12W - 10L
1,446 Elo+
Party 1
Kukulkan
Kukulkan
heyatomicwolf
Kukulkan
Level 17
God Stats
3W - 7L
1,456 SR
Queue Stats
11W - 17L
1,149 Elo+
Solo
Ne Zha
Ne Zha
superstar1111000
Ne Zha
Level 101
God Stats
1W - 2L
1,290 SR
Queue Stats
88W - 84L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BGL Nalipse
Ah Puch
20
6 / 8 / 6
18,352
655
23,226
25,861
8,857
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
5 / 10 / 5
18,039
644
13,061
24,331
34,508
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sun Wukong
IAMBEAST02
Sun Wukong
20
5 / 5 / 8
18,266
652
13,181
28,871
59,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Brianax11
Skadi
20
11 / 8 / 9
19,025
679
32,811
29,683
12,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
heyatomicwolf
Kukulkan
4
0 / 0 / 0
12,023
429
0
308
77
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes

Shoes

+6%
Movement Speed

20
12 / 8 / 7
19,045
680
31,668
31,568
14,833
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
39
16
Kills
23
23
Deaths
16
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BGL Nalipse
Ah Puch
6
8
6
1.13
L
Skadi
Brianax11
Skadi
11
8
9
1.94
W
5
10
5
0.75
W
Sun Wukong
IAMBEAST02
Sun Wukong
5
5
8
1.8
L
Kukulkan
heyatomicwolf
Kukulkan
0
0
0
0
L
12
8
7
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,468
Damage
64,479
79,063
Taken
61,559
103,012
Mitigated
27,773
12,831
Healing
12,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BGL Nalipse
Ah Puch
23,226
771
0
10,105
25,861
8,857
1,378
95
25,766
121,966
0
L
Skadi
Brianax11
Skadi
32,811
18,701
0
1,092
29,683
12,863
2,043
19,858
9,825
0
106,873
W
13,061
688
0
0
24,331
34,508
642
66
24,265
52,695
0
W
Sun Wukong
IAMBEAST02
Sun Wukong
13,181
3,326
0
2,726
28,871
59,647
620
99
28,772
0
43,291
L
Kukulkan
heyatomicwolf
Kukulkan
0
0
0
0
308
77
0
36
272
1,343
0
L
31,668
12,852
393
11,138
31,568
14,833
0
16,751
14,817
0
126,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,657
Gold Earned
50,093
254
Minions Killed
248
0
Camps Cleared
0
1,221,616
Distance Traveled
933,019
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
18,352
655
163
6
0
380,500
0
L
Skadi
19,025
679
138
5
0
452,012
1
W
Cthulhu
18,039
644
58
2
0
384,735
0
W
Sun Wukong
18,266
652
33
1
0
456,381
0
L
Kukulkan
12,023
429
3
0
0
9,125
0
L
Ne Zha
19,045
680
107
4
0
471,882
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role