Player Matchup

Scylla
Scylla
AboveMeisADummy
Scylla
Level 29
God Stats
1W - 1L
1,344 SR
Queue Stats
93W - 66L
1,680 Elo+
Solo
Bellona
Bellona
BedazzledBK
Bellona
Level 6
God Stats
7W - 2L
2,053 SR
Queue Stats
11W - 11L
1,778 Elo+
Party 2
Cupid
Cupid
Bruh9000
Cupid
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,704 Elo+
Party 2
Ra
Ra
DeR HaN S0L0
Ra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
1,891 Elo+
Party 1
Ne Zha
Ne Zha
Trapz v24165
Ne Zha
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 4L
1,891 Elo+
Party 1
Team Averages
Level 32
1,579 SR
1,788 Elo+

VS

Team Averages
Level 56
1,705 SR
1,719 Elo+
Merlin
Merlin
DudeJimmy
Merlin
Level 9
God Stats
19W - 9L
1,679 SR
Queue Stats
19W - 9L
1,675 Elo+
Party 3
Fenrir
Fenrir
GIRLBUNDY
Fenrir
Level 143
God Stats
9W - 2L
1,920 SR
Queue Stats
438W - 241L
1,779 Elo+
Party 4
Ares
Ares
GIRLSALMONSALMON
Ares
Level 5
God Stats
3W - 5L
1,687 SR
Queue Stats
24W - 9L
1,819 Elo+
Party 4
He Bo
He Bo
KeepinItChronic
He Bo
Level 108
God Stats
2W - 1L
1,731 SR
Queue Stats
34W - 26L
1,671 Elo+
Party 3
Neith
Neith
vcnuisance
Neith
Level 14
God Stats
7W - 9L
1,509 SR
Queue Stats
9W - 12L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 7
13,879
991
13,986
7,825
3,045
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
BedazzledBK
Bellona
18
0 / 3 / 1
11,856
847
205
9,122
5,390
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cupid
Bruh9000
Cupid
20
3 / 6 / 11
13,642
974
17,948
14,759
6,417
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
9 / 2 / 5
14,815
1,058
21,816
13,512
6,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
20
2 / 1 / 10
13,480
963
14,206
15,370
8,182
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

192

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DudeJimmy
Merlin
17
1 / 6 / 4
11,863
847
5,280
15,386
4,331
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
GIRLBUNDY
Fenrir
18
4 / 1 / 3
12,397
886
6,043
14,705
11,834
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
0 / 0 / 0
8,910
636
0
0
0
20
5 / 7 / 5
14,309
1,022
25,757
19,252
6,477
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
19
2 / 6 / 4
12,969
926
14,485
22,355
8,230
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
28
20
Kills
12
12
Deaths
20
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
0
7
9.5
W
Bellona
BedazzledBK
Bellona
0
3
1
0.17
W
Cupid
Bruh9000
Cupid
3
6
11
1.42
W
9
2
5
5.75
L
Merlin
DudeJimmy
Merlin
1
6
4
0.5
L
Fenrir
GIRLBUNDY
Fenrir
4
1
3
5.5
L
0
0
0
0
L
5
7
5
1.07
W
Ne Zha
2
1
10
7
L
Neith
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,161
Damage
51,565
60,588
Taken
71,698
29,300
Mitigated
30,872
18,306
Healing
5,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,986
633
556
1,664
7,825
3,045
0
4,628
3,197
30,729
0
W
Bellona
BedazzledBK
Bellona
205
0
0
50
9,122
5,390
0
3,395
5,627
0
25,820
W
Cupid
Bruh9000
Cupid
17,948
11,263
338
3,164
14,759
6,417
0
6,917
7,792
0
33,309
W
21,816
642
3,747
5,748
13,512
6,266
0
8,742
4,695
67,082
0
L
Merlin
DudeJimmy
Merlin
5,280
154
636
1,640
15,386
4,331
0
10,326
5,060
32,170
0
L
Fenrir
GIRLBUNDY
Fenrir
6,043
755
0
1,619
14,705
11,834
0
6,222
8,483
0
9,654
L
0
0
0
0
0
0
0
0
0
0
0
L
25,757
242
0
158
19,252
6,477
0
9,849
9,403
65,584
0
W
Ne Zha
14,206
3,099
0
3,039
15,370
8,182
0
7,355
7,890
0
47,385
L
Neith
14,485
6,000
0
1,866
22,355
8,230
0
9,405
12,950
0
42,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,672
Gold Earned
60,448
324
Minions Killed
240
14
Camps Cleared
6
1,377,780
Distance Traveled
820,885
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,879
991
52
4
3
299,470
0
W
Bellona
11,856
847
57
4
1
255,557
0
W
Cupid
13,642
974
41
3
2
253,407
0
W
Ra
14,815
1,058
135
10
2
268,768
0
L
Merlin
11,863
847
59
4
3
134,214
0
L
Fenrir
12,397
886
9
1
0
207,760
1
L
Ares
8,910
636
0
0
0
0
0
L
He Bo
14,309
1,022
110
8
2
250,373
3
W
Ne Zha
13,480
963
39
3
6
300,578
0
L
Neith
12,969
926
62
4
1
228,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role