Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Armani Morel
Ullr
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 13L
1,763 Elo+
Solo
Odin
Odin
Bartcough420
Odin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 101L
1,683 Elo+
Party 2
Ra
Ra
Dettmer666
Ra
Level 10
God Stats
0W - 2L
1,340 SR
Queue Stats
11W - 10L
1,719 Elo+
Party 1
Mercury
Mercury
LucasMadison17
Mercury
Level 25
God Stats
2W - 4L
1,357 SR
Queue Stats
171W - 146L
1,661 Elo+
Party 2
Team Averages
Level 47
1,439 SR
1,665 Elo+

VS

Team Averages
Level 38
1,529 SR
1,641 Elo+
Nemesis
Nemesis
EdgarCcE
Nemesis
Level 16
God Stats
17W - 6L
1,715 SR
Queue Stats
100W - 59L
1,568 Elo+
Solo
Baron Samedi
Baron Samedi
IXI NIKOR IXI
Baron Samedi
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 20L
1,781 Elo+
Party 3
Susano
Susano
SergeantKooter
Susano
Level 17
God Stats
5W - 6L
1,632 SR
Queue Stats
36W - 33L
1,645 Elo+
Solo
Merlin
Merlin
Tineitor
Merlin
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 12L
1,639 Elo+
Party 3
Rama
Rama
xXFenrir666Xx
Rama
Level 124
God Stats
1W - 0L
1,297 SR
Queue Stats
88W - 71L
1,573 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
5 / 5 / 6
12,682
528
11,857
23,130
21,366
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

6
0 / 3 / 2
6,758
282
0
2,746
159
15
0 / 7 / 1
9,003
375
5,540
20,402
17,818
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 5 / 5
13,549
565
15,552
18,307
7,597
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 12 / 0
10,564
440
10,443
19,129
5,506
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EdgarCcE
Nemesis
20
4 / 2 / 9
15,154
631
17,591
18,829
15,558
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
IXI NIKOR IXI
Baron Samedi
18
6 / 3 / 7
14,404
600
8,633
18,848
23,027
Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
9 / 2 / 8
15,439
643
10,956
12,908
6,088
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
Tineitor
Merlin
20
10 / 3 / 8
15,114
630
23,614
13,541
5,963
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
3 / 6 / 3
13,682
570
10,332
23,590
9,111
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
67
16
Kills
32
32
Deaths
16
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
5
5
6
1.6
L
0
3
2
0.33
L
0
7
1
0.07
L
6
5
5
1.7
W
Nemesis
EdgarCcE
Nemesis
4
2
9
4.25
W
Baron Samedi
IXI NIKOR IXI
Baron Samedi
6
3
7
3.17
L
5
12
0
0.42
W
9
2
8
6.5
W
Merlin
Tineitor
Merlin
10
3
8
4.67
W
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,392
Damage
71,126
83,714
Taken
87,716
52,446
Mitigated
59,747
17,569
Healing
38,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
11,857
378
120
2,495
23,130
21,366
0
10,685
12,375
48,413
0
L
0
0
0
0
2,746
159
0
1,026
1,720
0
0
L
5,540
1,388
0
2,235
20,402
17,818
244
3,715
15,987
520
42,492
L
15,552
1,434
2,413
7,828
18,307
7,597
0
9,865
8,342
111,969
0
W
Nemesis
EdgarCcE
Nemesis
17,591
7,058
0
6,777
18,829
15,558
3,894
5,283
13,171
129
103,861
W
Baron Samedi
IXI NIKOR IXI
Baron Samedi
8,633
1,177
1,327
5,876
18,848
23,027
963
7,789
11,018
44,897
0
L
10,443
6,205
0
2,478
19,129
5,506
708
7,085
11,969
0
64,497
W
10,956
2,898
0
5,411
12,908
6,088
0
4,538
8,320
0
101,061
W
Merlin
Tineitor
Merlin
23,614
1,189
0
4,391
13,541
5,963
2,236
6,381
7,160
108,042
0
W
10,332
8,368
0
14,756
23,590
9,111
7,994
6,122
16,482
0
107,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,556
Gold Earned
73,793
455
Minions Killed
708
0
Camps Cleared
0
1,684,496
Distance Traveled
2,332,661
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,682
528
77
3
0
392,458
5
L
Ullr
6,758
282
0
0
0
0
0
L
Odin
9,003
375
69
3
0
416,264
4
L
Ra
13,549
565
214
9
0
483,987
5
W
Nemesis
15,154
631
182
8
0
557,912
3
W
Baron Samedi
14,404
600
53
2
0
438,108
7
L
Mercury
10,564
440
95
4
0
391,787
3
W
Susano
15,439
643
149
6
0
514,110
6
W
Merlin
15,114
630
168
7
0
447,215
4
W
Rama
13,682
570
156
7
0
375,316
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role