Player Matchup

Hades
Hades
BAD2DABONE99
Hades
Level 29
God Stats
33W - 38L
1,488 SR
Queue Stats
185W - 223L
1,308 Elo+
Solo
Neith
Neith
Bishop_2484
Neith
Level 26
God Stats
59W - 56L
1,515 SR
Queue Stats
228W - 272L
1,355 Elo+
Solo
Khepri
Khepri
DigimonMarvel
Khepri
Level 19
God Stats
1W - 1L
1,649 SR
Queue Stats
3W - 3L
1,244 Elo+
Solo
Medusa
Medusa
Dreddnaut
Medusa
Level 27
God Stats
1W - 1L
1,099 SR
Queue Stats
13W - 17L
1,367 Elo+
Solo
Pele
Pele
JKwolfgang63
Pele
Level 28
God Stats
12W - 7L
1,248 SR
Queue Stats
199W - 162L
1,460 Elo+
Solo
Team Averages
Level 26
1,400 SR
1,347 Elo+

VS

Team Averages
Level 20
1,550 SR
1,455 Elo+
Fenrir
Fenrir
 
Fenrir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Dor1an Gr3y
Ullr
Level 26
God Stats
8W - 7L
1,556 SR
Queue Stats
29W - 32L
1,449 Elo+
Party 1
Merlin
Merlin
SR PAPS
Merlin
Level 23
God Stats
7W - 4L
1,500 SR
Queue Stats
167W - 163L
1,492 Elo+
Solo
Cthulhu
Cthulhu
granny norma691
Cthulhu
Level 18
God Stats
25W - 25L
1,518 SR
Queue Stats
31W - 32L
1,414 Elo+
Party 1
Artemis
Artemis
javidorf
Artemis
Level 16
God Stats
1W - 1L
1,675 SR
Queue Stats
9W - 10L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
6,390
581
1,694
2,903
1,353
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
10 / 3 / 2
7,888
717
8,663
7,337
2,672
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

9
3 / 2 / 1
6,226
566
1,621
3,359
2,485
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes

Shoes

+6%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Dreddnaut
Medusa
9
2 / 1 / 2
6,379
580
2,368
3,479
929
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 0 / 4
6,946
631
3,447
5,681
1,775
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
2 / 3 / 0
5,484
499
1,674
6,090
1,568
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

2
0 / 2 / 0
3,635
330
213
1,497
455
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

Merlin
SR PAPS
Merlin
9
0 / 2 / 0
5,407
492
2,005
5,135
1,590
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
3 / 5 / 0
6,112
556
5,068
7,059
4,643
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
javidorf
Artemis
6
0 / 6 / 2
4,850
441
910
6,100
1,531
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
17
Kills
5
6
Deaths
18
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
3
0
0.67
W
0
0
1
0.5
W
10
3
2
3.67
W
3
2
1
1.75
L
0
2
0
0
W
Medusa
Dreddnaut
Medusa
2
1
2
3
W
2
0
4
4
L
Merlin
SR PAPS
Merlin
0
2
0
0
L
3
5
0
0.6
L
Artemis
javidorf
Artemis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,793
Damage
9,870
22,759
Taken
25,881
9,214
Mitigated
9,787
7,478
Healing
5,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,674
670
0
2,002
6,090
1,568
0
764
5,326
0
23,954
W
1,694
142
50
1,272
2,903
1,353
900
1,258
1,645
28,835
0
W
8,663
7,236
171
2,716
7,337
2,672
2,971
4,999
2,338
0
36,647
W
1,621
396
0
0
3,359
2,485
689
11
3,298
7,896
0
L
213
34
0
137
1,497
455
0
407
1,090
0
1,009
W
Medusa
Dreddnaut
Medusa
2,368
1,812
111
508
3,479
929
1,820
0
3,454
0
23,636
W
3,447
1,204
0
2,650
5,681
1,775
240
805
4,876
0
34,596
L
Merlin
SR PAPS
Merlin
2,005
215
0
2,391
5,135
1,590
0
1,894
2,991
29,931
0
L
5,068
773
0
528
7,059
4,643
0
0
7,059
20,586
0
L
Artemis
javidorf
Artemis
910
848
0
266
6,100
1,531
0
0
6,100
0
5,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,829
Gold Earned
25,488
229
Minions Killed
150
0
Camps Cleared
0
970,959
Distance Traveled
740,593
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,484
499
45
4
0
167,095
2
W
Hades
6,390
581
43
4
0
172,724
1
W
Neith
7,888
717
63
6
0
159,899
0
W
Khepri
6,226
566
6
1
0
217,468
0
L
Ullr
3,635
330
3
0
0
36,458
0
W
Medusa
6,379
580
49
4
0
186,343
0
W
Pele
6,946
631
68
6
0
234,525
1
L
Merlin
5,407
492
54
5
0
191,868
4
L
Cthulhu
6,112
556
35
3
0
198,447
2
L
Artemis
4,850
441
13
1
0
146,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role