Player Matchup

Serqet
Serqet
JaydenDarkcrie
Serqet
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,524 Elo+
Party 1
Janus
Janus
Jkayyyz
Janus
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 14L
1,537 Elo+
Party 1
Cthulhu
Cthulhu
Quadragnos
Cthulhu
Level 26
God Stats
12W - 9L
1,468 SR
Queue Stats
40W - 45L
1,380 Elo+
Party 2
Mercury
Mercury
SpeedF0rse
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 56L
1,501 Elo+
Party 1
Neith
Neith
StablerLand2405
Neith
Level 21
God Stats
4W - 2L
1,697 SR
Queue Stats
62W - 60L
1,435 Elo+
Party 2
Team Averages
Level 22
1,533 SR
1,475 Elo+

VS

Team Averages
Level 21
1,528 SR
1,464 Elo+
Cupid
Cupid
Dirtypaws22
Cupid
Level 6
God Stats
8W - 4L
1,353 SR
Queue Stats
9W - 5L
1,251 Elo+
Solo
Nu Wa
Nu Wa
PowerMathgaming
Nu Wa
Level 17
God Stats
23W - 8L
1,728 SR
Queue Stats
49W - 38L
1,536 Elo+
Party 3
Bellona
Bellona
Xavioschan
Bellona
Level 17
God Stats
6W - 6L
1,451 SR
Queue Stats
39W - 47L
1,540 Elo+
Party 3
Da Ji
Da Ji
feuvert74
Da Ji
Level 16
God Stats
11W - 7L
1,548 SR
Queue Stats
18W - 18L
1,424 Elo+
Party 3
Merlin
Merlin
qazimat
Merlin
Level 49
God Stats
12W - 13L
1,558 SR
Queue Stats
157W - 173L
1,567 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 13 / 6
10,451
871
4,251
18,454
11,917
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Jkayyyz
Janus
17
5 / 8 / 5
11,722
977
15,421
13,780
4,883
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cthulhu
Quadragnos
Cthulhu
19
6 / 7 / 11
13,513
1,126
13,683
23,729
31,252
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mercury
SpeedF0rse
Mercury
18
4 / 12 / 8
12,454
1,038
16,051
22,700
8,359
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
2 / 8 / 8
11,718
977
8,857
17,346
11,204
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 6 / 17
13,302
1,109
16,197
15,591
5,820
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
7 / 4 / 31
13,649
1,137
24,270
11,972
3,999
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Xavioschan
Bellona
19
3 / 1 / 25
12,201
1,017
9,348
12,367
6,681
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
feuvert74
Da Ji
19
10 / 6 / 22
13,112
1,093
16,112
13,590
5,808
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
qazimat
Merlin
20
17 / 1 / 20
14,965
1,247
22,414
8,430
3,312
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
163
18
Kills
48
48
Deaths
18
38
Assists
115
Player
Kills
Deaths
Assists
KDA
W
11
6
17
3.25
L
1
13
6
0.31
L
Janus
Jkayyyz
Janus
5
8
5
0.94
W
7
4
31
5.63
L
Cthulhu
Quadragnos
Cthulhu
6
7
11
1.64
L
Mercury
SpeedF0rse
Mercury
4
12
8
0.67
L
2
8
8
0.75
W
Bellona
Xavioschan
Bellona
3
1
25
15.5
W
Da Ji
feuvert74
Da Ji
10
6
22
3.5
W
Merlin
qazimat
Merlin
17
1
20
27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,263
Damage
88,341
96,009
Taken
61,950
67,615
Mitigated
25,620
7,526
Healing
10,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,197
8,163
1,457
3,933
15,591
5,820
0
8,811
6,500
0
34,136
L
4,251
1,230
0
0
18,454
11,917
0
8,946
9,508
443
8,533
L
Janus
Jkayyyz
Janus
15,421
1,034
0
0
13,780
4,883
0
8,242
5,538
32,640
0
W
24,270
5,719
725
2,634
11,972
3,999
0
4,639
7,090
48,359
0
L
Cthulhu
Quadragnos
Cthulhu
13,683
266
628
1,783
23,729
31,252
0
9,365
14,364
44,464
0
L
Mercury
SpeedF0rse
Mercury
16,051
6,102
390
2,375
22,700
8,359
0
10,051
12,649
0
41,464
L
8,857
4,624
0
2,350
17,346
11,204
0
10,080
7,266
0
34,347
W
Bellona
Xavioschan
Bellona
9,348
4,903
0
772
12,367
6,681
0
5,622
6,338
0
14,767
W
Da Ji
feuvert74
Da Ji
16,112
3,934
0
0
13,590
5,808
0
5,914
7,253
0
25,524
W
Merlin
qazimat
Merlin
22,414
2,156
0
718
8,430
3,312
0
3,979
4,351
47,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,858
Gold Earned
67,229
198
Minions Killed
212
7
Camps Cleared
8
1,004,888
Distance Traveled
1,010,767
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
13,302
1,109
40
3
3
184,919
0
L
Serqet
10,451
871
6
1
0
155,252
2
L
Janus
11,722
977
40
3
0
183,135
0
W
Nu Wa
13,649
1,137
63
5
1
184,395
0
L
Cthulhu
13,513
1,126
66
6
1
237,738
0
L
Mercury
12,454
1,038
44
4
5
254,442
3
L
Neith
11,718
977
42
4
1
174,321
0
W
Bellona
12,201
1,017
17
1
1
224,557
0
W
Da Ji
13,112
1,093
25
2
1
204,244
0
W
Merlin
14,965
1,247
67
6
2
212,652
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role