Player Matchup

Cthulhu
Cthulhu
CarsinomaDaily
Cthulhu
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,502 Elo+
Party 2
Artemis
Artemis
HODs_Redemption
Artemis
Level 88
God Stats
11W - 4L
1,732 SR
Queue Stats
18W - 17L
1,529 Elo+
Party 2
Chang'e
Chang'e
marodar
Chang'e
Level 103
God Stats
9W - 5L
1,745 SR
Queue Stats
28W - 27L
1,555 Elo+
Party 2
Team Averages
Level 89
1,659 SR
1,529 Elo+

VS

Team Averages
Level 90
1,437 SR
1,445 Elo+
Cabrakan
Cabrakan
FloanerDan
Cabrakan
Level 109
God Stats
2W - 3L
1,487 SR
Queue Stats
107W - 119L
1,478 Elo+
Party 1
Chaac
Chaac
PlayerHaterz
Chaac
Level 52
God Stats
7W - 12L
1,520 SR
Queue Stats
41W - 55L
1,376 Elo+
Solo
Sol
Sol
Wheystedmeg
Sol
Level 109
God Stats
4W - 8L
1,303 SR
Queue Stats
119W - 127L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 11
14,511
691
16,568
25,991
23,614
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
4 / 3 / 11
13,749
655
25,136
19,874
13,190
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
marodar
Chang'e
19
9 / 4 / 7
15,176
723
24,895
23,271
9,232
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
FloanerDan
Cabrakan
16
5 / 7 / 8
14,383
685
16,560
28,364
53,632
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
5 / 5 / 7
13,150
626
25,185
27,327
31,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
3 / 7 / 8
12,437
592
13,544
24,767
10,535
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
36
19
Kills
13
13
Deaths
19
29
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
6
11
1.92
L
Cabrakan
FloanerDan
Cabrakan
5
7
8
1.29
W
4
3
11
3.17
L
5
5
7
1.7
L
3
7
8
1
W
Chang'e
marodar
Chang'e
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,599
Damage
55,289
69,136
Taken
80,458
46,036
Mitigated
95,605
32,274
Healing
27,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,568
1,408
1,771
2,346
25,991
23,614
221
10,329
15,662
52,130
0
L
Cabrakan
FloanerDan
Cabrakan
16,560
2,292
1,588
1,302
28,364
53,632
135
13,616
14,196
38,443
0
W
25,136
13,702
1,775
2,755
19,874
13,190
576
8,687
11,187
0
82,126
L
25,185
2,745
1,058
11,693
27,327
31,438
0
13,002
13,969
0
70,092
L
13,544
4,214
1,460
10,512
24,767
10,535
975
14,855
9,695
57,888
0
W
Chang'e
marodar
Chang'e
24,895
1,429
9,986
13,641
23,271
9,232
1,632
11,190
12,081
88,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,436
Gold Earned
39,970
236
Minions Killed
178
0
Camps Cleared
0
1,101,360
Distance Traveled
1,064,750
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,511
691
58
3
0
364,851
6
L
Cabrakan
14,383
685
34
2
0
344,976
0
W
Artemis
13,749
655
75
4
0
354,940
0
L
Chaac
13,150
626
54
3
0
400,756
2
L
Sol
12,437
592
90
4
0
319,018
4
W
Chang'e
15,176
723
103
5
0
381,569
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role