Player Matchup

Neith
Neith
CamJL98
Neith
Level 18
God Stats
7W - 3L
1,500 SR
Queue Stats
113W - 107L
1,122 Elo+
Party 2
Merlin
Merlin
Cobrall
Merlin
Level 14
God Stats
0W - 2L
1,616 SR
Queue Stats
13W - 8L
1,240 Elo+
Party 2
Sun Wukong
Sun Wukong
Giqqidy
Sun Wukong
Level 26
God Stats
2W - 1L
1,662 SR
Queue Stats
105W - 83L
1,301 Elo+
Party 2
Team Averages
Level 19
1,593 SR
1,221 Elo+

VS

Team Averages
Level 30
1,419 SR
1,293 Elo+
Bastet
Bastet
GorDanRamsay90
Bastet
Level 44
God Stats
6W - 6L
1,460 SR
Queue Stats
153W - 126L
1,440 Elo+
Party 1
Cthulhu
Cthulhu
SuitedGoat16966
Cthulhu
Level 28
God Stats
11W - 6L
1,440 SR
Queue Stats
66W - 68L
1,247 Elo+
Party 1
Anubis
Anubis
yemo2009
Anubis
Level 17
God Stats
19W - 21L
1,356 SR
Queue Stats
30W - 49L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CamJL98
Neith
15
6 / 3 / 7
12,650
666
12,233
12,991
7,169
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Cobrall
Merlin
15
6 / 14 / 9
13,188
694
15,436
17,808
5,383
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Giqqidy
Sun Wukong
16
7 / 9 / 8
13,294
700
17,493
20,836
16,953
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 7 / 7
14,674
772
20,006
18,077
5,254
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
8 / 4 / 14
15,030
791
15,811
22,238
28,636
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
yemo2009
Anubis
15
4 / 8 / 10
12,056
635
7,769
11,708
4,012
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
57
19
Kills
26
26
Deaths
19
24
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Neith
CamJL98
Neith
6
3
7
3.17
L
Merlin
Cobrall
Merlin
6
14
9
0.75
L
Sun Wukong
Giqqidy
Sun Wukong
7
9
8
1.22
W
14
7
7
2.5
W
8
4
14
3.75
W
Anubis
yemo2009
Anubis
4
8
10
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,162
Damage
43,586
51,635
Taken
52,023
29,505
Mitigated
37,902
3,223
Healing
6,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
CamJL98
Neith
12,233
6,517
111
2,294
12,991
7,169
819
6,365
6,626
0
37,223
L
Merlin
Cobrall
Merlin
15,436
1,153
0
192
17,808
5,383
0
7,494
10,314
48,256
0
L
Sun Wukong
Giqqidy
Sun Wukong
17,493
4,170
0
626
20,836
16,953
95
9,743
11,093
0
54,595
W
20,006
4,486
559
881
18,077
5,254
1,330
4,870
13,207
0
46,120
W
15,811
411
368
3,011
22,238
28,636
312
8,045
14,193
54,008
0
W
Anubis
yemo2009
Anubis
7,769
169
0
1,518
11,708
4,012
1,345
2,585
9,123
39,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,132
Gold Earned
41,760
180
Minions Killed
188
0
Camps Cleared
0
805,587
Distance Traveled
973,149
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,650
666
59
3
0
259,047
0
L
Merlin
13,188
694
67
4
0
235,842
0
L
Sun Wukong
13,294
700
54
3
0
310,698
1
W
Bastet
14,674
772
40
2
0
367,392
0
W
Cthulhu
15,030
791
85
4
0
362,062
3
W
Anubis
12,056
635
63
3
0
243,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role