Player Matchup

Amaterasu
Amaterasu
Honey78
Amaterasu
Level 21
God Stats
2W - 1L
1,624 SR
Queue Stats
4W - 4L
1,273 Elo+
Party 1
Aphrodite
Aphrodite
Sladriix
Aphrodite
Level 18
God Stats
4W - 4L
1,283 SR
Queue Stats
4W - 4L
1,273 Elo+
Party 1
Merlin
Merlin
ZoltG
Merlin
Level 22
God Stats
3W - 2L
1,620 SR
Queue Stats
5W - 5L
1,373 Elo+
Party 1
Sun Wukong
Sun Wukong
kamohoa
Sun Wukong
Level 21
God Stats
1W - 1L
1,357 SR
Queue Stats
5W - 5L
1,373 Elo+
Party 1
Team Averages
Level 21
1,471 SR
1,323 Elo+

VS

Team Averages
Level 83
1,555 SR
1,261 Elo+
Chaac
Chaac
GochoSD
Chaac
Level 27
God Stats
22W - 24L
1,489 SR
Queue Stats
26W - 37L
1,212 Elo+
Party 2
Artio
Artio
JimmyDaveDuck
Artio
Level 88
God Stats
4W - 2L
1,564 SR
Queue Stats
24W - 26L
1,386 Elo+
Solo
Ah Puch
Ah Puch
JokerJae8
Ah Puch
Level 129
God Stats
0W - 2L
1,740 SR
Queue Stats
27W - 46L
1,287 Elo+
Solo
Neith
Neith
ermiguelito201
Neith
Level 88
God Stats
3W - 5L
1,429 SR
Queue Stats
28W - 40L
1,161 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Honey78
Amaterasu
19
9 / 4 / 8
12,963
763
16,708
18,263
10,468
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
Sladriix
Aphrodite
17
1 / 4 / 13
11,398
670
7,219
16,787
8,229
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
ZoltG
Merlin
19
7 / 1 / 10
12,881
758
24,440
13,616
5,807
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
kamohoa
Sun Wukong
18
2 / 1 / 9
11,639
685
16,305
15,861
12,452
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GochoSD
Chaac
18
4 / 3 / 3
12,075
710
12,653
18,362
19,449
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
1 / 5 / 3
10,710
630
7,411
24,031
26,467
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
JokerJae8
Ah Puch
17
3 / 5 / 2
11,543
679
17,620
18,537
6,787
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 6 / 4
10,869
639
10,994
13,742
5,275
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
22
19
Kills
10
10
Deaths
19
40
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
GochoSD
Chaac
4
3
3
1.83
W
Amaterasu
Honey78
Amaterasu
9
4
8
3.25
L
1
5
3
0.5
L
Ah Puch
JokerJae8
Ah Puch
3
5
2
0.8
W
Aphrodite
Sladriix
Aphrodite
1
4
13
1.88
W
Merlin
ZoltG
Merlin
7
1
10
12
L
2
6
4
0.67
W
Sun Wukong
kamohoa
Sun Wukong
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,672
Damage
48,678
64,527
Taken
74,672
36,956
Mitigated
57,978
33,961
Healing
25,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
GochoSD
Chaac
12,653
491
783
5,834
18,362
19,449
328
8,245
10,117
0
39,890
W
Amaterasu
Honey78
Amaterasu
16,708
6,228
0
4,745
18,263
10,468
1,466
4,354
13,909
289
34,745
L
7,411
71
1,701
3,977
24,031
26,467
333
11,720
12,311
23,376
0
L
Ah Puch
JokerJae8
Ah Puch
17,620
596
1,897
7,981
18,537
6,787
557
6,303
12,234
62,185
0
W
Aphrodite
Sladriix
Aphrodite
7,219
2,228
14,377
11,184
16,787
8,229
508
8,550
8,237
29,833
0
W
Merlin
ZoltG
Merlin
24,440
5,227
0
1,551
13,616
5,807
2,271
6,189
7,427
66,963
0
L
10,994
4,342
1,302
2,198
13,742
5,275
1,737
6,294
7,448
0
25,314
W
Sun Wukong
kamohoa
Sun Wukong
16,305
3,921
656
1,448
15,861
12,452
1,461
6,434
9,427
0
44,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,881
Gold Earned
45,197
258
Minions Killed
218
9
Camps Cleared
8
1,316,816
Distance Traveled
1,114,111
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,075
710
53
3
4
309,642
0
W
Amaterasu
12,963
763
29
2
1
341,002
0
L
Artio
10,710
630
29
2
1
291,254
0
L
Ah Puch
11,543
679
99
6
3
264,522
0
W
Aphrodite
11,398
670
60
4
4
322,672
0
W
Merlin
12,881
758
94
6
0
291,876
1
L
Neith
10,869
639
37
2
0
248,693
0
W
Sun Wukong
11,639
685
75
4
4
361,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role