Player Matchup

Nemesis
Nemesis
ST6_Dallas
Nemesis
Level 25
God Stats
0W - 1L
1,254 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Bakasura
Bakasura
ST6_Dynasty
Bakasura
Level 24
God Stats
0W - 2L
1,329 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hel
Hel
ST6_MotoMoto
Hel
Level 23
God Stats
0W - 2L
1,372 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
ST6_Nebula
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 23
1,364 SR
1,500 Elo+

VS

Team Averages
Level 49
1,562 SR
1,425 Elo+
Persephone
Persephone
AlcoholicAndrew
Persephone
Level 24
God Stats
1W - 1L
1,561 SR
Queue Stats
6W - 3L
1,310 Elo+
Solo
Janus
Janus
GvGAMER
Janus
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Namelessone5380
Bellona
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,391 Elo+
Solo
Heimdallr
Heimdallr
angelmanu10
Heimdallr
Level 24
God Stats
1W - 0L
1,689 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ST6_Dallas
Nemesis
12
2 / 7 / 1
8,126
625
5,631
12,631
4,611
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
ST6_Dynasty
Bakasura
16
4 / 6 / 1
9,858
758
8,165
11,195
4,052
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 4 / 2
8,927
687
3,592
12,056
4,920
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Jormungandr
ST6_Nebula
Jormungandr
15
1 / 6 / 3
8,898
684
6,400
13,636
5,660
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AlcoholicAndrew
Persephone
17
3 / 2 / 11
11,087
853
9,643
5,952
1,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
GvGAMER
Janus
18
10 / 2 / 5
11,863
913
13,968
8,577
3,055
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 3 / 4
10,500
808
7,901
12,011
7,565
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
angelmanu10
Heimdallr
18
3 / 0 / 5
11,292
869
8,216
7,561
3,111
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
7
Kills
23
23
Deaths
7
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Persephone
AlcoholicAndrew
Persephone
3
2
11
4.25
W
Janus
GvGAMER
Janus
10
2
5
6.25
W
7
3
4
3
L
Nemesis
ST6_Dallas
Nemesis
2
7
1
0.36
L
Bakasura
ST6_Dynasty
Bakasura
4
6
1
0.75
L
0
4
2
0.25
L
Jormungandr
ST6_Nebula
Jormungandr
1
6
3
0.42
W
Heimdallr
angelmanu10
Heimdallr
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,788
Damage
39,728
49,518
Taken
34,101
19,243
Mitigated
15,673
8,745
Healing
7,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
AlcoholicAndrew
Persephone
9,643
1,557
0
0
5,952
1,942
1,398
1,555
3,922
39,686
0
W
Janus
GvGAMER
Janus
13,968
584
168
2,259
8,577
3,055
1,464
2,432
5,991
48,852
0
W
7,901
2,993
533
1,191
12,011
7,565
731
4,002
6,854
0
24,187
L
Nemesis
ST6_Dallas
Nemesis
5,631
3,148
0
460
12,631
4,611
0
4,966
7,665
0
15,041
L
Bakasura
ST6_Dynasty
Bakasura
8,165
6,211
414
2,045
11,195
4,052
276
4,421
6,774
0
23,464
L
3,592
137
1,256
4,395
12,056
4,920
517
7,149
4,907
30,659
0
L
Jormungandr
ST6_Nebula
Jormungandr
6,400
864
0
175
13,636
5,660
192
7,517
6,119
27,420
0
W
Heimdallr
angelmanu10
Heimdallr
8,216
2,614
0
3,746
7,561
3,111
3,305
3,096
4,465
0
53,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,809
Gold Earned
44,742
183
Minions Killed
279
7
Camps Cleared
13
822,360
Distance Traveled
963,135
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,087
853
76
6
2
214,914
1
W
Janus
11,863
913
89
7
2
282,256
1
W
Bellona
10,500
808
32
2
3
224,329
3
L
Nemesis
8,126
625
10
1
0
205,568
3
L
Bakasura
9,858
758
54
4
4
206,562
0
L
Hel
8,927
687
70
5
2
231,998
0
L
Jormungandr
8,898
684
49
4
1
178,232
0
W
Heimdallr
11,292
869
82
6
6
241,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role