Player Matchup

Thor
Thor
Jmcamacho_9
Thor
Level 2
God Stats
0W - 6L
1,500 SR
Queue Stats
4W - 21L
1,500 Elo+
Party 1
Arachne
Arachne
Sway_LF_Sneider
Arachne
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 54L
694 Elo+
Party 1
Neith
Neith
The_papuh_
Neith
Level 3
God Stats
0W - 5L
1,168 SR
Queue Stats
40W - 51L
879 Elo+
Party 1
Odin
Odin
jhony_pecados
Odin
Level 6
God Stats
2W - 5L
1,226 SR
Queue Stats
25W - 42L
781 Elo+
Party 1
Xing Tian
Xing Tian
sbarriga69
Xing Tian
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 63L
694 Elo+
Party 1
Team Averages
Level 6
1,379 SR
910 Elo+

VS

Team Averages
Level 26
1,532 SR
1,210 Elo+
Cthulhu
Cthulhu
ChocCaribouD1
Cthulhu
Level 28
God Stats
2W - 0L
1,696 SR
Queue Stats
31W - 42L
1,208 Elo+
Solo
Medusa
Medusa
Crash15K-
Medusa
Level 27
God Stats
30W - 16L
1,477 SR
Queue Stats
73W - 63L
1,155 Elo+
Solo
Nemesis
Nemesis
Gauche24
Nemesis
Level 24
God Stats
26W - 30L
1,500 SR
Queue Stats
535W - 636L
1,015 Elo+
Solo
Kukulkan
Kukulkan
Iridescence1898
Kukulkan
Level 25
God Stats
11W - 10L
1,488 SR
Queue Stats
80W - 57L
1,490 Elo+
Solo
Sobek
Sobek
saiyangod206
Sobek
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 30L
1,180 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 17 / 3
9,048
348
7,046
21,193
11,837
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

19
10 / 10 / 3
12,426
478
16,948
28,218
12,060
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Neith
19
4 / 6 / 7
11,677
449
17,247
22,783
8,873
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 14 / 5
9,918
381
5,947
24,887
13,071
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
sbarriga69
Xing Tian
14
1 / 17 / 3
8,843
340
4,398
25,876
11,217
Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
2 / 6 / 19
12,746
490
13,182
20,074
17,711
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Crash15K-
Medusa
20
15 / 5 / 2
14,090
542
21,493
15,255
7,091
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
Gauche24
Nemesis
18
2 / 4 / 5
12,367
476
3,680
13,838
9,020
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
20
35 / 3 / 7
16,711
643
49,901
16,291
8,681
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
10 / 1 / 22
12,712
489
12,548
17,865
18,626
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
119
18
Kills
64
64
Deaths
19
21
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
2
6
19
1.92
W
Medusa
Crash15K-
Medusa
15
5
2
3.2
W
Nemesis
Gauche24
Nemesis
2
4
5
1.13
W
Kukulkan
35
3
7
12.83
L
1
17
3
0.15
L
10
10
3
1.15
L
Neith
4
6
7
1.25
L
2
14
5
0.32
W
10
1
22
21
L
Xing Tian
sbarriga69
Xing Tian
1
17
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,586
Damage
100,804
122,957
Taken
83,323
57,058
Mitigated
61,129
12,664
Healing
21,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
13,182
1,059
158
2,054
20,074
17,711
383
455
19,549
37,125
0
W
Medusa
Crash15K-
Medusa
21,493
11,683
0
3,011
15,255
7,091
5,103
659
14,546
0
92,687
W
Nemesis
Gauche24
Nemesis
3,680
493
0
3,856
13,838
9,020
995
407
13,331
0
59,549
W
Kukulkan
49,901
9,279
0
4,866
16,291
8,681
3,636
1,454
14,737
151,494
0
L
7,046
1,728
0
578
21,193
11,837
145
12,863
8,205
0
20,277
L
16,948
10,300
0
6,555
28,218
12,060
0
20,223
7,945
0
43,758
L
Neith
17,247
7,299
0
5,205
22,783
8,873
550
13,030
9,653
0
76,307
L
5,947
1,920
0
316
24,887
13,071
339
15,275
9,612
0
26,885
W
12,548
1,289
785
6,567
17,865
18,626
699
1,423
16,067
33,072
0
L
Xing Tian
sbarriga69
Xing Tian
4,398
1,014
0
10
25,876
11,217
745
14,240
11,511
25,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,912
Gold Earned
68,626
278
Minions Killed
535
0
Camps Cleared
0
1,880,677
Distance Traveled
2,254,168
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,746
490
51
2
0
450,025
0
W
Medusa
14,090
542
159
6
0
417,218
0
W
Nemesis
12,367
476
95
4
0
479,851
1
W
Kukulkan
16,711
643
196
8
0
414,230
1
L
Thor
9,048
348
25
1
0
383,005
0
L
Arachne
12,426
478
55
2
0
457,545
0
L
Neith
11,677
449
115
4
0
372,175
1
L
Odin
9,918
381
48
2
0
341,624
0
W
Sobek
12,712
489
34
1
0
492,844
2
L
Xing Tian
8,843
340
35
1
0
326,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role