Player Matchup

Fenrir
Fenrir
Cryothemial
Fenrir
Level 18
God Stats
30W - 48L
1,389 SR
Queue Stats
427W - 405L
1,143 Elo+
Party 1
Sobek
Sobek
Ivanboyknows305
Sobek
Level 22
God Stats
6W - 7L
1,374 SR
Queue Stats
345W - 339L
1,271 Elo+
Party 1
Ra
Ra
PaperBog49
Ra
Level 12
God Stats
2W - 0L
1,299 SR
Queue Stats
6W - 10L
1,500 Elo+
Solo
Heimdallr
Heimdallr
ZaaBooza
Heimdallr
Level 28
God Stats
28W - 27L
1,503 SR
Queue Stats
87W - 96L
1,156 Elo+
Solo
Da Ji
Da Ji
omgpurified
Da Ji
Level 16
God Stats
13W - 6L
1,526 SR
Queue Stats
37W - 33L
1,229 Elo+
Solo
Team Averages
Level 19
1,418 SR
1,260 Elo+

VS

Team Averages
Level 22
1,414 SR
1,201 Elo+
Raijin
Raijin
KeepingThread25
Raijin
Level 29
God Stats
8W - 13L
1,378 SR
Queue Stats
157W - 216L
1,239 Elo+
Solo
Fenrir
Fenrir
Slormgamer
Fenrir
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 35L
1,107 Elo+
Solo
Cthulhu
Cthulhu
akaiberry
Cthulhu
Level 16
God Stats
1W - 2L
1,401 SR
Queue Stats
11W - 28L
1,126 Elo+
Party 2
Scylla
Scylla
limacethehot
Scylla
Level 24
God Stats
3W - 5L
1,500 SR
Queue Stats
10W - 12L
1,235 Elo+
Party 2
Bellona
Bellona
vstar2
Bellona
Level 27
God Stats
3W - 4L
1,292 SR
Queue Stats
37W - 31L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
8 / 3 / 13
11,961
498
7,739
12,524
9,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 4 / 19
12,889
537
16,737
21,787
13,220
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 10 / 16
10,948
456
6,461
15,600
9,015
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
ZaaBooza
Heimdallr
17
8 / 5 / 15
12,658
527
18,417
18,465
7,921
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
17 / 0 / 6
14,319
597
16,782
15,549
7,355
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 1
6,809
284
497
3,387
668
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
Slormgamer
Fenrir
12
1 / 12 / 11
8,411
350
3,604
18,782
23,304
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
akaiberry
Cthulhu
12
4 / 12 / 7
8,961
373
7,278
28,677
17,109
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
17
11 / 14 / 7
11,493
479
27,474
20,525
6,458
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
vstar2
Bellona
10
3 / 4 / 1
8,460
353
6,055
10,015
11,538
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
46
43
Kills
19
22
Deaths
44
69
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Fenrir
8
3
13
4.83
W
6
4
19
3.88
L
0
2
1
0.25
W
4
10
16
1.2
L
Fenrir
Slormgamer
Fenrir
1
12
11
0.54
W
Heimdallr
ZaaBooza
Heimdallr
8
5
15
3.1
L
Cthulhu
akaiberry
Cthulhu
4
12
7
0.63
L
Scylla
11
14
7
1.04
W
17
0
6
20
L
Bellona
vstar2
Bellona
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,136
Damage
44,908
83,925
Taken
81,386
46,585
Mitigated
59,077
24,196
Healing
5,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
7,739
1,691
0
948
12,524
9,074
1,287
5,801
6,598
0
36,888
W
16,737
3,101
252
4,987
21,787
13,220
1,362
11,261
10,351
47,100
0
L
497
0
0
0
3,387
668
0
777
2,610
6,631
0
W
6,461
1,505
5,190
3,303
15,600
9,015
463
8,148
7,352
33,443
0
L
Fenrir
Slormgamer
Fenrir
3,604
501
0
672
18,782
23,304
0
4,163
14,619
0
10,673
W
Heimdallr
ZaaBooza
Heimdallr
18,417
11,035
669
6,388
18,465
7,921
6,244
8,387
9,878
0
68,697
L
Cthulhu
akaiberry
Cthulhu
7,278
501
212
716
28,677
17,109
168
12,539
16,138
23,069
0
L
Scylla
27,474
1,694
0
1,841
20,525
6,458
386
5,285
15,240
58,268
0
W
16,782
4,770
0
2,459
15,549
7,355
2,791
1,652
13,697
0
99,038
L
Bellona
vstar2
Bellona
6,055
2,233
0
2,273
10,015
11,538
419
434
9,581
0
19,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,775
Gold Earned
44,134
337
Minions Killed
142
0
Camps Cleared
0
2,159,662
Distance Traveled
1,469,524
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,961
498
46
2
0
507,264
0
W
Sobek
12,889
537
53
2
0
410,754
0
L
Raijin
6,809
284
12
1
0
100,100
0
W
Ra
10,948
456
37
2
0
396,513
2
L
Fenrir
8,411
350
11
0
0
384,343
0
W
Heimdallr
12,658
527
87
4
0
367,502
2
L
Cthulhu
8,961
373
11
0
0
323,946
0
L
Scylla
11,493
479
70
3
0
378,500
1
W
Da Ji
14,319
597
114
5
0
477,629
0
L
Bellona
8,460
353
38
2
0
282,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role