Player Matchup

Merlin
Merlin
Bronze I
Abuzeb
Merlin
Bronze I
Level 66
God Stats
1W - 5L
1,559 SR
Queue Stats
20W - 41L
983 MMR
Solo
Hercules
Hercules
Bronze III
Janozlaw
Hercules
Bronze III
Level 110
God Stats
1W - 4L
1,535 SR
Queue Stats
1W - 7L
1,365 MMR
Party 1
Medusa
Medusa
Bronze III
minamina
Medusa
Bronze III
Level 122
God Stats
0W - 1L
1,362 SR
Queue Stats
0W - 7L
772 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 99
1,485 SR
1,040 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 93
1,632 SR
1,319 MMR
Neith
Neith
Silver V
Amorion
Neith
Silver V
Level 69
God Stats
8W - 3L
1,578 SR
Queue Stats
11W - 10L
1,236 MMR
Party 2
Vulcan
Vulcan
Silver IV
FunFix
Vulcan
Silver IV
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Bronze I
ImVenox
Kuzenbo
Bronze I
Level 108
God Stats
4W - 1L
1,817 SR
Queue Stats
9W - 8L
1,220 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Abuzeb
Merlin
15
1 / 6 / 7
12,227
556
17,940
15,232
4,229
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Janozlaw
Hercules
14
0 / 7 / 9
11,796
536
5,386
35,185
23,783
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
minamina
Medusa
17
8 / 3 / 1
13,855
630
16,529
14,674
5,374
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bans
DiscordiaBacchusLokiHeimdallrAphrodite

VS

Bans
PersephoneAnubisUllrNoxHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Amorion
Neith
19
6 / 2 / 10
14,991
681
15,375
13,160
6,397
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
FunFix
Vulcan
17
5 / 5 / 7
13,776
626
18,354
10,976
4,588
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
ImVenox
Kuzenbo
17
5 / 2 / 11
13,974
635
17,473
23,641
37,588
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
44
9
Kills
16
16
Deaths
9
17
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Merlin
Abuzeb
Merlin
1
6
7
0.75
W
Neith
Amorion
Neith
6
2
10
5.5
W
Vulcan
FunFix
Vulcan
5
5
7
1.7
W
Kuzenbo
ImVenox
Kuzenbo
5
2
11
5.25
L
Hercules
Janozlaw
Hercules
0
7
9
0.64
L
Medusa
minamina
Medusa
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,855
Damage
51,202
65,091
Taken
47,777
33,386
Mitigated
48,573
16,023
Healing
9,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Abuzeb
Merlin
17,940
370
0
2,680
15,232
4,229
0
9,178
6,054
88,336
0
W
Neith
Amorion
Neith
15,375
6,711
0
5,747
13,160
6,397
1,937
5,403
7,757
0
85,507
W
Vulcan
FunFix
Vulcan
18,354
5,592
0
481
10,976
4,588
550
4,178
6,798
79,634
0
W
Kuzenbo
ImVenox
Kuzenbo
17,473
4,662
0
3,486
23,641
37,588
463
8,424
14,602
53,642
1,081
L
Hercules
Janozlaw
Hercules
5,386
1,036
330
10,357
35,185
23,783
149
19,113
16,072
0
18,615
L
Medusa
minamina
Medusa
16,529
7,397
0
2,656
14,674
5,374
1,399
7,292
7,382
0
79,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,878
Gold Earned
42,741
258
Minions Killed
273
0
Camps Cleared
0
1,173,190
Distance Traveled
1,118,969
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,227
556
129
6
0
370,121
1
W
Neith
14,991
681
123
6
0
371,409
1
W
Vulcan
13,776
626
102
5
0
370,181
9
W
Kuzenbo
13,974
635
48
2
0
377,379
1
L
Hercules
11,796
536
21
1
0
412,284
0
L
Medusa
13,855
630
108
5
0
390,785
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role