Player Matchup

Ares
Ares
Aerocrastic
Ares
Level 123
God Stats
2W - 1L
1,260 SR
Queue Stats
230W - 216L
1,608 Elo+
Party 4
Sol
Sol
Esvegan
Sol
Level 126
God Stats
0W - 2L
1,264 SR
Queue Stats
7W - 12L
1,388 Elo+
Party 4
Bakasura
Bakasura
KRASpartan
Bakasura
Level 36
God Stats
6W - 5L
1,641 SR
Queue Stats
161W - 132L
1,521 Elo+
Party 1
Thor
Thor
RedLegion123
Thor
Level 11
God Stats
13W - 20L
1,567 SR
Queue Stats
24W - 39L
1,468 Elo+
Party 4
Medusa
Medusa
ThaneN7Krios
Medusa
Level 59
God Stats
130W - 81L
1,685 SR
Queue Stats
476W - 392L
1,539 Elo+
Party 1
Team Averages
Level 71
1,483 SR
1,505 Elo+

VS

Team Averages
Level 73
1,499 SR
1,630 Elo+
Geb
Geb
Factoid5523
Geb
Level 125
God Stats
1W - 0L
1,333 SR
Queue Stats
211W - 177L
1,658 Elo+
Party 3
Erlang Shen
Erlang Shen
KindaDiamond
Erlang Shen
Level 24
God Stats
16W - 7L
1,425 SR
Queue Stats
83W - 40L
1,650 Elo+
Party 2
Merlin
Merlin
OBOGS
Merlin
Level 27
God Stats
5W - 2L
1,500 SR
Queue Stats
78W - 61L
1,604 Elo+
Party 2
Bellona
Bellona
Vaeriel
Bellona
Level 142
God Stats
6W - 6L
1,563 SR
Queue Stats
53W - 49L
1,581 Elo+
Party 2
Rama
Rama
crysishydra
Rama
Level 45
God Stats
34W - 25L
1,674 SR
Queue Stats
153W - 107L
1,658 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 6
7,904
439
8,491
18,292
15,050
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sol
13
1 / 5 / 3
8,414
467
7,265
11,655
3,991
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
KRASpartan
Bakasura
13
2 / 5 / 0
8,957
498
5,476
13,129
4,471
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 5 / 1
6,926
385
1,733
12,641
4,008
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
14
3 / 9 / 3
8,663
481
11,699
13,902
5,221
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 10
9,844
547
7,121
13,404
9,734
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
KindaDiamond
Erlang Shen
18
7 / 2 / 10
11,875
660
11,383
12,272
5,804
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
OBOGS
Merlin
20
9 / 1 / 5
12,669
704
12,446
6,192
3,067
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Vaeriel
Bellona
18
5 / 1 / 5
11,406
634
12,669
14,269
13,450
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
8 / 1 / 8
10,970
609
14,863
11,755
4,115
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
68
6
Kills
30
30
Deaths
7
13
Assists
38
Player
Kills
Deaths
Assists
KDA
L
0
6
6
0.5
L
Sol
1
5
3
0.5
W
1
2
10
3
L
Bakasura
KRASpartan
Bakasura
2
5
0
0.4
W
Erlang Shen
KindaDiamond
Erlang Shen
7
2
10
6
W
Merlin
OBOGS
Merlin
9
1
5
11.5
L
0
5
1
0.1
L
Medusa
3
9
3
0.5
W
Bellona
Vaeriel
Bellona
5
1
5
7.5
W
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,664
Damage
58,482
69,619
Taken
57,892
32,741
Mitigated
36,170
10,175
Healing
21,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,491
358
0
1,000
18,292
15,050
0
7,394
10,873
17,963
0
L
Sol
7,265
1,532
0
2,207
11,655
3,991
0
5,165
6,440
46,180
0
W
7,121
1,238
0
2,485
13,404
9,734
587
4,916
8,079
27,395
0
L
Bakasura
KRASpartan
Bakasura
5,476
3,987
0
3,749
13,129
4,471
0
3,383
9,671
0
44,493
W
Erlang Shen
KindaDiamond
Erlang Shen
11,383
6,167
0
5,103
12,272
5,804
2,337
2,207
9,747
0
93,921
W
Merlin
OBOGS
Merlin
12,446
557
0
250
6,192
3,067
329
2,953
3,214
104,231
0
L
1,733
505
0
973
12,641
4,008
0
1,147
11,219
0
22,095
L
Medusa
11,699
6,346
0
2,246
13,902
5,221
1,216
2,478
11,399
0
50,014
W
Bellona
Vaeriel
Bellona
12,669
4,341
0
8,690
14,269
13,450
2,059
1,863
12,406
0
78,032
W
14,863
12,348
0
5,204
11,755
4,115
4,694
3,817
7,608
0
68,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,864
Gold Earned
56,764
297
Minions Killed
620
0
Camps Cleared
0
1,561,148
Distance Traveled
1,780,982
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,904
439
17
1
0
326,469
5
L
Sol
8,414
467
83
5
0
321,811
0
W
Geb
9,844
547
33
2
0
352,122
4
L
Bakasura
8,957
498
90
5
0
327,754
1
W
Erlang Shen
11,875
660
155
9
0
399,706
3
W
Merlin
12,669
704
175
10
0
363,135
1
L
Thor
6,926
385
31
2
0
290,599
5
L
Medusa
8,663
481
76
4
0
294,515
6
W
Bellona
11,406
634
120
7
0
351,435
0
W
Rama
10,970
609
137
8
0
314,584
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role