Player Matchup

Cerberus
Cerberus
IVXVIIIMCMXCIV
Cerberus
Level 27
God Stats
3W - 0L
1,826 SR
Queue Stats
8W - 9L
1,426 Elo+
Solo
Amaterasu
Amaterasu
Yung polar
Amaterasu
Level 29
God Stats
4W - 2L
1,605 SR
Queue Stats
44W - 52L
1,339 Elo+
Solo
Hun Batz
Hun Batz
aaka-ka
Hun Batz
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 126L
1,328 Elo+
Solo
Artemis
Artemis
titanchaos123
Artemis
Level 29
God Stats
5W - 3L
1,889 SR
Queue Stats
68W - 88L
1,300 Elo+
Solo
Raijin
Raijin
vedesad
Raijin
Level 7
God Stats
2W - 0L
1,736 SR
Queue Stats
2W - 1L
943 Elo+
Solo
Team Averages
Level 24
1,711 SR
1,267 Elo+

VS

Team Averages
Level 23
1,571 SR
1,456 Elo+
Izanami
Izanami
He4rtlessDemons
Izanami
Level 28
God Stats
20W - 14L
1,648 SR
Queue Stats
314W - 362L
1,420 Elo+
Party 1
Odin
Odin
TDK DECAY
Odin
Level 7
God Stats
17W - 22L
1,522 SR
Queue Stats
88W - 99L
1,392 Elo+
Solo
Cthulhu
Cthulhu
TiTAN AkiTA192
Cthulhu
Level 7
God Stats
7W - 8L
1,683 SR
Queue Stats
332W - 393L
1,650 Elo+
Party 1
Tyr
Tyr
WebaELCaballon
Tyr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 186L
1,398 Elo+
Party 1
Fenrir
Fenrir
mgt999
Fenrir
Level 65
God Stats
1W - 7L
1,500 SR
Queue Stats
479W - 510L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
14 / 3 / 13
17,815
495
21,711
22,482
27,606
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
Yung polar
Amaterasu
20
16 / 6 / 18
21,752
604
31,495
40,928
22,801
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hun Batz
aaka-ka
Hun Batz
20
20 / 10 / 14
20,301
564
42,524
28,543
23,460
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
10
0 / 1 / 3
11,218
312
1,373
3,380
921
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Raijin
vedesad
Raijin
20
13 / 9 / 12
18,494
514
33,347
32,668
11,565
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 14 / 6
17,208
478
23,011
32,320
10,395
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
17
0 / 13 / 5
12,510
348
11,927
26,678
24,714
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
9 / 14 / 8
18,939
526
25,297
34,820
16,871
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
2 / 13 / 10
15,234
423
11,330
29,327
39,521
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
mgt999
Fenrir
20
14 / 12 / 7
19,782
550
26,933
36,531
24,267
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
65
63
Kills
29
29
Deaths
66
60
Assists
36
Player
Kills
Deaths
Assists
KDA
L
4
14
6
0.5
W
Cerberus
14
3
13
6.83
L
Odin
0
13
5
0.19
L
9
14
8
0.93
L
2
13
10
0.54
W
Amaterasu
Yung polar
Amaterasu
16
6
18
4.17
W
Hun Batz
aaka-ka
Hun Batz
20
10
14
2.7
L
Fenrir
mgt999
Fenrir
14
12
7
1.46
W
Artemis
0
1
3
1.5
W
Raijin
vedesad
Raijin
13
9
12
2.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,450
Damage
98,498
128,001
Taken
159,676
86,353
Mitigated
115,768
37,329
Healing
18,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,011
19,492
0
7,018
32,320
10,395
2,979
12,598
19,722
0
151,221
W
Cerberus
21,711
792
456
6,152
22,482
27,606
2,804
2,388
19,844
93,448
0
L
Odin
11,927
3,020
0
355
26,678
24,714
440
9,198
17,480
285
39,865
L
25,297
1,569
1,204
0
34,820
16,871
1,138
10,862
23,958
83,458
0
L
11,330
5,872
0
3,403
29,327
39,521
1,290
8,689
20,638
0
40,440
W
Amaterasu
Yung polar
Amaterasu
31,495
15,238
0
19,575
40,928
22,801
497
8,568
32,085
0
180,319
W
Hun Batz
aaka-ka
Hun Batz
42,524
18,040
0
3,261
28,543
23,460
3,255
5,510
22,504
0
125,288
L
Fenrir
mgt999
Fenrir
26,933
8,652
0
6,582
36,531
24,267
916
14,095
22,436
0
113,482
W
Artemis
1,373
608
0
1,020
3,380
921
818
0
3,355
0
20,158
W
Raijin
vedesad
Raijin
33,347
3,515
0
6,865
32,668
11,565
1,650
9,116
23,377
137,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,580
Gold Earned
83,673
734
Minions Killed
598
0
Camps Cleared
0
2,501,242
Distance Traveled
2,686,055
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
17,208
478
210
6
0
481,702
3
W
Cerberus
17,815
495
133
4
0
590,460
4
L
Odin
12,510
348
64
2
0
544,950
0
L
Cthulhu
18,939
526
107
3
0
519,869
0
L
Tyr
15,234
423
74
2
0
496,027
1
W
Amaterasu
21,752
604
209
6
0
688,138
6
W
Hun Batz
20,301
564
174
5
0
557,656
5
L
Fenrir
19,782
550
143
4
0
643,507
0
W
Artemis
11,218
312
33
1
0
121,812
0
W
Raijin
18,494
514
185
5
0
543,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role