Player Matchup

Da Ji
Da Ji
Cenix Alpha
Da Ji
Level 28
God Stats
4W - 5L
1,457 SR
Queue Stats
288W - 341L
1,358 Elo+
Solo
Artemis
Artemis
Chanyrae
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,056 Elo+
Party 1
Thor
Thor
LordValnor
Thor
Level 7
God Stats
0W - 1L
1,269 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
cliftonjoon
Zeus
Level 26
God Stats
4W - 10L
1,453 SR
Queue Stats
4W - 14L
1,213 Elo+
Party 1
Olorun
Olorun
obvijavi
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 15
1,436 SR
1,325 Elo+

VS

Team Averages
Level 17
1,328 SR
1,199 Elo+
Kukulkan
Kukulkan
FernDurPlant
Kukulkan
Level 16
God Stats
25W - 30L
1,304 SR
Queue Stats
44W - 58L
1,091 Elo+
Party 2
Discordia
Discordia
GourmetRace
Discordia
Level 25
God Stats
4W - 5L
1,108 SR
Queue Stats
175W - 278L
1,106 Elo+
Party 2
Anhur
Anhur
MacOfSaints
Anhur
Level 8
God Stats
4W - 2L
1,449 SR
Queue Stats
4W - 2L
1,036 Elo+
Solo
Pele
Pele
Razornator
Pele
Level 23
God Stats
10W - 4L
1,278 SR
Queue Stats
43W - 30L
1,437 Elo+
Solo
Nemesis
Nemesis
SlimMiller
Nemesis
Level 14
God Stats
12W - 9L
1,500 SR
Queue Stats
312W - 317L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 4 / 3
11,601
580
16,077
16,350
6,500
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Chanyrae
Artemis
12
0 / 2 / 1
7,220
361
3,402
8,102
2,121
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 3 / 1
9,492
475
5,834
10,335
7,567
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
7 / 4 / 4
9,945
497
12,622
12,740
4,532
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
obvijavi
Olorun
7
1 / 4 / 0
6,434
322
1,337
4,685
1,105

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FernDurPlant
Kukulkan
17
7 / 7 / 0
11,696
585
14,563
14,640
6,143
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
GourmetRace
Discordia
14
0 / 7 / 6
9,199
460
9,751
10,870
2,932
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 4 / 2
9,394
470
3,783
8,765
2,852
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 2 / 3
11,398
570
6,777
13,987
5,399
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
SlimMiller
Nemesis
15
1 / 7 / 3
9,534
477
4,605
11,085
3,658
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
31
24
Kills
17
17
Deaths
27
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
13
4
3
3.63
L
Artemis
Chanyrae
Artemis
0
2
1
0.25
W
Kukulkan
FernDurPlant
Kukulkan
7
7
0
1
W
Discordia
GourmetRace
Discordia
0
7
6
0.43
L
3
3
1
1.17
W
4
4
2
1.25
W
5
2
3
3.25
W
Nemesis
SlimMiller
Nemesis
1
7
3
0.36
L
7
4
4
2.25
L
Olorun
obvijavi
Olorun
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,272
Damage
39,479
52,212
Taken
59,347
21,825
Mitigated
20,984
12,695
Healing
8,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,077
3,447
0
5,421
16,350
6,500
0
5,662
10,688
0
75,061
L
Artemis
Chanyrae
Artemis
3,402
1,319
0
2,040
8,102
2,121
0
4,977
3,125
0
24,913
W
Kukulkan
FernDurPlant
Kukulkan
14,563
1,638
99
1,978
14,640
6,143
690
5,194
9,446
61,694
0
W
Discordia
GourmetRace
Discordia
9,751
467
0
650
10,870
2,932
618
4,016
6,854
42,317
0
L
5,834
1,230
0
1,156
10,335
7,567
565
1,142
9,193
0
34,660
W
3,783
1,595
0
0
8,765
2,852
3,112
1,234
7,531
0
50,719
W
6,777
1,860
0
4,799
13,987
5,399
0
1,535
12,452
0
67,368
W
Nemesis
SlimMiller
Nemesis
4,605
2,074
0
491
11,085
3,658
1,377
1,980
9,105
0
34,789
L
12,622
1,729
243
3,025
12,740
4,532
0
10,397
2,343
54,546
0
L
Olorun
obvijavi
Olorun
1,337
286
60
750
4,685
1,105
0
2,136
2,549
7,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,692
Gold Earned
51,221
341
Minions Killed
435
0
Camps Cleared
0
1,536,466
Distance Traveled
1,775,971
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,601
580
109
5
0
418,103
1
L
Artemis
7,220
361
49
2
0
292,688
0
W
Kukulkan
11,696
585
112
6
0
331,508
1
W
Discordia
9,199
460
60
3
0
337,836
5
L
Thor
9,492
475
70
4
0
350,620
1
W
Anhur
9,394
470
89
4
0
334,043
0
W
Pele
11,398
570
114
6
0
445,080
4
W
Nemesis
9,534
477
60
3
0
327,504
0
L
Zeus
9,945
497
100
5
0
315,070
5
L
Olorun
6,434
322
13
1
0
159,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role