Player Matchup

He Bo
He Bo
FraukePetry
He Bo
Level 129
God Stats
3W - 3L
1,410 SR
Queue Stats
367W - 373L
1,536 Elo+
Party 1
Hel
Hel
Grifly
Hel
Level 147
God Stats
5W - 2L
1,261 SR
Queue Stats
167W - 164L
1,539 Elo+
Party 3
Hercules
Hercules
Luunas
Hercules
Level 109
God Stats
17W - 10L
1,574 SR
Queue Stats
324W - 267L
1,602 Elo+
Party 1
Mercury
Mercury
V3laan
Mercury
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Vonrohr
Chaac
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,284 Elo+
Party 3
Team Averages
Level 124
1,449 SR
1,492 Elo+

VS

Team Averages
Level 96
1,510 SR
1,420 Elo+
Scylla
Scylla
Hazzaferge
Scylla
Level 50
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 116L
1,470 Elo+
Solo
Kumbhakarna
Kumbhakarna
Jiims
Kumbhakarna
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 13L
1,217 Elo+
Party 2
Kukulkan
Kukulkan
Pässpäss
Kukulkan
Level 85
God Stats
3W - 5L
1,551 SR
Queue Stats
239W - 230L
1,514 Elo+
Solo
Terra
Terra
Sybaris
Terra
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,372 Elo+
Party 2
Pele
Pele
Yamitsubasa
Pele
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
272W - 246L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 10
13,607
680
14,923
14,459
7,277
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hel
Grifly
Hel
20
8 / 1 / 15
14,225
711
23,291
23,983
21,440
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
Luunas
Hercules
20
2 / 4 / 19
12,520
626
22,119
48,358
62,725
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
V3laan
Mercury
20
4 / 3 / 17
12,545
627
17,848
22,105
14,605
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
Vonrohr
Chaac
20
3 / 5 / 19
12,573
629
26,688
39,229
49,196
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Hazzaferge
Scylla
19
3 / 5 / 9
11,898
595
28,792
17,782
9,144
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kumbhakarna
Jiims
Kumbhakarna
19
2 / 4 / 10
13,172
659
13,587
30,412
43,752
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
Pässpäss
Kukulkan
20
7 / 6 / 7
14,008
700
35,157
22,104
13,463
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Terra
Sybaris
Terra
18
1 / 3 / 11
11,109
555
15,832
21,173
21,713
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
2 / 7 / 7
11,326
566
18,863
24,202
19,804
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
59
25
Kills
15
15
Deaths
25
80
Assists
44
Player
Kills
Deaths
Assists
KDA
W
8
2
10
6.5
W
Hel
Grifly
Hel
8
1
15
15.5
L
Scylla
Hazzaferge
Scylla
3
5
9
1.5
L
Kumbhakarna
Jiims
Kumbhakarna
2
4
10
1.75
W
Hercules
Luunas
Hercules
2
4
19
2.88
L
Kukulkan
Pässpäss
Kukulkan
7
6
7
1.75
L
Terra
Sybaris
Terra
1
3
11
2.17
W
Mercury
V3laan
Mercury
4
3
17
4.17
W
Chaac
Vonrohr
Chaac
3
5
19
2.5
L
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,869
Damage
112,231
148,134
Taken
115,673
155,243
Mitigated
107,876
108,000
Healing
49,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,923
1,312
739
1,510
14,459
7,277
2,119
11,109
3,350
42,246
0
W
Hel
Grifly
Hel
23,291
395
46,602
17,293
23,983
21,440
406
17,212
6,771
41,221
0
L
Scylla
Hazzaferge
Scylla
28,792
1,500
1,890
1,030
17,782
9,144
764
4,237
13,520
46,452
0
L
Kumbhakarna
Jiims
Kumbhakarna
13,587
651
3,693
1,587
30,412
43,752
111
9,522
20,340
22,878
0
W
Hercules
Luunas
Hercules
22,119
6,083
3,791
16,485
48,358
62,725
1,701
25,626
22,732
0
33,854
L
Kukulkan
Pässpäss
Kukulkan
35,157
1,753
2,285
3,921
22,104
13,463
522
7,789
14,191
82,566
0
L
Terra
Sybaris
Terra
15,832
1,386
20,160
8,230
21,173
21,713
492
6,704
14,245
26,633
0
W
Mercury
V3laan
Mercury
17,848
6,918
2,191
2,610
22,105
14,605
2,005
16,090
6,015
0
36,474
W
Chaac
Vonrohr
Chaac
26,688
3,879
3,154
13,625
39,229
49,196
464
23,331
15,898
0
51,929
L
18,863
2,266
2,892
4,216
24,202
19,804
1,723
9,962
14,040
0
31,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,470
Gold Earned
61,513
199
Minions Killed
194
0
Camps Cleared
0
2,025,190
Distance Traveled
1,762,335
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,607
680
55
3
0
346,485
4
W
Hel
14,225
711
50
3
0
461,567
1
L
Scylla
11,898
595
24
1
0
369,884
0
L
Kumbhakarna
13,172
659
20
1
0
308,587
5
W
Hercules
12,520
626
32
2
0
369,135
0
L
Kukulkan
14,008
700
99
5
0
350,109
0
L
Terra
11,109
555
25
1
0
378,230
1
W
Mercury
12,545
627
34
2
0
473,899
1
W
Chaac
12,573
629
28
1
0
374,104
0
L
Pele
11,326
566
26
1
0
355,525
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role