Player Matchup

Cthulhu
Cthulhu
AG3 Peaceful
Cthulhu
Level 27
God Stats
10W - 5L
1,310 SR
Queue Stats
25W - 25L
1,199 Elo+
Solo
Anubis
Anubis
Dirty Warne
Anubis
Level 29
God Stats
4W - 5L
1,370 SR
Queue Stats
209W - 266L
1,209 Elo+
Solo
Anhur
Anhur
MrLane97
Anhur
Level 14
God Stats
41W - 38L
1,327 SR
Queue Stats
44W - 47L
1,096 Elo+
Party 1
Neith
Neith
webb20
Neith
Level 22
God Stats
17W - 24L
1,488 SR
Queue Stats
47W - 58L
1,085 Elo+
Solo
Hercules
Hercules
xNCARTERXx
Hercules
Level 24
God Stats
27W - 44L
1,357 SR
Queue Stats
138W - 184L
1,201 Elo+
Party 1
Team Averages
Level 23
1,370 SR
1,158 Elo+

VS

Team Averages
Level 19
1,527 SR
1,222 Elo+
Poseidon
Poseidon
Asharsen
Poseidon
Level 16
God Stats
31W - 24L
1,658 SR
Queue Stats
32W - 28L
1,362 Elo+
Party 3
Cthulhu
Cthulhu
DIRTY DEADPOOL
Cthulhu
Level 16
God Stats
5W - 7L
1,699 SR
Queue Stats
24W - 26L
1,280 Elo+
Party 3
Ne Zha
Ne Zha
DJW_011
Ne Zha
Level 25
God Stats
5W - 4L
1,279 SR
Queue Stats
33W - 23L
1,190 Elo+
Solo
Merlin
Merlin
Shmuccmar
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 67L
1,118 Elo+
Party 2
Athena
Athena
ran0ldo7
Athena
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 63L
1,160 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AG3 Peaceful
Cthulhu
20
16 / 2 / 21
17,032
1,310
22,655
17,422
22,784
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
20
11 / 2 / 13
14,663
1,128
27,088
16,433
8,527
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Anhur
MrLane97
Anhur
20
4 / 8 / 25
14,453
1,112
27,202
20,723
8,349
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
webb20
Neith
16
0 / 1 / 4
10,594
815
4,106
5,707
1,928
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hercules
xNCARTERXx
Hercules
20
16 / 10 / 8
14,985
1,153
27,671
24,476
10,377
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

52

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Asharsen
Poseidon
20
11 / 12 / 10
16,149
1,242
33,786
23,583
5,408
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
0 / 8 / 9
11,553
889
8,381
24,312
17,296
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
DJW_011
Ne Zha
20
7 / 10 / 10
13,941
1,072
12,128
21,790
6,092
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Shmuccmar
Merlin
19
2 / 6 / 13
12,659
974
11,769
15,655
3,863
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
ran0ldo7
Athena
19
3 / 11 / 12
13,154
1,012
8,486
31,610
19,996
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
77
47
Kills
23
23
Deaths
47
71
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AG3 Peaceful
Cthulhu
16
2
21
13.25
L
Poseidon
Asharsen
Poseidon
11
12
10
1.33
L
0
8
9
0.56
L
Ne Zha
DJW_011
Ne Zha
7
10
10
1.2
W
Anubis
11
2
13
8.75
W
Anhur
MrLane97
Anhur
4
8
25
2.06
L
Merlin
Shmuccmar
Merlin
2
6
13
1.42
L
Athena
ran0ldo7
Athena
3
11
12
0.82
W
Neith
webb20
Neith
0
1
4
2
W
Hercules
xNCARTERXx
Hercules
16
10
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,722
Damage
74,550
84,761
Taken
116,950
51,965
Mitigated
52,655
11,941
Healing
7,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AG3 Peaceful
Cthulhu
22,655
2,903
426
1,097
17,422
22,784
0
13,792
3,630
51,219
0
L
Poseidon
Asharsen
Poseidon
33,786
5,592
0
0
23,583
5,408
0
10,800
12,633
74,882
0
L
8,381
1,704
1,403
468
24,312
17,296
0
7,910
16,202
30,186
0
L
Ne Zha
DJW_011
Ne Zha
12,128
5,756
0
1,182
21,790
6,092
0
10,220
11,374
0
28,487
W
Anubis
27,088
1,199
0
4,293
16,433
8,527
0
12,270
4,163
48,258
0
W
Anhur
MrLane97
Anhur
27,202
17,809
0
3,739
20,723
8,349
0
14,287
6,436
0
37,810
L
Merlin
Shmuccmar
Merlin
11,769
3,851
426
2,346
15,655
3,863
0
7,403
8,152
23,340
0
L
Athena
ran0ldo7
Athena
8,486
3,879
228
1,172
31,610
19,996
0
12,664
18,846
23,422
0
W
Neith
webb20
Neith
4,106
2,398
0
523
5,707
1,928
0
4,146
1,561
0
17,189
W
Hercules
xNCARTERXx
Hercules
27,671
18,404
0
1,863
24,476
10,377
0
17,927
6,549
0
38,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,727
Gold Earned
67,456
204
Minions Killed
247
1
Camps Cleared
3
1,114,560
Distance Traveled
1,069,920
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
17,032
1,310
69
5
0
280,932
0
L
Poseidon
16,149
1,242
105
8
1
238,878
0
L
Cthulhu
11,553
889
40
3
0
208,634
1
L
Ne Zha
13,941
1,072
34
3
0
252,095
0
W
Anubis
14,663
1,128
50
4
0
230,666
0
W
Anhur
14,453
1,112
31
2
0
184,106
0
L
Merlin
12,659
974
34
3
2
174,286
0
L
Athena
13,154
1,012
34
3
0
196,027
1
W
Neith
10,594
815
30
2
0
171,482
0
W
Hercules
14,985
1,153
24
2
1
247,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role