Player Matchup

Bellona
Bellona
BlackBurnRecon
Bellona
Level 16
God Stats
3W - 4L
1,739 SR
Queue Stats
50W - 59L
1,621 Elo+
Solo
Pele
Pele
Cola-Kid05
Pele
Level 17
God Stats
2W - 9L
1,142 SR
Queue Stats
160W - 193L
1,405 Elo+
Solo
Jormungandr
Jormungandr
Miss Naomh
Jormungandr
Level 8
God Stats
32W - 32L
1,520 SR
Queue Stats
39W - 44L
1,433 Elo+
Solo
Hachiman
Hachiman
luffenstein1
Hachiman
Level 31
God Stats
0W - 3L
1,282 SR
Queue Stats
90W - 99L
1,407 Elo+
Party 3
Merlin
Merlin
snowm4n_2oh6
Merlin
Level 12
God Stats
7W - 10L
1,531 SR
Queue Stats
126W - 141L
1,428 Elo+
Party 3
Team Averages
Level 17
1,443 SR
1,459 Elo+

VS

Team Averages
Level 11
1,605 SR
1,398 Elo+
Neith
Neith
ASC_CrazyDave
Neith
Level 9
God Stats
6W - 4L
1,698 SR
Queue Stats
15W - 14L
1,469 Elo+
Solo
Cernunnos
Cernunnos
MamyLamy
Cernunnos
Level 28
God Stats
18W - 13L
1,687 SR
Queue Stats
42W - 39L
1,482 Elo+
Party 1
Ra
Ra
SnoopLyons98
Ra
Level 8
God Stats
4W - 7L
1,407 SR
Queue Stats
16W - 15L
1,386 Elo+
Party 1
Jormungandr
Jormungandr
catzzea
Jormungandr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,385 Elo+
Party 2
Cu Chulainn
Cu Chulainn
sonofposeidon23
Cu Chulainn
Level 8
God Stats
2W - 0L
1,733 SR
Queue Stats
5W - 11L
1,270 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 15
13,048
932
12,841
25,519
18,258
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
7 / 15 / 15
14,498
1,036
13,673
34,255
11,400
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Miss Naomh
Jormungandr
19
2 / 5 / 16
12,547
896
10,700
16,123
12,457
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
luffenstein1
Hachiman
20
11 / 8 / 11
16,147
1,153
29,268
25,410
6,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
20
6 / 3 / 12
13,146
939
21,553
13,087
4,635
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

79

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 21
15,713
1,122
23,172
15,650
6,779
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
MamyLamy
Cernunnos
20
26 / 5 / 8
19,639
1,403
56,829
23,197
10,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 2 / 14
13,338
953
11,575
12,611
5,111
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
catzzea
Jormungandr
20
1 / 9 / 18
13,052
932
5,630
21,264
23,707
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
sonofposeidon23
Cu Chulainn
19
0 / 9 / 14
12,192
871
11,282
22,257
16,771
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
110
29
Kills
35
35
Deaths
29
69
Assists
75
Player
Kills
Deaths
Assists
KDA
W
6
4
21
4.13
L
3
4
15
2.63
L
7
15
15
0.97
W
Cernunnos
MamyLamy
Cernunnos
26
5
8
6
L
Jormungandr
Miss Naomh
Jormungandr
2
5
16
2
W
2
2
14
4.5
W
Jormungandr
catzzea
Jormungandr
1
9
18
1.11
L
Hachiman
luffenstein1
Hachiman
11
8
11
2.06
L
Merlin
6
3
12
4
W
Cu Chulainn
sonofposeidon23
Cu Chulainn
0
9
14
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,035
Damage
108,488
114,394
Taken
94,979
53,714
Mitigated
62,724
5,779
Healing
13,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,172
7,687
0
4,053
15,650
6,779
0
2,831
12,819
0
56,146
L
12,841
2,897
0
774
25,519
18,258
0
3,240
22,279
0
28,467
L
13,673
3,228
0
708
34,255
11,400
0
4,685
29,570
0
43,294
W
Cernunnos
MamyLamy
Cernunnos
56,829
37,310
0
5,471
23,197
10,356
0
5,990
17,207
0
88,765
L
Jormungandr
Miss Naomh
Jormungandr
10,700
2,502
0
101
16,123
12,457
0
2,569
13,554
18,881
0
W
11,575
548
2,582
1,554
12,611
5,111
0
4,191
8,420
45,681
0
W
Jormungandr
catzzea
Jormungandr
5,630
956
0
0
21,264
23,707
0
13,142
8,122
11,072
1,497
L
Hachiman
luffenstein1
Hachiman
29,268
20,240
0
4,169
25,410
6,964
0
2,602
22,808
0
59,503
L
Merlin
21,553
2,528
0
27
13,087
4,635
0
3,178
9,909
48,677
0
W
Cu Chulainn
sonofposeidon23
Cu Chulainn
11,282
2,847
0
61
22,257
16,771
0
6,099
16,158
261
22,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,386
Gold Earned
73,934
251
Minions Killed
269
7
Camps Cleared
5
1,145,695
Distance Traveled
1,140,558
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,713
1,122
82
6
0
214,288
0
L
Bellona
13,048
932
34
2
0
238,107
0
L
Pele
14,498
1,036
59
4
0
264,488
0
W
Cernunnos
19,639
1,403
57
4
5
234,395
0
L
Jormungandr
12,547
896
8
1
1
215,259
0
W
Ra
13,338
953
104
7
0
294,896
0
W
Jormungandr
13,052
932
10
1
0
163,609
1
L
Hachiman
16,147
1,153
92
7
2
219,359
0
L
Merlin
13,146
939
58
4
4
208,482
0
W
Cu Chulainn
12,192
871
16
1
0
233,370
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role