Player Matchup

Da Ji
Da Ji
CALL M3 TRIGGER
Da Ji
Level 63
God Stats
2W - 3L
1,293 SR
Queue Stats
182W - 176L
1,362 Elo+
Solo
Anhur
Anhur
Hipperina
Anhur
Level 65
God Stats
3W - 2L
1,702 SR
Queue Stats
128W - 121L
1,343 Elo+
Solo
Nox
Nox
JINKEZ
Nox
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 35L
1,378 Elo+
Solo
King Arthur
King Arthur
Rising-Timing
King Arthur
Level 105
God Stats
3W - 3L
1,485 SR
Queue Stats
92W - 114L
1,318 Elo+
Party 2
Ah Puch
Ah Puch
SwagyShinigami
Ah Puch
Level 54
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 65L
1,001 Elo+
Party 2
Team Averages
Level 73
1,496 SR
1,280 Elo+

VS

Team Averages
Level 74
1,458 SR
1,325 Elo+
Odin
Odin
Koernchen225
Odin
Level 95
God Stats
0W - 1L
1,258 SR
Queue Stats
131W - 152L
1,232 Elo+
Solo
Chaac
Chaac
PaperQuill29642
Chaac
Level 48
God Stats
0W - 1L
1,709 SR
Queue Stats
2W - 5L
1,593 Elo+
Party 1
Fenrir
Fenrir
Pálmika
Fenrir
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,129 Elo+
Party 1
Thoth
Thoth
Zaambesc
Thoth
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
dimasianegodai
Nemesis
Level 33
God Stats
0W - 2L
1,320 SR
Queue Stats
15W - 41L
1,171 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 6 / 13
11,979
799
15,072
13,651
6,838
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anhur
Hipperina
Anhur
18
5 / 3 / 15
11,217
748
9,424
10,101
3,722
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nox
JINKEZ
Nox
19
5 / 1 / 18
11,488
766
4,962
6,503
2,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Rising-Timing
King Arthur
19
6 / 5 / 17
11,897
793
11,576
20,212
14,598
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 1 / 20
12,721
848
13,004
4,364
1,878
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 1
4,206
280
0
554
123
17
1 / 9 / 7
9,650
643
6,696
15,431
6,826
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
Pálmika
Fenrir
20
9 / 5 / 3
11,111
741
6,638
16,884
9,026
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
Zaambesc
Thoth
18
2 / 7 / 8
10,595
706
15,149
10,849
3,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
2 / 8 / 6
9,488
633
3,140
17,228
6,134
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
39
30
Kills
14
16
Deaths
30
83
Assists
25
Player
Kills
Deaths
Assists
KDA
W
9
6
13
2.58
W
Anhur
Hipperina
Anhur
5
3
15
4.17
W
Nox
JINKEZ
Nox
5
1
18
14
L
0
1
1
0.5
L
1
9
7
0.5
L
Fenrir
Pálmika
Fenrir
9
5
3
2.1
W
King Arthur
Rising-Timing
King Arthur
6
5
17
2.9
W
5
1
20
15
L
Thoth
Zaambesc
Thoth
2
7
8
0.86
L
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,038
Damage
31,623
54,831
Taken
60,946
29,773
Mitigated
26,091
18,792
Healing
11,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,072
3,146
1,899
1,858
13,651
6,838
928
3,447
10,204
0
20,716
W
Anhur
Hipperina
Anhur
9,424
4,690
1,794
2,171
10,101
3,722
2,397
2,762
7,339
0
21,726
W
Nox
JINKEZ
Nox
4,962
405
2,958
1,569
6,503
2,737
743
1,762
4,741
17,465
0
L
0
0
0
0
554
123
0
62
492
0
0
L
6,696
723
550
1,366
15,431
6,826
0
6,556
8,875
0
20,051
L
Fenrir
Pálmika
Fenrir
6,638
1,804
613
4,083
16,884
9,026
0
4,166
12,718
1,184
14,866
W
King Arthur
Rising-Timing
King Arthur
11,576
1,585
2,190
4,260
20,212
14,598
490
5,837
12,479
6,378
16,556
W
13,004
536
0
93
4,364
1,878
632
1,780
2,584
48,396
0
L
Thoth
Zaambesc
Thoth
15,149
738
575
550
10,849
3,982
0
4,747
6,102
40,885
0
L
3,140
1,304
0
4,037
17,228
6,134
0
4,880
12,348
0
12,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,302
Gold Earned
45,050
153
Minions Killed
141
0
Camps Cleared
0
1,305,490
Distance Traveled
920,091
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,979
799
11
1
0
254,739
2
W
Anhur
11,217
748
21
1
0
264,262
1
W
Nox
11,488
766
35
2
0
276,096
0
L
Odin
4,206
280
0
0
0
0
0
L
Chaac
9,650
643
32
2
0
236,569
0
L
Fenrir
11,111
741
19
1
0
267,745
0
W
King Arthur
11,897
793
19
1
0
265,840
0
W
Ah Puch
12,721
848
67
4
0
244,553
0
L
Thoth
10,595
706
66
4
0
201,846
0
L
Nemesis
9,488
633
24
2
0
213,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role