Player Matchup

Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Iko-meda
Cthulhu
Level 15
God Stats
5W - 2L
1,589 SR
Queue Stats
22W - 20L
1,363 Elo+
Solo
Bakasura
Bakasura
LLoYdP2
Bakasura
Level 23
God Stats
27W - 7L
1,762 SR
Queue Stats
113W - 72L
1,749 Elo+
Solo
Olorun
Olorun
U_B_left_4_dead
Olorun
Level 16
God Stats
14W - 10L
1,586 SR
Queue Stats
27W - 20L
1,558 Elo+
Solo
Medusa
Medusa
sharpeiforever
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,634 Elo+
Solo
Team Averages
Level 18
1,587 SR
1,561 Elo+

VS

Team Averages
Level 20
1,462 SR
1,559 Elo+
Achilles
Achilles
MaDzZ_99
Achilles
Level 28
God Stats
40W - 25L
1,838 SR
Queue Stats
56W - 41L
1,678 Elo+
Solo
Kali
Kali
jaded-blockade7
Kali
Level 27
God Stats
2W - 5L
1,345 SR
Queue Stats
62W - 55L
1,551 Elo+
Solo
Heimdallr
Heimdallr
notasmf
Heimdallr
Level 29
God Stats
0W - 3L
1,486 SR
Queue Stats
51W - 44L
1,562 Elo+
Solo
Cthulhu
Cthulhu
onepumpchump-ily
Cthulhu
Level 8
God Stats
1W - 3L
1,142 SR
Queue Stats
4W - 10L
1,409 Elo+
Solo
Merlin
Merlin
simba_144
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 1 / 3
6,609
601
3,403
4,054
1,320
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
Iko-meda
Cthulhu
10
3 / 0 / 3
6,839
622
2,408
4,914
2,328
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
LLoYdP2
Bakasura
14
6 / 0 / 1
8,301
755
4,514
6,228
2,287
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
1 / 3 / 1
6,252
568
6,287
6,943
2,122
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 1 / 1
5,159
469
2,609
5,527
1,230
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MaDzZ_99
Achilles
10
1 / 3 / 0
5,458
496
4,473
8,529
5,257
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
2 / 1 / 1
6,104
555
3,214
7,747
2,368
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
notasmf
Heimdallr
11
1 / 1 / 0
6,320
575
3,637
3,632
1,142
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
0 / 1 / 0
4,955
450
2,373
4,133
1,728
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
simba_144
Merlin
6
0 / 6 / 0
4,410
401
419
4,905
912
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
12
Kills
4
5
Deaths
12
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
1
3
3.5
W
Cthulhu
Iko-meda
Cthulhu
3
0
3
4.5
W
Bakasura
LLoYdP2
Bakasura
6
0
1
6.5
L
Achilles
MaDzZ_99
Achilles
1
3
0
0.33
W
1
3
1
0.5
L
2
1
1
2.5
L
Heimdallr
notasmf
Heimdallr
1
1
0
1
L
0
1
0
0
W
0
1
1
0.5
L
Merlin
simba_144
Merlin
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,221
Damage
14,116
27,666
Taken
28,946
9,287
Mitigated
11,407
12,851
Healing
9,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,403
2,109
258
1,131
4,054
1,320
357
1,224
2,830
0
39,269
W
Cthulhu
Iko-meda
Cthulhu
2,408
354
356
990
4,914
2,328
305
1,082
3,832
15,605
0
W
Bakasura
LLoYdP2
Bakasura
4,514
3,252
0
4,883
6,228
2,287
1,122
486
5,717
0
46,207
L
Achilles
MaDzZ_99
Achilles
4,473
552
0
3,603
8,529
5,257
280
4,252
3,787
0
24,457
W
6,287
3,721
367
3,576
6,943
2,122
1,273
0
6,618
31,477
0
L
3,214
1,770
0
3,988
7,747
2,368
0
2,072
5,515
0
31,533
L
Heimdallr
notasmf
Heimdallr
3,637
1,560
0
1,110
3,632
1,142
496
640
2,882
0
38,494
L
2,373
70
0
0
4,133
1,728
27
796
3,200
14,646
0
W
2,609
1,173
0
1,290
5,527
1,230
1,030
0
5,477
0
18,196
L
Merlin
simba_144
Merlin
419
74
87
324
4,905
912
136
935
3,970
8,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,160
Gold Earned
27,247
310
Minions Killed
207
0
Camps Cleared
0
1,059,429
Distance Traveled
1,032,337
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,609
601
92
8
0
172,086
4
W
Cthulhu
6,839
622
16
1
0
215,234
1
W
Bakasura
8,301
755
122
11
0
295,730
3
L
Achilles
5,458
496
43
4
0
209,440
0
W
Olorun
6,252
568
57
5
0
171,760
1
L
Kali
6,104
555
60
5
0
241,046
0
L
Heimdallr
6,320
575
70
6
0
188,107
2
L
Cthulhu
4,955
450
20
2
0
228,296
1
W
Medusa
5,159
469
23
2
0
204,619
0
L
Merlin
4,410
401
14
1
0
165,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role