Player Matchup

Jormungandr
Jormungandr
CENSOREDKHAN-9
Jormungandr
Level 13
God Stats
1W - 1L
1,722 SR
Queue Stats
31W - 31L
1,279 Elo+
Solo
Bakasura
Bakasura
DEFPOLICE
Bakasura
Level 27
God Stats
4W - 2L
1,729 SR
Queue Stats
56W - 65L
1,501 Elo+
Solo
Medusa
Medusa
Papas3169
Medusa
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,802 Elo+
Solo
Janus
Janus
josemanit132
Janus
Level 8
God Stats
15W - 19L
1,941 SR
Queue Stats
113W - 100L
1,777 Elo+
Solo
Cerberus
Cerberus
squanzhee
Cerberus
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 23L
1,632 Elo+
Solo
Team Averages
Level 13
1,678 SR
1,598 Elo+

VS

Team Averages
Level 27
1,560 SR
1,581 Elo+
Arachne
Arachne
CodenameBrocoli
Arachne
Level 29
God Stats
11W - 7L
1,680 SR
Queue Stats
43W - 35L
1,465 Elo+
Solo
Cerberus
Cerberus
MeNgeL3 ScOpeZ1
Cerberus
Level 28
God Stats
25W - 25L
1,431 SR
Queue Stats
80W - 86L
1,495 Elo+
Solo
Mercury
Mercury
SephirotTheFiend
Mercury
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,763 Elo+
Solo
Heimdallr
Heimdallr
TitanicALEX8941
Heimdallr
Level 28
God Stats
3W - 3L
1,387 SR
Queue Stats
40W - 28L
1,698 Elo+
Solo
Merlin
Merlin
Zoplacucas
Merlin
Level 26
God Stats
2W - 2L
1,800 SR
Queue Stats
176W - 175L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CENSOREDKHAN-9
Jormungandr
20
1 / 9 / 5
15,888
513
13,632
32,324
43,398
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
DEFPOLICE
Bakasura
20
8 / 13 / 9
16,216
523
19,493
30,824
14,152
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
Papas3169
Medusa
20
13 / 5 / 5
18,641
601
27,477
23,174
9,965
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
11 / 2 / 9
20,156
650
24,218
24,219
8,764
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
squanzhee
Cerberus
5
0 / 1 / 0
9,082
293
0
1,129
561
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 9 / 7
15,541
501
15,509
23,662
8,991
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
20
2 / 5 / 5
14,360
463
6,425
18,824
22,231
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
15 / 5 / 5
21,744
701
22,876
27,027
13,355
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
TitanicALEX8941
Heimdallr
20
2 / 7 / 7
17,991
580
21,835
24,560
10,535
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Zoplacucas
Merlin
20
6 / 7 / 5
18,506
597
17,595
16,222
6,170
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
58
33
Kills
29
30
Deaths
33
28
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CENSOREDKHAN-9
Jormungandr
1
9
5
0.39
W
4
9
7
0.83
L
Bakasura
DEFPOLICE
Bakasura
8
13
9
0.96
W
Cerberus
2
5
5
0.9
L
Medusa
Papas3169
Medusa
13
5
5
3.1
W
15
5
5
3.5
W
Heimdallr
TitanicALEX8941
Heimdallr
2
7
7
0.79
W
Merlin
Zoplacucas
Merlin
6
7
5
1.21
L
11
2
9
7.75
L
Cerberus
squanzhee
Cerberus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,820
Damage
84,240
111,670
Taken
110,295
76,840
Mitigated
61,282
26,189
Healing
22,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CENSOREDKHAN-9
Jormungandr
13,632
3,429
0
3,377
32,324
43,398
610
4,470
27,854
88,601
0
W
15,509
11,074
489
5,106
23,662
8,991
424
10,090
13,212
0
69,323
L
Bakasura
DEFPOLICE
Bakasura
19,493
14,070
0
7,403
30,824
14,152
50
8,282
22,542
0
97,078
W
Cerberus
6,425
213
430
5,193
18,824
22,231
766
8,581
9,088
48,154
13
L
Medusa
Papas3169
Medusa
27,477
16,011
0
6,628
23,174
9,965
8,348
4,565
18,609
0
154,943
W
22,876
16,094
0
5,599
27,027
13,355
2,514
5,673
20,836
0
209,883
W
Heimdallr
TitanicALEX8941
Heimdallr
21,835
9,048
0
5,158
24,560
10,535
4,607
7,514
16,906
0
156,317
W
Merlin
Zoplacucas
Merlin
17,595
401
0
719
16,222
6,170
769
6,801
9,141
131,805
0
L
24,218
815
178
8,603
24,219
8,764
889
8,835
15,384
173,636
0
L
Cerberus
squanzhee
Cerberus
0
0
0
0
1,129
561
0
0
1,129
3,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,983
Gold Earned
88,142
804
Minions Killed
904
0
Camps Cleared
0
2,330,842
Distance Traveled
2,721,316
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
15,888
513
152
5
0
491,531
1
W
Arachne
15,541
501
117
4
0
525,747
0
L
Bakasura
16,216
523
153
5
0
617,222
5
W
Cerberus
14,360
463
60
2
0
503,869
5
L
Medusa
18,641
601
209
7
0
571,150
4
W
Mercury
21,744
701
277
9
0
667,306
1
W
Heimdallr
17,991
580
235
8
0
520,362
1
W
Merlin
18,506
597
215
7
0
504,032
6
L
Janus
20,156
650
283
9
0
627,999
3
L
Cerberus
9,082
293
7
0
0
22,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role