Player Matchup

Discordia
Discordia
Gold V
Hooligannz
Discordia
Gold V
Level 66
God Stats
12W - 7L
1,613 SR
Queue Stats
268W - 292L
1,342 MMR
Solo
Da Ji
Da Ji
Gold III
LanaBedae
Da Ji
Gold III
Level 78
God Stats
56W - 39L
1,733 SR
Queue Stats
548W - 519L
1,442 MMR
Solo
Achilles
Achilles
Gold V
VelthAkabra
Achilles
Gold V
Level 105
God Stats
16W - 11L
1,485 SR
Queue Stats
118W - 118L
1,365 MMR
Solo
Yemoja
Yemoja
Silver I
XxDiextroxX
Yemoja
Silver I
Level 119
God Stats
1W - 3L
1,506 SR
Queue Stats
184W - 185L
1,259 MMR
Solo
Anhur
Anhur
Silver IV
echemondo
Anhur
Silver IV
Level 156
God Stats
3W - 1L
1,812 SR
Queue Stats
25W - 15L
1,349 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 105
1,630 SR
1,351 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 89
1,491 SR
1,363 MMR
Artemis
Artemis
Bronze III
CHIRIVI03
Artemis
Bronze III
Level 42
God Stats
1W - 2L
1,657 SR
Queue Stats
55W - 52L
1,397 MMR
Party 1
Zhong Kui
Zhong Kui
Silver I
Pano1g
Zhong Kui
Silver I
Level 86
God Stats
1W - 1L
1,292 SR
Queue Stats
64W - 70L
1,235 MMR
Solo
Kali
Kali
Gold IV
RiCh001
Kali
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Silver IV
Royboytoe
Nu Wa
Silver IV
Level 35
God Stats
47W - 33L
1,908 SR
Queue Stats
284W - 254L
1,305 MMR
Solo
King Arthur
King Arthur
Gold IV
idre20
King Arthur
Gold IV
Level 152
God Stats
1W - 8L
1,097 SR
Queue Stats
357W - 334L
1,377 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Hooligannz
Discordia
20
5 / 5 / 27
26,493
530
38,167
36,488
13,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
LanaBedae
Da Ji
20
12 / 9 / 23
25,312
506
31,134
48,877
20,931
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
VelthAkabra
Achilles
20
11 / 6 / 20
25,403
508
38,587
65,530
103,029
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
20
1 / 4 / 31
24,011
480
17,856
55,048
86,623
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Anhur
echemondo
Anhur
20
23 / 7 / 11
29,140
583
54,571
57,672
22,542
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
HelAphroditeHeimdallrPersephoneNike

VS

Bans
ThorUllrSobekMercuryCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CHIRIVI03
Artemis
20
7 / 13 / 9
25,024
500
41,449
37,754
14,019
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Pano1g
Zhong Kui
20
1 / 15 / 13
19,574
391
19,118
52,014
74,497
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kali
RiCh001
Kali
20
7 / 12 / 11
24,015
480
30,690
52,928
28,813
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
Royboytoe
Nu Wa
20
9 / 5 / 11
25,883
518
82,137
27,486
10,403
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
idre20
King Arthur
20
7 / 8 / 12
22,057
441
27,377
44,035
60,337
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
87
52
Kills
31
31
Deaths
53
112
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Artemis
CHIRIVI03
Artemis
7
13
9
0.88
W
Discordia
Hooligannz
Discordia
5
5
27
3.7
W
Da Ji
LanaBedae
Da Ji
12
9
23
2.61
L
Zhong Kui
Pano1g
Zhong Kui
1
15
13
0.5
L
Kali
RiCh001
Kali
7
12
11
1.04
L
Nu Wa
Royboytoe
Nu Wa
9
5
11
2.9
W
Achilles
VelthAkabra
Achilles
11
6
20
3.5
W
Yemoja
1
4
31
4.13
W
Anhur
echemondo
Anhur
23
7
11
4.07
L
King Arthur
idre20
King Arthur
7
8
12
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

180,315
Damage
200,771
263,615
Taken
214,217
246,709
Mitigated
188,069
113,643
Healing
40,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
CHIRIVI03
Artemis
41,449
27,534
0
12,633
37,754
14,019
6,180
7,418
30,311
0
244,178
W
Discordia
Hooligannz
Discordia
38,167
2,431
1,189
12,851
36,488
13,584
2,486
20,386
16,077
261,501
0
W
Da Ji
LanaBedae
Da Ji
31,134
7,398
0
11,927
48,877
20,931
3,778
21,742
27,010
0
166,009
L
Zhong Kui
Pano1g
Zhong Kui
19,118
1,289
0
1,768
52,014
74,497
181
14,691
36,977
62,364
0
L
Kali
RiCh001
Kali
30,690
15,457
0
11,826
52,928
28,813
106
12,774
40,004
0
198,931
L
Nu Wa
Royboytoe
Nu Wa
82,137
8,911
2,446
3,688
27,486
10,403
3,001
9,108
18,353
248,525
0
W
Achilles
VelthAkabra
Achilles
38,587
11,714
0
28,551
65,530
103,029
6,594
24,367
40,338
0
157,566
W
Yemoja
17,856
2,824
15,690
13,663
55,048
86,623
2,698
21,587
33,336
124,010
0
W
Anhur
echemondo
Anhur
54,571
38,411
0
29,772
57,672
22,542
12,157
25,084
32,538
0
264,240
L
King Arthur
idre20
King Arthur
27,377
2,176
0
7,811
44,035
60,337
475
13,432
29,917
0
131,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

130,359
Gold Earned
116,553
1,076
Minions Killed
1,102
0
Camps Cleared
0
4,549,491
Distance Traveled
4,357,379
77
Wards Purchased
48
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
25,024
500
317
6
0
787,967
7
W
Discordia
26,493
530
312
6
0
945,155
17
W
Da Ji
25,312
506
175
4
0
912,172
9
L
Zhong Kui
19,574
391
72
1
0
786,084
22
L
Kali
24,015
480
242
5
0
1,002,162
12
L
Nu Wa
25,883
518
312
6
0
854,419
1
W
Achilles
25,403
508
206
4
0
972,874
19
W
Yemoja
24,011
480
129
3
0
884,472
14
W
Anhur
29,140
583
254
5
0
834,818
18
L
King Arthur
22,057
441
159
3
0
926,747
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role