Player Matchup

Ne Zha
Ne Zha
IRON-_-T
Ne Zha
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 11L
1,297 Elo+
Solo
Cthulhu
Cthulhu
Jewba_The_Hutt
Cthulhu
Level 28
God Stats
0W - 4L
1,213 SR
Queue Stats
20W - 27L
1,188 Elo+
Solo
Freya
Freya
Spike132617
Freya
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,298 Elo+
Solo
Hades
Hades
kanyon1369
Hades
Level 27
God Stats
2W - 2L
1,714 SR
Queue Stats
25W - 43L
1,195 Elo+
Solo
Cerberus
Cerberus
recycled-voice8
Cerberus
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,075 Elo+
Solo
Team Averages
Level 16
1,485 SR
1,210 Elo+

VS

Team Averages
Level 23
1,469 SR
1,370 Elo+
Janus
Janus
DavidcmPro12
Janus
Level 29
God Stats
7W - 2L
1,356 SR
Queue Stats
181W - 169L
1,321 Elo+
Solo
Cthulhu
Cthulhu
Full gram dabz
Cthulhu
Level 15
God Stats
3W - 2L
1,634 SR
Queue Stats
59W - 53L
1,194 Elo+
Solo
Arachne
Arachne
G00BY_K
Arachne
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
233W - 272L
1,239 Elo+
Solo
Bakasura
Bakasura
Phoenixdown2203
Bakasura
Level 5
God Stats
2W - 0L
1,357 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
UEG KODIAK
Anubis
Level 47
God Stats
1W - 4L
1,500 SR
Queue Stats
151W - 150L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
IRON-_-T
Ne Zha
5
1 / 1 / 0
3,472
579
1,356
2,791
641
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

6
0 / 0 / 1
3,618
603
1,042
2,280
877
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

3
0 / 1 / 0
2,949
492
231
1,259
273
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
1
0 / 0 / 0
2,640
440
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
4
2 / 3 / 1
3,704
617
2,344
4,332
1,301
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
3,877
646
1,400
1,316
281
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 0 / 0
3,398
566
1,398
1,420
514
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
G00BY_K
Arachne
5
0 / 0 / 0
3,449
575
305
2,632
546
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
5
1 / 1 / 0
3,471
579
736
2,124
639
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
UEG KODIAK
Anubis
5
4 / 3 / 0
4,097
683
2,496
2,989
1,481
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
3
Kills
5
5
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
W
0
0
0
0
W
Arachne
G00BY_K
Arachne
0
0
0
0
L
Ne Zha
IRON-_-T
Ne Zha
1
1
0
1
L
0
0
1
0.5
W
Bakasura
1
1
0
1
L
0
1
0
0
W
Anubis
UEG KODIAK
Anubis
4
3
0
1.33
L
Hades
0
0
0
0
L
Cerberus
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,973
Damage
6,335
10,662
Taken
10,481
3,092
Mitigated
3,461
2,296
Healing
2,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,400
128
0
368
1,316
281
0
354
937
17,592
0
W
1,398
184
0
75
1,420
514
0
638
782
7,800
0
W
Arachne
G00BY_K
Arachne
305
305
0
919
2,632
546
0
195
2,387
0
11,043
L
Ne Zha
IRON-_-T
Ne Zha
1,356
476
0
883
2,791
641
0
1,039
1,752
0
9,562
L
1,042
82
0
361
2,280
877
0
1,210
1,070
9,223
0
W
Bakasura
736
686
0
387
2,124
639
0
635
1,489
0
5,280
L
231
200
0
225
1,259
273
0
188
1,021
1,639
0
W
Anubis
UEG KODIAK
Anubis
2,496
441
0
437
2,989
1,481
512
1,545
1,269
8,576
0
L
Hades
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
2,344
726
0
827
4,332
1,301
137
2,607
1,475
7,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,383
Gold Earned
18,292
47
Minions Killed
89
0
Camps Cleared
0
369,934
Distance Traveled
551,673
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
3,877
646
23
4
0
116,195
1
W
Cthulhu
3,398
566
8
1
0
102,531
1
W
Arachne
3,449
575
26
4
0
107,896
1
L
Ne Zha
3,472
579
16
3
0
86,453
0
L
Cthulhu
3,618
603
12
2
0
89,903
0
W
Bakasura
3,471
579
20
3
0
125,375
0
L
Freya
2,949
492
3
1
0
57,023
0
W
Anubis
4,097
683
12
2
0
99,676
3
L
Hades
2,640
440
0
0
0
15,599
0
L
Cerberus
3,704
617
16
3
0
120,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role