Player Matchup

Medusa
Medusa
MОRFINEZ
Medusa
Level 65
God Stats
4W - 0L
1,363 SR
Queue Stats
119W - 82L
1,505 Elo+
Party 1
Cthulhu
Cthulhu
OldMemoriees
Cthulhu
Level 60
God Stats
1W - 1L
1,291 SR
Queue Stats
50W - 49L
1,450 Elo+
Party 1
Agni
Agni
deadluv
Agni
Level 64
God Stats
11W - 10L
1,713 SR
Queue Stats
505W - 401L
1,573 Elo+
Party 1
Team Averages
Level 63
1,456 SR
1,510 Elo+

VS

Team Averages
Level 55
1,652 SR
1,527 Elo+
Mercury
Mercury
Mìzari
Mercury
Level 88
God Stats
1W - 2L
1,683 SR
Queue Stats
40W - 26L
1,537 Elo+
Party 2
Cthulhu
Cthulhu
Outlaw1988
Cthulhu
Level 14
God Stats
0W - 1L
1,772 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nox
Nox
Vexikke
Nox
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 59L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MОRFINEZ
Medusa
15
6 / 2 / 8
11,543
721
14,894
10,053
4,053
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
OldMemoriees
Cthulhu
14
4 / 4 / 10
10,893
681
5,890
12,039
5,667
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Agni
deadluv
Agni
15
5 / 2 / 8
11,478
717
12,060
11,790
4,263
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Mìzari
Mercury
12
2 / 7 / 1
9,518
595
7,171
13,488
3,448
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Outlaw1988
Cthulhu
13
2 / 4 / 4
10,218
639
7,161
15,509
7,838
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nox
14
4 / 4 / 2
10,016
626
7,711
9,847
3,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
15
Kills
8
8
Deaths
15
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
Mìzari
Mercury
2
7
1
0.36
W
Medusa
MОRFINEZ
Medusa
6
2
8
5
W
Cthulhu
OldMemoriees
Cthulhu
4
4
10
2.25
L
Cthulhu
Outlaw1988
Cthulhu
2
4
4
1
L
Nox
4
4
2
1.25
W
Agni
deadluv
Agni
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,844
Damage
22,043
33,882
Taken
38,844
13,983
Mitigated
14,462
10,708
Healing
4,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Mìzari
Mercury
7,171
2,820
460
1,824
13,488
3,448
0
6,725
6,763
0
38,899
W
Medusa
MОRFINEZ
Medusa
14,894
9,016
0
2,564
10,053
4,053
1,565
5,505
4,548
0
76,329
W
Cthulhu
OldMemoriees
Cthulhu
5,890
422
707
1,783
12,039
5,667
395
4,988
7,051
28,775
0
L
Cthulhu
Outlaw1988
Cthulhu
7,161
351
0
579
15,509
7,838
0
5,642
9,867
25,752
0
L
Nox
7,711
353
561
780
9,847
3,176
0
5,759
4,088
35,949
0
W
Agni
deadluv
Agni
12,060
1,426
970
4,684
11,790
4,263
522
4,737
7,053
43,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,914
Gold Earned
29,752
197
Minions Killed
148
0
Camps Cleared
0
911,720
Distance Traveled
806,278
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,518
595
59
4
0
298,045
0
W
Medusa
11,543
721
87
5
0
310,820
2
W
Cthulhu
10,893
681
45
3
0
290,954
5
L
Cthulhu
10,218
639
29
2
0
259,534
2
L
Nox
10,016
626
60
4
0
248,699
3
W
Agni
11,478
717
65
4
0
309,946
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role