Player Matchup

Scylla
Scylla
ChocollateMilk
Scylla
Level 14
God Stats
1W - 4L
1,285 SR
Queue Stats
12W - 25L
1,256 Elo+
Solo
Medusa
Medusa
Dex the Rex77
Medusa
Level 27
God Stats
1W - 4L
1,617 SR
Queue Stats
56W - 61L
1,352 Elo+
Solo
Ah Puch
Ah Puch
PrincessNewt504
Ah Puch
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,456 Elo+
Solo
Team Averages
Level 16
1,467 SR
1,355 Elo+

VS

Team Averages
Level 27
1,529 SR
1,443 Elo+
Olorun
Olorun
DaHomiWitaStogi
Olorun
Level 26
God Stats
1W - 1L
1,365 SR
Queue Stats
66W - 73L
1,211 Elo+
Party 1
Heimdallr
Heimdallr
Dimilitoo
Heimdallr
Level 29
God Stats
1W - 0L
1,857 SR
Queue Stats
18W - 10L
1,908 Elo+
Solo
Ymir
Ymir
TragicWitStatic
Ymir
Level 26
God Stats
2W - 2L
1,365 SR
Queue Stats
109W - 119L
1,211 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 2
9,799
576
9,038
14,879
4,378
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 11 / 0
11,256
662
8,545
16,968
5,501
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

4
0 / 3 / 0
6,393
376
0
2,027
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 8
12,272
722
9,035
11,149
3,826
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
Dimilitoo
Heimdallr
16
11 / 2 / 6
12,974
763
12,673
9,506
3,231
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
6 / 0 / 10
12,133
714
7,199
15,304
12,115
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
6
Kills
23
23
Deaths
6
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
9
2
0.22
W
6
4
8
2.5
L
5
11
0
0.45
W
Heimdallr
Dimilitoo
Heimdallr
11
2
6
7
L
0
3
0
0
W
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,583
Damage
28,907
33,874
Taken
35,959
9,879
Mitigated
19,172
0
Healing
12,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,038
2,047
0
0
14,879
4,378
44
8,162
6,715
44,554
0
W
9,035
5,111
2,271
4,846
11,149
3,826
1,673
2,904
8,245
42,740
0
L
8,545
4,149
0
0
16,968
5,501
0
8,072
8,896
0
37,119
W
Heimdallr
Dimilitoo
Heimdallr
12,673
5,148
0
1,868
9,506
3,231
1,032
811
7,559
0
94,562
L
0
0
0
0
2,027
0
0
0
2,025
0
0
W
7,199
1,751
246
3,131
15,304
12,115
150
6,311
8,993
31,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,448
Gold Earned
37,379
98
Minions Killed
213
0
Camps Cleared
0
528,574
Distance Traveled
795,039
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,799
576
55
3
0
227,993
0
W
Olorun
12,272
722
56
3
0
224,203
0
L
Medusa
11,256
662
43
3
0
275,042
1
W
Heimdallr
12,974
763
110
6
0
270,369
3
L
Ah Puch
6,393
376
0
0
0
25,539
0
W
Ymir
12,133
714
47
3
0
300,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role