Player Matchup

Cthulhu
Cthulhu
BigMack63
Cthulhu
Level 40
God Stats
10W - 10L
1,413 SR
Queue Stats
89W - 134L
1,295 Elo+
Party 1
Sun Wukong
Sun Wukong
Kilkz101
Sun Wukong
Level 29
God Stats
8W - 10L
1,381 SR
Queue Stats
54W - 78L
1,241 Elo+
Party 1
Zeus
Zeus
Lord_KingKage
Zeus
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
15W - 9L
1,544 Elo+
Solo
Zhong Kui
Zhong Kui
MasonsMad
Zhong Kui
Level 27
God Stats
2W - 5L
1,290 SR
Queue Stats
88W - 75L
1,488 Elo+
Solo
Fenrir
Fenrir
RoaringPumpkin72
Fenrir
Level 18
God Stats
16W - 19L
1,480 SR
Queue Stats
152W - 162L
1,318 Elo+
Party 1
Team Averages
Level 28
1,413 SR
1,377 Elo+

VS

Team Averages
Level 20
1,445 SR
1,327 Elo+
Bakasura
Bakasura
FlashBoy09
Bakasura
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 59L
1,545 Elo+
Solo
Susano
Susano
MagicPowda
Susano
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 72L
1,362 Elo+
Solo
Hel
Hel
Strucker4975
Hel
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,044 Elo+
Solo
Achilles
Achilles
dreamkiller900
Achilles
Level 27
God Stats
1W - 4L
1,329 SR
Queue Stats
138W - 102L
1,416 Elo+
Solo
Pele
Pele
phoenixfires_
Pele
Level 25
God Stats
29W - 46L
1,396 SR
Queue Stats
201W - 263L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigMack63
Cthulhu
19
7 / 4 / 17
13,032
1,086
19,911
16,238
7,831
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Kilkz101
Sun Wukong
20
2 / 3 / 32
12,636
1,053
15,313
16,848
16,819
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
13 / 2 / 19
14,391
1,199
16,499
6,425
2,101
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zhong Kui
MasonsMad
Zhong Kui
20
13 / 3 / 16
14,119
1,177
35,486
17,373
10,548
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 1 / 19
12,644
1,054
12,542
13,770
12,553
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

188

VS

Team 2 Tickets

16

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FlashBoy09
Bakasura
17
2 / 3 / 6
11,299
942
10,014
21,491
8,309
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Susano
MagicPowda
Susano
18
6 / 10 / 5
12,909
1,076
21,092
19,278
7,093
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 10 / 6
11,305
942
8,231
17,461
11,411
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
17
4 / 11 / 5
11,994
1,000
14,192
32,527
19,511
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
0 / 8 / 6
11,023
919
9,455
18,704
6,862
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
41
42
Kills
13
13
Deaths
42
103
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BigMack63
Cthulhu
7
4
17
3.88
L
Bakasura
FlashBoy09
Bakasura
2
3
6
1.67
W
Sun Wukong
Kilkz101
Sun Wukong
2
3
32
6
W
13
2
19
11.25
L
Susano
MagicPowda
Susano
6
10
5
0.85
W
Zhong Kui
MasonsMad
Zhong Kui
13
3
16
7
W
7
1
19
16.5
L
1
10
6
0.4
L
Achilles
4
11
5
0.59
L
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,751
Damage
62,984
70,654
Taken
109,461
49,852
Mitigated
53,186
12,076
Healing
13,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BigMack63
Cthulhu
19,911
1,723
1,334
1,463
16,238
7,831
0
2,028
14,122
41,447
0
L
Bakasura
FlashBoy09
Bakasura
10,014
8,040
0
2,370
21,491
8,309
0
14,893
6,598
0
18,796
W
Sun Wukong
Kilkz101
Sun Wukong
15,313
4,904
0
806
16,848
16,819
0
2,871
13,957
108
32,164
W
16,499
4,295
0
569
6,425
2,101
0
214
6,211
35,198
0
L
Susano
MagicPowda
Susano
21,092
4,735
0
0
19,278
7,093
0
12,896
5,801
0
44,324
W
Zhong Kui
MasonsMad
Zhong Kui
35,486
6,453
1,058
6,261
17,373
10,548
0
1,475
15,629
57,789
0
W
12,542
2,196
0
585
13,770
12,553
0
1,643
12,077
0
24,252
L
8,231
1,392
1,824
2,566
17,461
11,411
0
10,789
6,672
33,249
0
L
Achilles
14,192
6,211
414
4,200
32,527
19,511
0
21,667
10,860
0
35,053
L
9,455
3,069
0
1,799
18,704
6,862
0
11,759
6,945
0
31,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,822
Gold Earned
58,530
219
Minions Killed
207
8
Camps Cleared
5
1,188,343
Distance Traveled
1,103,253
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,032
1,086
71
6
1
212,112
0
L
Bakasura
11,299
942
18
2
3
275,410
0
W
Sun Wukong
12,636
1,053
43
4
0
246,811
0
W
Zeus
14,391
1,199
34
3
3
217,673
0
L
Susano
12,909
1,076
48
4
1
214,502
1
W
Zhong Kui
14,119
1,177
54
5
1
211,443
0
W
Fenrir
12,644
1,054
17
1
3
300,304
0
L
Hel
11,305
942
61
5
1
174,255
2
L
Achilles
11,994
1,000
37
3
0
204,009
0
L
Pele
11,023
919
43
4
0
235,077
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role