Player Matchup

Bellona
Bellona
Mattecca
Bellona
Level 4
God Stats
37W - 47L
1,496 SR
Queue Stats
64W - 86L
1,407 Elo+
Party 1
Heimdallr
Heimdallr
NyghtLyfe
Heimdallr
Level 142
God Stats
12W - 21L
1,307 SR
Queue Stats
367W - 489L
1,324 Elo+
Party 1
Thor
Thor
Purified Jr
Thor
Level 30
God Stats
45W - 81L
1,350 SR
Queue Stats
154W - 200L
1,424 Elo+
Party 2
Zeus
Zeus
UNDYINGWOLF781
Zeus
Level 15
God Stats
54W - 59L
1,425 SR
Queue Stats
94W - 126L
1,169 Elo+
Party 2
Anubis
Anubis
XxCrowXWarriorX
Anubis
Level 38
God Stats
5W - 2L
1,746 SR
Queue Stats
231W - 233L
1,434 Elo+
Party 2
Team Averages
Level 46
1,465 SR
1,351 Elo+

VS

Team Averages
Level 18
1,401 SR
1,393 Elo+
Merlin
Merlin
KidGian
Merlin
Level 18
God Stats
54W - 55L
1,297 SR
Queue Stats
117W - 111L
1,348 Elo+
Party 3
Cerberus
Cerberus
Klaid9492
Cerberus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 67L
1,361 Elo+
Party 3
Bastet
Bastet
RSG10
Bastet
Level 17
God Stats
4W - 7L
1,388 SR
Queue Stats
36W - 31L
1,394 Elo+
Party 3
Agni
Agni
Ronnin321
Agni
Level 14
God Stats
2W - 6L
1,462 SR
Queue Stats
23W - 30L
1,399 Elo+
Solo
Mercury
Mercury
rolxxc
Mercury
Level 15
God Stats
23W - 28L
1,357 SR
Queue Stats
89W - 90L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Mattecca
Bellona
20
2 / 5 / 20
13,122
937
6,798
17,452
9,295
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
NyghtLyfe
Heimdallr
20
15 / 4 / 16
17,983
1,285
38,755
17,209
6,677
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
5 / 11 / 14
13,456
961
10,925
22,698
10,046
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
3 / 7 / 19
13,699
979
12,300
15,942
4,772
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
10 / 6 / 17
15,687
1,121
25,478
18,173
7,947
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

67

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KidGian
Merlin
20
4 / 2 / 12
13,581
970
13,629
8,167
2,716
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Klaid9492
Cerberus
20
2 / 10 / 26
13,888
992
19,535
34,362
32,985
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
RSG10
Bastet
20
16 / 5 / 14
16,892
1,207
19,112
19,650
8,937
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
20
4 / 8 / 11
13,661
976
19,122
18,141
4,345
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
rolxxc
Mercury
20
7 / 10 / 19
14,511
1,037
12,972
22,610
6,221
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
115
35
Kills
33
33
Deaths
35
86
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Merlin
KidGian
Merlin
4
2
12
5
L
Cerberus
Klaid9492
Cerberus
2
10
26
1.5
W
Bellona
Mattecca
Bellona
2
5
20
2.4
W
Heimdallr
NyghtLyfe
Heimdallr
15
4
16
5.75
W
5
11
14
1.09
L
Bastet
RSG10
Bastet
16
5
14
4.6
L
Agni
4
8
11
1.19
W
3
7
19
1.79
W
10
6
17
3.08
L
Mercury
rolxxc
Mercury
7
10
19
1.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,256
Damage
84,370
91,474
Taken
102,930
38,737
Mitigated
55,204
6,971
Healing
3,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
KidGian
Merlin
13,629
105
0
0
8,167
2,716
0
2,671
5,496
35,721
0
L
Cerberus
Klaid9492
Cerberus
19,535
1,041
0
2,706
34,362
32,985
0
12,943
21,419
37,712
0
W
Bellona
Mattecca
Bellona
6,798
2,321
0
346
17,452
9,295
0
6,247
11,205
218
13,641
W
Heimdallr
NyghtLyfe
Heimdallr
38,755
22,110
389
800
17,209
6,677
0
9,306
7,903
0
67,166
W
10,925
2,759
0
0
22,698
10,046
0
13,716
8,982
0
35,913
L
Bastet
RSG10
Bastet
19,112
10,529
0
0
19,650
8,937
0
6,651
12,996
0
34,326
L
Agni
19,122
1,650
0
82
18,141
4,345
0
6,831
11,310
55,965
0
W
12,300
1,468
0
0
15,942
4,772
0
10,885
5,057
44,219
0
W
25,478
1,916
0
5,436
18,173
7,947
0
12,132
6,041
65,189
0
L
Mercury
rolxxc
Mercury
12,972
7,094
0
348
22,610
6,221
0
8,857
13,750
0
29,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,947
Gold Earned
72,533
297
Minions Killed
248
14
Camps Cleared
1
1,157,168
Distance Traveled
1,458,456
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,581
970
49
4
0
278,182
0
L
Cerberus
13,888
992
36
3
1
300,434
0
W
Bellona
13,122
937
7
1
0
307,176
1
W
Heimdallr
17,983
1,285
53
4
14
232,169
0
W
Thor
13,456
961
59
4
0
224,589
0
L
Bastet
16,892
1,207
53
4
0
287,381
0
L
Agni
13,661
976
77
6
0
240,659
0
W
Zeus
13,699
979
77
6
0
213,122
0
W
Anubis
15,687
1,121
101
7
0
180,112
1
L
Mercury
14,511
1,037
33
2
0
351,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role