Player Matchup

Susano
Susano
AlexHatake
Susano
Level 27
God Stats
2W - 1L
1,714 SR
Queue Stats
55W - 53L
1,390 Elo+
Party 1
Nox
Nox
ImAHexGirl
Nox
Level 115
God Stats
0W - 4L
1,748 SR
Queue Stats
60W - 54L
1,441 Elo+
Party 3
Medusa
Medusa
TacticaI Beard
Medusa
Level 8
God Stats
9W - 12L
1,398 SR
Queue Stats
9W - 12L
1,343 Elo+
Party 3
Kumbhakarna
Kumbhakarna
balbinoat
Kumbhakarna
Level 29
God Stats
14W - 9L
1,525 SR
Queue Stats
127W - 114L
1,345 Elo+
Party 1
Nu Wa
Nu Wa
janigharas
Nu Wa
Level 26
God Stats
5W - 4L
1,277 SR
Queue Stats
98W - 90L
1,438 Elo+
Solo
Team Averages
Level 41
1,533 SR
1,391 Elo+

VS

Team Averages
Level 17
1,575 SR
1,360 Elo+
Odin
Odin
Icybomber808
Odin
Level 5
God Stats
2W - 1L
1,733 SR
Queue Stats
3W - 4L
1,281 Elo+
Party 4
Serqet
Serqet
Neon Gate12
Serqet
Level 29
God Stats
2W - 0L
1,467 SR
Queue Stats
15W - 14L
1,369 Elo+
Party 4
Ares
Ares
Varoz_03
Ares
Level 25
God Stats
9W - 3L
1,527 SR
Queue Stats
47W - 25L
1,513 Elo+
Party 2
Merlin
Merlin
ViejoChicha
Merlin
Level 22
God Stats
4W - 2L
1,646 SR
Queue Stats
27W - 18L
1,505 Elo+
Party 2
Xbalanque
Xbalanque
WINDIAMOND
Xbalanque
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,130 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AlexHatake
Susano
20
6 / 6 / 14
16,036
943
20,816
22,200
11,575
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
10 / 7 / 18
17,060
1,004
40,427
24,656
10,054
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
6 / 18 / 22
15,590
917
20,769
29,624
12,371
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
balbinoat
Kumbhakarna
20
4 / 2 / 28
16,391
964
16,885
26,769
38,077
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
20
10 / 1 / 22
17,433
1,025
38,846
13,060
6,508
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 10 / 18
14,805
871
9,253
30,283
20,973
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
20
11 / 4 / 15
17,509
1,030
12,531
28,535
18,219
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ares
20
4 / 5 / 24
16,286
958
25,756
36,628
50,316
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
20
16 / 4 / 14
18,516
1,089
54,018
25,564
11,455
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xbalanque
WINDIAMOND
Xbalanque
20
0 / 14 / 20
14,379
846
5,092
27,203
11,183

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
125
36
Kills
34
34
Deaths
37
104
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Susano
AlexHatake
Susano
6
6
14
2.17
W
3
10
18
1.2
L
10
7
18
2.71
W
Serqet
11
4
15
4.63
L
6
18
22
0.94
W
Ares
4
5
24
3.2
W
Merlin
16
4
14
5.75
W
Xbalanque
WINDIAMOND
Xbalanque
0
14
20
0.71
L
Kumbhakarna
balbinoat
Kumbhakarna
4
2
28
9
L
Nu Wa
10
1
22
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,743
Damage
106,650
116,309
Taken
148,213
78,585
Mitigated
112,146
10,950
Healing
658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
AlexHatake
Susano
20,816
5,710
369
2,626
22,200
11,575
0
14,197
7,353
0
45,261
W
9,253
4,174
0
0
30,283
20,973
0
22,521
7,762
35
23,988
L
40,427
3,818
0
2,812
24,656
10,054
0
15,041
9,080
79,582
0
W
Serqet
12,531
1,494
0
125
28,535
18,219
0
19,770
8,765
0
32,651
L
20,769
13,842
0
0
29,624
12,371
0
20,592
8,686
0
48,931
W
Ares
25,756
1,476
0
0
36,628
50,316
0
22,958
13,670
70,644
0
W
Merlin
54,018
3,604
0
533
25,564
11,455
0
13,740
11,824
121,128
0
W
Xbalanque
WINDIAMOND
Xbalanque
5,092
1,268
0
0
27,203
11,183
0
17,169
9,190
0
16,474
L
Kumbhakarna
balbinoat
Kumbhakarna
16,885
2,094
1,634
1,338
26,769
38,077
0
19,148
6,458
23,974
0
L
Nu Wa
38,846
15,188
435
1,736
13,060
6,508
0
10,831
2,229
68,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,510
Gold Earned
81,495
276
Minions Killed
301
10
Camps Cleared
2
1,501,760
Distance Traveled
1,339,860
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
16,036
943
35
2
8
320,185
0
W
Odin
14,805
871
37
2
0
250,171
0
L
Nox
17,060
1,004
105
6
0
318,309
0
W
Serqet
17,509
1,030
43
3
0
312,533
0
L
Medusa
15,590
917
61
4
0
248,993
2
W
Ares
16,286
958
48
3
1
289,541
0
W
Merlin
18,516
1,089
152
9
1
289,842
1
W
Xbalanque
14,379
846
21
1
0
197,773
2
L
Kumbhakarna
16,391
964
8
0
0
319,836
1
L
Nu Wa
17,433
1,025
67
4
2
294,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role