Player Matchup

King Arthur
King Arthur
Silver II
ErrantWorm27030
King Arthur
Silver II
Level 107
God Stats
20W - 18L
1,496 SR
Queue Stats
145W - 139L
955 MMR
Party 1
Geb
Geb
Silver I
Stallinq
Geb
Silver I
Level 156
God Stats
12W - 8L
1,567 SR
Queue Stats
141W - 125L
1,118 MMR
Party 1
Hel
Hel
Silver II
ghast12
Hel
Silver II
Level 139
God Stats
10W - 13L
1,548 SR
Queue Stats
145W - 138L
871 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 134
1,537 SR
981 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 90
1,571 SR
1,048 MMR
Chaac
Chaac
Silver IV
architjain17
Chaac
Silver IV
Level 148
God Stats
138W - 126L
1,524 SR
Queue Stats
480W - 538L
847 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver III
hypershot101
Ah Muzen Cab
Silver III
Level 88
God Stats
69W - 40L
1,638 SR
Queue Stats
367W - 366L
797 MMR
Party 2
Hades
Hades
Bronze III
madlatter
Hades
Bronze III
Level 35
God Stats
1W - 0L
1,551 SR
Queue Stats
2W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ErrantWorm27030
King Arthur
20
8 / 5 / 8
19,409
607
34,605
48,551
60,377
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
5 / 2 / 13
20,113
629
25,080
33,401
56,527
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hel
20
6 / 8 / 6
18,437
576
13,835
28,699
24,857
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ArachneKumbhakarnaZeusBacchusAh Puch

VS

Bans
HeraYmirPoseidonNeithZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 7
19,022
594
23,458
25,757
15,086
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ah Muzen Cab
hypershot101
Ah Muzen Cab
20
2 / 6 / 12
18,241
570
37,674
31,162
12,305
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
madlatter
Hades
20
7 / 11 / 8
19,892
622
26,677
34,597
16,165
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
42
19
Kills
15
15
Deaths
19
27
Assists
27
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ErrantWorm27030
King Arthur
8
5
8
2.4
L
5
2
13
5.75
W
6
2
7
4.75
L
Hel
6
8
6
1.13
W
Ah Muzen Cab
hypershot101
Ah Muzen Cab
2
6
12
1.33
W
Hades
madlatter
Hades
7
11
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,520
Damage
87,809
110,651
Taken
91,516
141,761
Mitigated
43,556
49,481
Healing
40,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ErrantWorm27030
King Arthur
34,605
5,094
0
14,479
48,551
60,377
128
11,510
37,041
564
129,279
L
25,080
2,530
0
330
33,401
56,527
479
7,363
26,038
63,974
0
W
23,458
1,422
0
16,671
25,757
15,086
1,656
10,630
14,977
0
102,947
L
Hel
13,835
776
21,718
12,954
28,699
24,857
1,266
7,922
20,777
115,620
0
W
Ah Muzen Cab
hypershot101
Ah Muzen Cab
37,674
21,153
0
12,749
31,162
12,305
365
12,678
17,551
0
126,910
W
Hades
madlatter
Hades
26,677
1,188
591
10,838
34,597
16,165
758
16,798
17,388
101,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,959
Gold Earned
57,155
337
Minions Killed
340
0
Camps Cleared
0
1,709,017
Distance Traveled
1,624,595
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
19,409
607
117
4
0
522,637
0
L
Geb
20,113
629
66
2
0
653,752
6
W
Chaac
19,022
594
77
2
0
667,760
13
L
Hel
18,437
576
154
5
0
532,628
6
W
Ah Muzen Cab
18,241
570
144
5
0
532,986
3
W
Hades
19,892
622
119
4
0
423,849
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role