Player Matchup

Ymir
Ymir
BBchewyCC
Ymir
Level 104
God Stats
4W - 5L
1,459 SR
Queue Stats
89W - 70L
1,406 Elo+
Party 2
Cupid
Cupid
Rebels V5
Cupid
Level 26
God Stats
2W - 5L
1,545 SR
Queue Stats
3W - 5L
1,255 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TwistedTacticsX
Ah Muzen Cab
Level 28
God Stats
13W - 4L
1,596 SR
Queue Stats
20W - 10L
1,229 Elo+
Party 2
Team Averages
Level 53
1,533 SR
1,296 Elo+

VS

Team Averages
Level 52
1,383 SR
1,095 Elo+
Nemesis
Nemesis
cooIbeans
Nemesis
Level 68
God Stats
1W - 3L
1,390 SR
Queue Stats
125W - 150L
1,139 Elo+
Party 1
Odin
Odin
eurasev
Odin
Level 27
God Stats
0W - 1L
1,578 SR
Queue Stats
2W - 10L
1,045 Elo+
Party 1
Hera
Hera
roloful
Hera
Level 62
God Stats
0W - 3L
1,182 SR
Queue Stats
100W - 109L
1,100 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
7 / 6 / 12
13,319
740
11,013
16,227
16,422
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cupid
Rebels V5
Cupid
14
3 / 6 / 6
11,358
631
6,017
13,158
3,742
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
TwistedTacticsX
Ah Muzen Cab
16
12 / 3 / 8
13,181
732
22,261
15,521
5,901
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
cooIbeans
Nemesis
12
2 / 8 / 6
10,233
569
3,979
17,412
6,960
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Odin
eurasev
Odin
14
0 / 7 / 11
11,028
613
2,589
18,953
17,948
Boots

Boots

+6%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hera
roloful
Hera
18
12 / 7 / 2
13,684
760
19,777
13,941
5,473
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
33
22
Kills
14
15
Deaths
22
26
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ymir
7
6
12
2.17
W
Cupid
Rebels V5
Cupid
3
6
6
1
W
Ah Muzen Cab
TwistedTacticsX
Ah Muzen Cab
12
3
8
5.33
L
Nemesis
cooIbeans
Nemesis
2
8
6
0.63
L
Odin
eurasev
Odin
0
7
11
0.79
L
Hera
roloful
Hera
12
7
2
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,291
Damage
26,345
44,906
Taken
50,306
26,065
Mitigated
30,381
12,316
Healing
2,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
11,013
3,043
854
1,689
16,227
16,422
553
5,443
10,784
38,200
0
W
Cupid
Rebels V5
Cupid
6,017
3,328
1,002
2,642
13,158
3,742
383
8,086
5,072
0
49,060
W
Ah Muzen Cab
TwistedTacticsX
Ah Muzen Cab
22,261
11,323
0
6,129
15,521
5,901
1,830
6,747
8,774
0
67,948
L
Nemesis
cooIbeans
Nemesis
3,979
868
0
1,253
17,412
6,960
750
3,684
13,728
0
22,258
L
Odin
eurasev
Odin
2,589
818
0
780
18,953
17,948
157
4,273
14,680
0
13,116
L
Hera
roloful
Hera
19,777
4,287
0
460
13,941
5,473
1,109
3,099
10,842
66,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,858
Gold Earned
34,945
177
Minions Killed
127
0
Camps Cleared
0
860,247
Distance Traveled
781,464
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,319
740
40
2
0
274,532
0
W
Cupid
11,358
631
74
4
0
274,142
0
W
Ah Muzen Cab
13,181
732
63
4
0
311,573
0
L
Nemesis
10,233
569
24
1
0
265,243
0
L
Odin
11,028
613
24
1
0
276,290
0
L
Hera
13,684
760
79
4
0
239,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role