Player Matchup

Baron Samedi
Baron Samedi
RNI_pepe
Baron Samedi
Level 7
God Stats
0W - 3L
1,247 SR
Queue Stats
0W - 5L
962 Elo+
Party 2
Skadi
Skadi
kayden_0_0
Skadi
Level 7
God Stats
0W - 3L
1,247 SR
Queue Stats
0W - 5L
962 Elo+
Party 2
Geb
Geb
snug-studio249
Geb
Level 5
God Stats
0W - 2L
1,247 SR
Queue Stats
0W - 4L
1,050 Elo+
Party 2
Team Averages
Level 6
1,247 SR
992 Elo+

VS

Team Averages
Level 32
1,522 SR
1,276 Elo+
Arachne
Arachne
FarFetchFans
Arachne
Level 23
God Stats
13W - 10L
1,570 SR
Queue Stats
275W - 263L
1,524 Elo+
Solo
Olorun
Olorun
LaShawn_The_KIDD
Olorun
Level 29
God Stats
10W - 6L
1,570 SR
Queue Stats
201W - 275L
1,156 Elo+
Party 1
Odin
Odin
Ybgy6079
Odin
Level 43
God Stats
6W - 6L
1,427 SR
Queue Stats
177W - 244L
1,149 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
RNI_pepe
Baron Samedi
8
2 / 9 / 0
6,455
717
3,399
9,928
4,117
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Skadi
9
2 / 8 / 2
6,718
746
4,201
10,091
3,619
Short Bow

Short Bow

+15%
Attack Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 10 / 2
6,498
722
3,755
15,112
8,231
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FarFetchFans
Arachne
12
8 / 1 / 16
8,658
962
10,336
8,274
2,919
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
14 / 1 / 11
9,364
1,040
12,085
9,434
3,850
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Odin
9
5 / 3 / 9
7,472
830
7,456
7,215
5,874
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
63
5
Kills
27
27
Deaths
5
4
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Arachne
FarFetchFans
Arachne
8
1
16
16
W
14
1
11
19.5
L
Baron Samedi
RNI_pepe
Baron Samedi
2
9
0
0.22
W
Odin
5
3
9
3.17
L
Skadi
2
8
2
0.38
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,355
Damage
29,877
35,131
Taken
24,923
15,967
Mitigated
12,643
1,315
Healing
11,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
FarFetchFans
Arachne
10,336
6,591
0
3,195
8,274
2,919
778
2,112
6,162
0
24,261
W
12,085
8,913
760
5,724
9,434
3,850
1,744
3,370
6,064
29,754
0
L
Baron Samedi
RNI_pepe
Baron Samedi
3,399
866
346
786
9,928
4,117
42
4,734
5,119
11,879
0
W
Odin
7,456
2,950
0
2,137
7,215
5,874
180
1,780
5,435
0
21,874
L
Skadi
4,201
2,601
0
183
10,091
3,619
0
2,302
7,689
0
12,509
L
3,755
1,353
0
0
15,112
8,231
0
5,049
9,938
10,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,671
Gold Earned
25,494
57
Minions Killed
95
0
Camps Cleared
0
347,168
Distance Traveled
449,526
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,658
962
29
3
0
187,640
1
W
Olorun
9,364
1,040
37
4
0
124,418
0
L
Baron Samedi
6,455
717
20
2
0
108,778
0
W
Odin
7,472
830
29
3
0
137,468
0
L
Skadi
6,718
746
22
2
0
108,395
0
L
Geb
6,498
722
15
2
0
129,995
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role