Player Matchup

Thor
Thor
RefinedGiant
Thor
Level 5
God Stats
0W - 1L
1,785 SR
Queue Stats
40W - 39L
1,500 Elo+
Party 2
Pele
Pele
VajraAsura
Pele
Level 25
God Stats
0W - 2L
1,335 SR
Queue Stats
60W - 37L
1,687 Elo+
Party 2
Cthulhu
Cthulhu
blacephalon
Cthulhu
Level 68
God Stats
0W - 1L
1,690 SR
Queue Stats
72W - 98L
1,471 Elo+
Party 2
Hera
Hera
jakebakincakes
Hera
Level 104
God Stats
8W - 6L
1,782 SR
Queue Stats
104W - 124L
1,510 Elo+
Party 2
Chang'e
Chang'e
poochz0rz
Chang'e
Level 116
God Stats
0W - 1L
1,834 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Team Averages
Level 64
1,685 SR
1,534 Elo+

VS

Team Averages
Level 65
1,692 SR
1,706 Elo+
Da Ji
Da Ji
ArcaneSinner
Da Ji
Level 66
God Stats
8W - 8L
1,430 SR
Queue Stats
605W - 303L
1,687 Elo+
Party 1
Anubis
Anubis
ArchaicDemise
Anubis
Level 99
God Stats
2W - 0L
1,720 SR
Queue Stats
92W - 47L
1,698 Elo+
Party 1
Ymir
Ymir
Chef__Diazz
Ymir
Level 84
God Stats
4W - 0L
1,773 SR
Queue Stats
190W - 105L
1,657 Elo+
Party 1
Hel
Hel
Oaira
Hel
Level 57
God Stats
8W - 5L
1,757 SR
Queue Stats
323W - 136L
1,765 Elo+
Party 1
Rama
Rama
gyropillar
Rama
Level 18
God Stats
5W - 3L
1,778 SR
Queue Stats
443W - 154L
1,722 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 4
5,057
506
1,370
7,729
1,976
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
5 / 4 / 1
7,073
707
6,480
7,153
1,988
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
blacephalon
Cthulhu
8
2 / 5 / 3
5,355
536
4,689
6,926
2,838
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
0 / 4 / 0
4,830
483
1,102
6,377
1,795
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chang'e
poochz0rz
Chang'e
9
1 / 6 / 0
5,470
547
2,824
6,897
1,729
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 2
7,196
720
4,712
6,744
2,057
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
4 / 1 / 1
7,026
703
4,683
4,379
1,766
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 1 / 7
6,568
657
4,088
5,117
2,054
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hel
Oaira
Hel
12
9 / 3 / 1
7,470
747
7,217
6,735
2,390
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
5 / 3 / 5
6,973
697
7,542
6,610
2,043
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
9
Kills
26
26
Deaths
9
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
W
4
1
1
4.5
W
3
1
7
6.5
W
Hel
Oaira
Hel
9
3
1
3.17
L
1
7
4
0.43
L
5
4
1
1.38
L
Cthulhu
blacephalon
Cthulhu
2
5
3
0.7
W
5
3
5
2.5
L
0
4
0
0
L
Chang'e
poochz0rz
Chang'e
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,465
Damage
28,242
35,082
Taken
29,585
10,326
Mitigated
10,310
5,538
Healing
12,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,712
1,302
0
2,409
6,744
2,057
0
1,334
5,410
0
38,581
W
4,683
395
0
2,273
4,379
1,766
112
890
3,314
37,268
0
W
4,088
1,168
0
750
5,117
2,054
0
1,496
3,621
15,640
0
W
Hel
Oaira
Hel
7,217
890
2,135
2,573
6,735
2,390
106
2,312
4,423
41,386
0
L
1,370
350
0
21
7,729
1,976
0
2,973
4,756
0
6,435
L
6,480
2,388
0
1,822
7,153
1,988
1,180
2,698
4,455
0
30,172
L
Cthulhu
blacephalon
Cthulhu
4,689
264
72
365
6,926
2,838
70
2,437
4,489
16,552
0
W
7,542
6,570
0
2,565
6,610
2,043
1,635
2,383
4,202
0
38,217
L
1,102
360
0
1,417
6,377
1,795
0
4,348
2,029
26,809
0
L
Chang'e
poochz0rz
Chang'e
2,824
316
50
1,791
6,897
1,729
266
3,532
3,365
22,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,785
Gold Earned
35,233
169
Minions Killed
327
0
Camps Cleared
0
878,129
Distance Traveled
925,232
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,196
720
72
7
0
201,813
2
W
Anubis
7,026
703
87
9
0
160,842
1
W
Ymir
6,568
657
19
2
0
201,295
1
W
Hel
7,470
747
79
8
0
187,628
2
L
Thor
5,057
506
6
1
0
170,144
0
L
Pele
7,073
707
60
6
0
204,187
0
L
Cthulhu
5,355
536
28
3
0
190,542
0
W
Rama
6,973
697
70
7
0
173,654
1
L
Hera
4,830
483
36
4
0
153,145
1
L
Chang'e
5,470
547
39
4
0
160,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role