Player Matchup

Medusa
Medusa
Adumsss
Medusa
Level 17
God Stats
6W - 4L
1,748 SR
Queue Stats
116W - 104L
1,425 Elo+
Party 3
Neith
Neith
Ardduk
Neith
Level 26
God Stats
9W - 8L
1,420 SR
Queue Stats
117W - 121L
1,516 Elo+
Party 1
Sun Wukong
Sun Wukong
Dede2319
Sun Wukong
Level 28
God Stats
20W - 12L
1,623 SR
Queue Stats
85W - 98L
1,304 Elo+
Party 3
Cthulhu
Cthulhu
Disarsztre
Cthulhu
Level 26
God Stats
48W - 47L
1,617 SR
Queue Stats
118W - 126L
1,508 Elo+
Party 1
Thor
Thor
VBrained
Thor
Level 25
God Stats
1W - 0L
1,701 SR
Queue Stats
30W - 32L
1,406 Elo+
Party 3
Team Averages
Level 24
1,622 SR
1,432 Elo+

VS

Team Averages
Level 44
1,565 SR
1,487 Elo+
Horus
Horus
CarsonPR
Horus
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 44L
1,510 Elo+
Party 4
Janus
Janus
FieryLlama69
Janus
Level 137
God Stats
3W - 1L
1,461 SR
Queue Stats
189W - 181L
1,428 Elo+
Party 2
Bellona
Bellona
GrizzlyPincher
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,542 Elo+
Party 2
Arachne
Arachne
Junior3300
Arachne
Level 26
God Stats
37W - 17L
1,762 SR
Queue Stats
86W - 67L
1,443 Elo+
Solo
Jing Wei
Jing Wei
Scythe_Decoder
Jing Wei
Level 29
God Stats
21W - 17L
1,601 SR
Queue Stats
137W - 144L
1,513 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Adumsss
Medusa
19
5 / 5 / 3
11,686
556
11,059
13,000
5,537
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
Ardduk
Neith
18
8 / 3 / 3
11,297
538
18,451
11,423
4,334
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
Dede2319
Sun Wukong
16
8 / 3 / 0
10,697
509
12,637
13,854
17,358
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
Disarsztre
Cthulhu
14
0 / 2 / 3
9,520
453
5,603
8,589
9,749
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
14
0 / 5 / 4
9,114
434
3,193
10,857
3,488
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
CarsonPR
Horus
13
0 / 4 / 4
8,627
411
3,264
12,179
8,760
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
0 / 3 / 4
9,950
474
2,898
8,555
2,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 7 / 1
9,196
438
9,217
18,223
19,401
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
Junior3300
Arachne
18
14 / 4 / 2
12,579
599
18,255
20,293
8,829
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
14
1 / 3 / 1
8,531
406
5,188
13,558
4,544
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
30
21
Kills
18
18
Deaths
21
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
Adumsss
Medusa
5
5
3
1.3
W
Neith
Ardduk
Neith
8
3
3
3.17
L
Horus
CarsonPR
Horus
0
4
4
0.5
W
Sun Wukong
Dede2319
Sun Wukong
8
3
0
2.67
W
Cthulhu
Disarsztre
Cthulhu
0
2
3
0.75
L
0
3
4
0.67
L
3
7
1
0.5
L
Arachne
Junior3300
Arachne
14
4
2
3.75
L
Jing Wei
1
3
1
0.5
W
Thor
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,943
Damage
38,822
57,723
Taken
72,808
40,466
Mitigated
44,367
18,075
Healing
23,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Adumsss
Medusa
11,059
5,240
0
1,955
13,000
5,537
2,325
1,906
11,069
0
83,166
W
Neith
Ardduk
Neith
18,451
7,477
595
4,760
11,423
4,334
3,705
0
11,423
0
80,474
L
Horus
CarsonPR
Horus
3,264
1,822
915
1,563
12,179
8,760
0
1,453
10,726
0
21,089
W
Sun Wukong
Dede2319
Sun Wukong
12,637
3,703
0
6,331
13,854
17,358
12
880
12,249
0
50,122
W
Cthulhu
Disarsztre
Cthulhu
5,603
403
1,050
651
8,589
9,749
114
0
8,589
34,123
0
L
2,898
228
0
1,466
8,555
2,833
0
0
8,555
60,864
0
L
9,217
4,270
0
6,687
18,223
19,401
0
105
17,218
0
44,547
L
Arachne
Junior3300
Arachne
18,255
13,641
288
9,630
20,293
8,829
1,273
1,277
18,841
0
88,384
L
Jing Wei
5,188
3,566
0
3,188
13,558
4,544
576
2,768
10,790
0
49,773
W
Thor
3,193
1,400
0
2,733
10,857
3,488
0
112
10,720
0
51,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,314
Gold Earned
48,883
483
Minions Killed
452
0
Camps Cleared
0
1,781,521
Distance Traveled
1,650,888
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,686
556
137
7
0
367,551
0
W
Neith
11,297
538
136
6
0
325,194
5
L
Horus
8,627
411
38
2
0
280,569
2
W
Sun Wukong
10,697
509
77
4
0
368,042
1
W
Cthulhu
9,520
453
47
2
0
392,827
7
L
Janus
9,950
474
129
6
0
334,254
5
L
Bellona
9,196
438
70
3
0
306,373
5
L
Arachne
12,579
599
130
6
0
388,667
0
L
Jing Wei
8,531
406
85
4
0
341,025
4
W
Thor
9,114
434
86
4
0
327,907
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role