Player Matchup

Thanatos
Thanatos
Hunux
Thanatos
Level 29
God Stats
17W - 9L
1,562 SR
Queue Stats
47W - 50L
1,280 Elo+
Party 1
Hel
Hel
Libxx
Hel
Level 38
God Stats
3W - 5L
1,284 SR
Queue Stats
111W - 117L
1,388 Elo+
Party 4
Jing Wei
Jing Wei
MagicKarma82347
Jing Wei
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 35L
1,034 Elo+
Party 1
Neith
Neith
Skybergiz
Neith
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 28L
1,263 Elo+
Party 1
Cerberus
Cerberus
Taylibs
Cerberus
Level 16
God Stats
52W - 35L
1,790 SR
Queue Stats
60W - 65L
1,353 Elo+
Party 4
Team Averages
Level 19
1,527 SR
1,263 Elo+

VS

Team Averages
Level 16
1,536 SR
1,325 Elo+
Poseidon
Poseidon
DottySphinx4590
Poseidon
Level 28
God Stats
1W - 1L
1,478 SR
Queue Stats
33W - 43L
1,184 Elo+
Party 3
Ra
Ra
KarmaSmiles
Ra
Level 12
God Stats
55W - 52L
1,351 SR
Queue Stats
71W - 84L
1,245 Elo+
Party 2
Ares
Ares
Laney 14s
Ares
Level 7
God Stats
4W - 7L
1,252 SR
Queue Stats
18W - 32L
1,153 Elo+
Party 2
Medusa
Medusa
Rookie Rudolf
Medusa
Level 3
God Stats
1W - 1L
1,684 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
King Arthur
King Arthur
Serif
King Arthur
Level 29
God Stats
7W - 6L
1,916 SR
Queue Stats
48W - 42L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Hunux
Thanatos
20
25 / 7 / 9
17,436
1,341
42,397
26,815
14,967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hel
Libxx
Hel
20
6 / 4 / 19
13,118
1,009
17,326
18,364
8,406
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
20
1 / 6 / 17
12,094
930
8,116
12,267
5,610
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Skybergiz
Neith
20
7 / 1 / 18
13,702
1,054
19,468
12,623
6,218
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
Taylibs
Cerberus
20
2 / 2 / 22
12,839
988
10,515
18,897
21,517
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

144

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
17
0 / 13 / 7
11,160
858
10,916
21,763
6,096
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
2 / 10 / 13
13,306
1,024
17,377
18,318
5,895
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
19
1 / 10 / 9
11,915
917
8,465
22,481
14,941
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
9 / 5 / 4
14,939
1,149
21,550
18,161
4,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Serif
King Arthur
20
8 / 4 / 8
14,555
1,120
22,317
25,215
31,865
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
61
41
Kills
20
20
Deaths
42
85
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Poseidon
0
13
7
0.27
W
Thanatos
Hunux
Thanatos
25
7
9
4.21
L
2
10
13
0.85
L
Ares
1
10
9
0.55
W
Hel
Libxx
Hel
6
4
19
3.88
W
Jing Wei
1
6
17
1.58
L
9
5
4
2.2
L
King Arthur
Serif
King Arthur
8
4
8
3
W
Neith
Skybergiz
Neith
7
1
18
16
W
Cerberus
Taylibs
Cerberus
2
2
22
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,822
Damage
80,625
88,966
Taken
105,938
56,718
Mitigated
63,441
42,453
Healing
10,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
10,916
699
456
1,366
21,763
6,096
0
8,582
12,364
23,821
0
W
Thanatos
Hunux
Thanatos
42,397
22,367
0
20,016
26,815
14,967
0
6,827
19,814
0
61,847
L
17,377
1,570
1,408
1,419
18,318
5,895
0
3,097
15,221
40,569
0
L
Ares
8,465
552
0
453
22,481
14,941
0
6,787
15,694
13,509
0
W
Hel
Libxx
Hel
17,326
2,087
6,993
7,693
18,364
8,406
0
9,463
8,901
34,800
0
W
Jing Wei
8,116
5,695
0
1,051
12,267
5,610
0
5,627
6,640
0
20,571
L
21,550
13,239
91
998
18,161
4,644
0
3,288
14,873
0
66,462
L
King Arthur
Serif
King Arthur
22,317
1,161
0
4,230
25,215
31,865
0
6,087
19,128
304
42,768
W
Neith
Skybergiz
Neith
19,468
9,713
0
3,069
12,623
6,218
0
5,247
7,178
0
38,145
W
Cerberus
Taylibs
Cerberus
10,515
902
811
2,820
18,897
21,517
0
9,768
9,129
46,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,189
Gold Earned
65,875
228
Minions Killed
220
5
Camps Cleared
8
1,240,737
Distance Traveled
1,088,224
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,160
858
15
1
2
223,808
2
W
Thanatos
17,436
1,341
47
4
2
248,015
0
L
Ra
13,306
1,024
49
4
0
265,593
1
L
Ares
11,915
917
10
1
2
163,528
2
W
Hel
13,118
1,009
50
4
1
251,801
0
W
Jing Wei
12,094
930
25
2
0
244,134
2
L
Medusa
14,939
1,149
90
7
4
224,277
0
L
King Arthur
14,555
1,120
56
4
0
211,018
0
W
Neith
13,702
1,054
30
2
2
247,596
0
W
Cerberus
12,839
988
76
6
0
249,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role