Player Matchup

Artio
Artio
Hati of Asgard
Artio
Level 88
God Stats
10W - 6L
1,312 SR
Queue Stats
100W - 98L
1,330 Elo+
Party 2
Nike
Nike
ZeldaFireblade
Nike
Level 14
God Stats
5W - 10L
1,341 SR
Queue Stats
37W - 68L
1,204 Elo+
Party 2
Cernunnos
Cernunnos
zSrpent
Cernunnos
Level 28
God Stats
5W - 7L
1,294 SR
Queue Stats
64W - 65L
1,218 Elo+
Party 2
Team Averages
Level 43
1,316 SR
1,251 Elo+

VS

Team Averages
Level 11
1,428 SR
1,061 Elo+
Zeus
Zeus
Avasquez32
Zeus
Level 15
God Stats
2W - 12L
1,263 SR
Queue Stats
130W - 141L
1,071 Elo+
Party 1
Neith
Neith
MaddTrapper887
Neith
Level 5
God Stats
1W - 3L
1,511 SR
Queue Stats
1W - 6L
1,041 Elo+
Party 1
Hades
Hades
slurtglinger
Hades
Level 12
God Stats
10W - 8L
1,511 SR
Queue Stats
109W - 121L
1,071 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 11
11,954
703
12,412
22,156
18,565
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 4 / 6
9,725
572
5,366
16,624
13,609
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Cernunnos
zSrpent
Cernunnos
16
12 / 4 / 3
13,084
770
18,231
18,977
6,831
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 6 / 5
11,404
671
18,764
13,427
4,532
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 5 / 7
11,198
659
10,183
15,132
5,546
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 5 / 9
10,492
617
15,590
16,027
8,287
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
33
16
Kills
12
12
Deaths
16
20
Assists
21
Player
Kills
Deaths
Assists
KDA
L
7
6
5
1.58
W
4
4
11
2.38
L
3
5
7
1.3
W
0
4
6
0.75
L
2
5
9
1.3
W
Cernunnos
zSrpent
Cernunnos
12
4
3
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,009
Damage
44,537
57,757
Taken
44,586
39,005
Mitigated
18,365
27,118
Healing
5,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,764
3,664
0
1,260
13,427
4,532
906
2,804
10,473
44,517
0
W
12,412
1,307
2,221
10,708
22,156
18,565
707
13,716
8,440
32,992
0
L
10,183
5,618
0
1,096
15,132
5,546
371
4,006
10,951
0
28,212
W
5,366
1,150
0
4,086
16,624
13,609
781
10,691
5,933
0
20,455
L
15,590
1,266
0
3,142
16,027
8,287
61
5,662
10,196
38,329
0
W
Cernunnos
zSrpent
Cernunnos
18,231
10,742
0
10,103
18,977
6,831
1,381
9,955
9,022
0
64,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,763
Gold Earned
33,094
134
Minions Killed
125
0
Camps Cleared
0
851,106
Distance Traveled
794,857
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,404
671
49
3
0
276,124
2
W
Artio
11,954
703
33
2
0
308,886
3
L
Neith
11,198
659
35
2
0
250,552
3
W
Nike
9,725
572
29
2
0
278,820
0
L
Hades
10,492
617
41
2
0
268,181
0
W
Cernunnos
13,084
770
72
4
0
263,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role