Player Matchup

Cthulhu
Cthulhu
A Low Pulse
Cthulhu
Level 129
God Stats
3W - 6L
1,532 SR
Queue Stats
109W - 89L
1,627 Elo+
Party 3
Nemesis
Nemesis
Bigdaddy7127339
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
HighKingBubbles
Heimdallr
Level 65
God Stats
2W - 3L
1,500 SR
Queue Stats
254W - 298L
1,290 Elo+
Party 1
Kukulkan
Kukulkan
SomeOtherGuy1864
Kukulkan
Level 5
God Stats
10W - 6L
1,687 SR
Queue Stats
70W - 82L
1,650 Elo+
Party 1
Cerberus
Cerberus
tigolbitties8008
Cerberus
Level 14
God Stats
6W - 7L
1,401 SR
Queue Stats
185W - 219L
1,313 Elo+
Party 1
Team Averages
Level 43
1,524 SR
1,476 Elo+

VS

Team Averages
Level 19
1,425 SR
1,271 Elo+
Khepri
Khepri
ANCH3YTA
Khepri
Level 24
God Stats
9W - 2L
1,574 SR
Queue Stats
58W - 59L
1,353 Elo+
Solo
Sol
Sol
DraacniusX
Sol
Level 15
God Stats
1W - 1L
1,519 SR
Queue Stats
2W - 3L
1,074 Elo+
Solo
Pele
Pele
Kairovattika
Pele
Level 7
God Stats
1W - 2L
1,199 SR
Queue Stats
2W - 3L
1,217 Elo+
Solo
Bellona
Bellona
SukiStyx
Bellona
Level 41
God Stats
7W - 10L
1,333 SR
Queue Stats
30W - 34L
1,330 Elo+
Party 2
Da Ji
Da Ji
The_Budderness
Da Ji
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
A Low Pulse
Cthulhu
1
0 / 0 / 0
2,001
200
0
0
0
3
0 / 3 / 2
3,929
393
461
2,180
561
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Heimdallr
HighKingBubbles
Heimdallr
8
1 / 3 / 5
5,032
503
1,953
3,552
1,062
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 3 / 0
5,894
589
6,951
5,564
1,888
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
5 / 2 / 1
5,559
556
6,221
8,210
4,130
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ANCH3YTA
Khepri
8
1 / 1 / 2
4,709
471
1,987
6,593
2,660
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
3 / 2 / 2
5,073
507
2,451
4,246
1,367
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

8
3 / 4 / 3
5,295
530
4,150
7,483
1,923
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bellona
SukiStyx
Bellona
8
1 / 0 / 1
5,130
513
999
2,470
1,636
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
3 / 2 / 2
5,708
571
2,549
5,944
1,745
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
9
Kills
11
11
Deaths
9
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
A Low Pulse
Cthulhu
0
0
0
0
W
Khepri
ANCH3YTA
Khepri
1
1
2
2
L
0
3
2
0.33
W
3
2
2
2
L
Heimdallr
HighKingBubbles
Heimdallr
1
3
5
1.17
W
3
4
3
1.13
L
3
3
0
1
W
Bellona
SukiStyx
Bellona
1
0
1
1.5
W
3
2
2
2
L
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,586
Damage
12,136
19,506
Taken
26,736
7,641
Mitigated
9,331
3,281
Healing
5,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
A Low Pulse
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Khepri
ANCH3YTA
Khepri
1,987
339
169
678
6,593
2,660
0
4,302
2,291
11,641
0
L
461
307
0
0
2,180
561
0
1,057
1,123
0
754
W
2,451
1,097
0
925
4,246
1,367
534
2,843
1,403
13,188
0
L
Heimdallr
HighKingBubbles
Heimdallr
1,953
1,251
99
99
3,552
1,062
427
470
3,057
0
15,924
W
4,150
1,710
0
1,102
7,483
1,923
322
3,882
3,601
0
16,609
L
6,951
622
0
405
5,564
1,888
387
1,744
3,795
35,413
0
W
Bellona
SukiStyx
Bellona
999
18
0
716
2,470
1,636
570
245
2,225
0
14,776
W
2,549
899
0
1,662
5,944
1,745
0
1,900
4,044
0
21,213
L
6,221
1,602
0
2,678
8,210
4,130
522
1,167
7,043
15,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,415
Gold Earned
25,915
132
Minions Killed
122
0
Camps Cleared
0
572,132
Distance Traveled
899,342
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
2,001
200
0
0
0
0
0
W
Khepri
4,709
471
12
1
0
177,003
3
L
Nemesis
3,929
393
0
0
0
56,640
0
W
Sol
5,073
507
24
2
0
162,208
1
L
Heimdallr
5,032
503
30
3
0
176,884
0
W
Pele
5,295
530
19
2
0
185,902
0
L
Kukulkan
5,894
589
71
7
0
168,291
0
W
Bellona
5,130
513
26
3
0
194,613
0
W
Da Ji
5,708
571
41
4
0
179,616
0
L
Cerberus
5,559
556
31
3
0
170,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role