Player Matchup

Cthulhu
Cthulhu
AlphaMale060686
Cthulhu
Level 89
God Stats
35W - 21L
1,625 SR
Queue Stats
128W - 128L
1,521 Elo+
Solo
Erlang Shen
Erlang Shen
EsteemedWalk467
Erlang Shen
Level 64
God Stats
15W - 20L
1,730 SR
Queue Stats
157W - 142L
1,440 Elo+
Solo
Loki
Loki
MimiXDreamy
Loki
Level 94
God Stats
9W - 17L
1,409 SR
Queue Stats
1,114W - 1,106L
1,396 Elo+
Solo
Nemesis
Nemesis
ZunksJunk
Nemesis
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 40L
1,408 Elo+
Solo
Hel
Hel
pRc WidowMaker
Hel
Level 128
God Stats
1W - 4L
1,137 SR
Queue Stats
59W - 67L
1,425 Elo+
Solo
Team Averages
Level 83
1,480 SR
1,438 Elo+

VS

Team Averages
Level 55
1,521 SR
1,384 Elo+
Pele
Pele
AaronDDS
Pele
Level 66
God Stats
10W - 11L
1,494 SR
Queue Stats
21W - 30L
1,306 Elo+
Party 1
Bacchus
Bacchus
Dillinger DO
Bacchus
Level 62
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 24L
1,354 Elo+
Party 1
Chaac
Chaac
NETHO369
Chaac
Level 45
God Stats
5W - 2L
1,679 SR
Queue Stats
18W - 25L
1,392 Elo+
Party 1
Sol
Sol
ninjatoadguy
Sol
Level 40
God Stats
9W - 5L
1,544 SR
Queue Stats
131W - 94L
1,523 Elo+
Solo
Neith
Neith
swollen-future
Neith
Level 62
God Stats
25W - 37L
1,390 SR
Queue Stats
194W - 218L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 14
14,895
993
30,371
29,109
28,504
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Erlang Shen
EsteemedWalk467
Erlang Shen
20
5 / 6 / 8
14,580
972
18,168
31,792
23,815
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
10 / 11 / 5
15,943
1,063
12,460
28,049
10,418
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
ZunksJunk
Nemesis
19
1 / 6 / 11
13,261
884
10,192
19,782
17,052
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
2 / 12 / 11
14,053
937
23,660
28,484
20,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
14 / 2 / 19
16,901
1,127
23,863
17,294
9,602
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bacchus
Dillinger DO
Bacchus
20
4 / 8 / 26
14,509
967
23,652
23,591
26,998
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chaac
NETHO369
Chaac
20
6 / 4 / 19
15,012
1,001
27,720
29,192
17,322
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
9 / 5 / 19
15,295
1,020
29,875
20,908
7,881
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
6 / 1 / 23
15,641
1,043
26,875
10,097
4,391
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
145
20
Kills
39
39
Deaths
20
49
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Pele
14
2
19
11.75
L
2
4
14
2.25
W
Bacchus
Dillinger DO
Bacchus
4
8
26
2.13
L
Erlang Shen
EsteemedWalk467
Erlang Shen
5
6
8
1.5
L
10
11
5
1.14
W
Chaac
NETHO369
Chaac
6
4
19
3.88
L
Nemesis
ZunksJunk
Nemesis
1
6
11
1.08
W
9
5
19
3.7
L
2
12
11
0.63
W
6
1
23
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,851
Damage
131,985
137,216
Taken
101,082
100,303
Mitigated
66,194
31,742
Healing
27,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
23,863
5,387
0
3,448
17,294
9,602
0
9,520
7,649
0
53,059
L
30,371
1,645
1,015
2,567
29,109
28,504
0
10,867
18,242
60,694
0
W
Bacchus
Dillinger DO
Bacchus
23,652
2,946
542
1,064
23,591
26,998
0
13,151
10,348
35,108
0
L
Erlang Shen
EsteemedWalk467
Erlang Shen
18,168
9,591
2,190
3,969
31,792
23,815
0
12,148
19,644
0
36,319
L
12,460
5,798
0
1,192
28,049
10,418
0
8,901
19,148
0
27,976
W
Chaac
NETHO369
Chaac
27,720
2,948
1,111
10,596
29,192
17,322
0
15,748
13,244
0
47,245
L
Nemesis
ZunksJunk
Nemesis
10,192
2,496
0
2,274
19,782
17,052
0
9,680
10,102
0
22,656
W
29,875
13,216
0
5,238
20,908
7,881
0
9,805
10,953
49,711
0
L
23,660
806
10,415
8,120
28,484
20,514
0
11,931
16,553
58,267
0
W
26,875
12,752
1,491
3,716
10,097
4,391
0
5,807
4,215
0
63,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,732
Gold Earned
77,358
239
Minions Killed
273
11
Camps Cleared
6
1,445,661
Distance Traveled
1,303,629
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
16,901
1,127
78
5
0
297,540
0
L
Cthulhu
14,895
993
67
4
1
307,393
0
W
Bacchus
14,509
967
24
2
0
234,705
0
L
Erlang Shen
14,580
972
20
1
1
317,223
0
L
Loki
15,943
1,063
48
3
3
298,047
0
W
Chaac
15,012
1,001
43
3
3
291,665
0
L
Nemesis
13,261
884
14
1
6
240,721
1
W
Sol
15,295
1,020
60
4
1
239,933
2
L
Hel
14,053
937
90
6
0
282,277
0
W
Neith
15,641
1,043
68
5
2
239,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role