Player Matchup

Artemis
Artemis
A Moist Snarf
Artemis
Level 29
God Stats
19W - 22L
1,901 SR
Queue Stats
115W - 92L
1,818 Elo+
Party 1
Bakasura
Bakasura
malott008
Bakasura
Level 82
God Stats
53W - 28L
1,694 SR
Queue Stats
218W - 192L
1,521 Elo+
Party 1
Hades
Hades
xX Hades Xx9100
Hades
Level 13
God Stats
1W - 1L
1,510 SR
Queue Stats
1W - 1L
1,400 Elo+
Solo
Team Averages
Level 41
1,702 SR
1,580 Elo+

VS

Team Averages
Level 23
1,665 SR
1,358 Elo+
Cerberus
Cerberus
ItsHyte
Cerberus
Level 42
God Stats
5W - 4L
1,665 SR
Queue Stats
113W - 113L
1,305 Elo+
Party 2
Chaac
Chaac
ItsJrippy
Chaac
Level 20
God Stats
44W - 41L
1,810 SR
Queue Stats
96W - 103L
1,321 Elo+
Party 2
Neith
Neith
SHADOW-PX1
Neith
Level 7
God Stats
6W - 11L
1,519 SR
Queue Stats
8W - 21L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
12
3 / 3 / 7
9,034
695
9,085
7,503
2,568
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
malott008
Bakasura
15
9 / 0 / 3
10,494
807
11,165
12,705
5,036
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 1 / 11
9,929
764
11,129
9,940
4,393
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ItsHyte
Cerberus
11
1 / 6 / 2
7,927
610
7,170
15,384
5,271
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
ItsJrippy
Chaac
11
1 / 6 / 2
8,130
625
7,369
16,871
7,055
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
11
2 / 4 / 1
8,426
648
6,597
7,689
2,700
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
16
Kills
4
4
Deaths
16
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
3
3
7
2.17
L
Cerberus
ItsHyte
Cerberus
1
6
2
0.33
L
Chaac
ItsJrippy
Chaac
1
6
2
0.33
L
Neith
2
4
1
0.63
W
Bakasura
malott008
Bakasura
9
0
3
10.5
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,379
Damage
21,136
30,148
Taken
39,944
11,997
Mitigated
15,026
13,806
Healing
14,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
9,085
3,838
0
2,422
7,503
2,568
1,103
1,919
5,584
0
33,164
L
Cerberus
ItsHyte
Cerberus
7,170
310
548
5,159
15,384
5,271
0
4,189
10,141
28,696
0
L
Chaac
ItsJrippy
Chaac
7,369
1,876
147
6,674
16,871
7,055
0
5,622
10,829
0
33,161
L
Neith
6,597
2,743
0
1,979
7,689
2,700
1,269
1,442
5,979
0
35,859
W
Bakasura
malott008
Bakasura
11,165
8,766
0
5,986
12,705
5,036
1,948
1,873
10,832
0
48,704
W
11,129
1,464
171
5,227
9,940
4,393
254
3,446
6,494
32,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,457
Gold Earned
24,483
171
Minions Killed
192
0
Camps Cleared
0
716,059
Distance Traveled
670,151
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,034
695
43
3
0
189,522
5
L
Cerberus
7,927
610
76
6
0
210,551
0
L
Chaac
8,130
625
52
4
0
241,197
3
L
Neith
8,426
648
64
5
0
218,403
0
W
Bakasura
10,494
807
82
6
0
319,184
2
W
Hades
9,929
764
46
4
0
207,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role