Player Matchup

Arachne
Arachne
FrostyDogg_
Arachne
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,311 Elo+
Party 1
Hel
Hel
Maleficent168
Hel
Level 148
God Stats
0W - 1L
1,401 SR
Queue Stats
3W - 8L
1,309 Elo+
Party 1
Baron Samedi
Baron Samedi
Plantemoji
Baron Samedi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,241 Elo+
Party 1
Odin
Odin
PrincessPeach69X
Odin
Level 44
God Stats
0W - 1L
1,269 SR
Queue Stats
2W - 8L
1,275 Elo+
Party 1
Janus
Janus
The_Medic_578
Janus
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,241 Elo+
Party 1
Team Averages
Level 77
1,434 SR
1,276 Elo+

VS

Team Averages
Level 58
1,525 SR
1,534 Elo+
Cthulhu
Cthulhu
BooTube360
Cthulhu
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,613 Elo+
Party 2
Ra
Ra
DrasticDaddy241
Ra
Level 29
God Stats
9W - 6L
1,738 SR
Queue Stats
18W - 15L
1,497 Elo+
Party 2
Nu Wa
Nu Wa
Shinobi-Eno
Nu Wa
Level 42
God Stats
1W - 0L
1,319 SR
Queue Stats
145W - 149L
1,428 Elo+
Solo
Nike
Nike
Sir Jiggly III
Nike
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,557 Elo+
Party 2
Loki
Loki
Sir Vibed
Loki
Level 84
God Stats
3W - 1L
1,567 SR
Queue Stats
13W - 11L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FrostyDogg_
Arachne
15
3 / 7 / 0
9,086
699
9,606
16,808
6,947
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 6 / 3
9,523
733
4,394
11,218
6,707
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Plantemoji
Baron Samedi
14
0 / 8 / 2
8,011
616
5,531
12,884
5,393
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 3 / 1
8,824
679
6,294
17,133
11,255
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
5 / 8 / 2
10,671
821
10,925
13,730
4,778
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BooTube360
Cthulhu
15
5 / 4 / 6
9,986
768
7,973
20,664
22,651
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 2 / 15
10,892
838
10,463
9,165
4,199
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
6 / 1 / 13
11,212
862
15,286
6,110
2,322
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
6 / 3 / 10
11,083
853
13,488
12,182
8,131
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Loki
18
10 / 2 / 9
12,412
955
12,433
9,985
4,376
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
85
11
Kills
32
32
Deaths
12
8
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BooTube360
Cthulhu
5
4
6
2
W
5
2
15
6.25
L
Arachne
FrostyDogg_
Arachne
3
7
0
0.43
L
2
6
3
0.58
L
Baron Samedi
Plantemoji
Baron Samedi
0
8
2
0.13
L
1
3
1
0.5
W
6
1
13
12.5
W
6
3
10
3.67
W
Loki
10
2
9
7.25
L
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,750
Damage
59,643
71,773
Taken
58,106
35,080
Mitigated
41,679
10,726
Healing
13,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BooTube360
Cthulhu
7,973
652
114
561
20,664
22,651
736
3,788
16,876
23,312
0
W
10,463
1,192
5,549
4,462
9,165
4,199
1,115
3,931
5,234
42,156
0
L
Arachne
FrostyDogg_
Arachne
9,606
7,350
0
3,162
16,808
6,947
0
6,917
9,891
0
21,551
L
4,394
385
1,646
2,622
11,218
6,707
1
7,238
3,980
25,782
0
L
Baron Samedi
Plantemoji
Baron Samedi
5,531
698
424
1,720
12,884
5,393
765
5,103
7,781
22,587
0
L
6,294
1,896
0
0
17,133
11,255
0
9,835
7,298
0
25,074
W
15,286
4,318
0
0
6,110
2,322
1,327
2,168
3,942
44,286
0
W
13,488
1,519
1,113
2,104
12,182
8,131
1,736
5,338
6,844
0
40,999
W
Loki
12,433
5,172
0
0
9,985
4,376
0
5,977
4,008
0
25,013
L
10,925
1,333
0
1,152
13,730
4,778
592
5,242
8,488
37,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,115
Gold Earned
55,585
227
Minions Killed
278
7
Camps Cleared
8
967,529
Distance Traveled
1,141,634
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,986
768
39
3
0
186,056
1
W
Ra
10,892
838
70
5
1
244,529
0
L
Arachne
9,086
699
30
2
1
219,139
0
L
Hel
9,523
733
46
4
2
172,974
0
L
Baron Samedi
8,011
616
36
3
0
139,266
0
L
Odin
8,824
679
32
2
3
232,048
1
W
Nu Wa
11,212
862
57
4
4
240,674
3
W
Nike
11,083
853
72
6
3
238,385
1
W
Loki
12,412
955
40
3
0
231,990
0
L
Janus
10,671
821
83
6
1
204,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role