Player Matchup

Discordia
Discordia
KarlshamN
Discordia
Level 140
God Stats
3W - 4L
1,485 SR
Queue Stats
224W - 239L
1,435 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MunraInmortal
Kumbhakarna
Level 28
God Stats
2W - 1L
1,740 SR
Queue Stats
44W - 49L
1,395 Elo+
Party 2
Arachne
Arachne
SupremoExtol
Arachne
Level 105
God Stats
19W - 10L
1,608 SR
Queue Stats
96W - 99L
1,388 Elo+
Party 2
Team Averages
Level 91
1,611 SR
1,406 Elo+

VS

Team Averages
Level 26
1,578 SR
1,541 Elo+
Set
Set
DaisukeTatsuo
Set
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,512 Elo+
Party 1
Mercury
Mercury
Staalker
Mercury
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Zoldyk1
Thor
Level 8
God Stats
0W - 1L
1,733 SR
Queue Stats
4W - 3L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KarlshamN
Discordia
13
7 / 4 / 14
9,635
876
9,777
8,243
2,547
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
MunraInmortal
Kumbhakarna
11
2 / 3 / 17
9,038
822
2,165
9,292
8,742
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
SupremoExtol
Arachne
14
15 / 0 / 6
10,576
961
13,973
8,222
3,702
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 4
7,742
704
5,136
10,702
7,174
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mercury
Staalker
Mercury
9
2 / 8 / 3
7,448
677
6,246
10,427
3,113
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
Zoldyk1
Thor
11
3 / 8 / 2
7,931
721
5,120
12,478
5,305
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
15
24
Kills
6
7
Deaths
24
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
W
Discordia
KarlshamN
Discordia
7
4
14
3.5
W
Kumbhakarna
MunraInmortal
Kumbhakarna
2
3
17
3.5
L
Mercury
Staalker
Mercury
2
8
3
0.44
W
Arachne
SupremoExtol
Arachne
15
0
6
18
L
Thor
Zoldyk1
Thor
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,915
Damage
16,502
25,757
Taken
33,607
14,991
Mitigated
15,592
4,516
Healing
2,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,136
2,058
0
511
10,702
7,174
0
4,628
6,074
0
14,900
W
Discordia
KarlshamN
Discordia
9,777
1,114
0
2,413
8,243
2,547
632
8
8,135
39,592
0
W
Kumbhakarna
MunraInmortal
Kumbhakarna
2,165
773
0
0
9,292
8,742
323
0
9,117
8,891
0
L
Mercury
Staalker
Mercury
6,246
4,081
0
1,019
10,427
3,113
0
3,326
7,101
0
23,250
W
Arachne
SupremoExtol
Arachne
13,973
11,369
0
2,103
8,222
3,702
1,611
16
8,131
0
43,664
L
Thor
Zoldyk1
Thor
5,120
1,859
0
662
12,478
5,305
0
4,049
8,429
0
22,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,249
Gold Earned
23,121
117
Minions Killed
96
0
Camps Cleared
0
652,972
Distance Traveled
513,782
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,742
704
17
2
0
186,180
0
W
Discordia
9,635
876
60
5
0
195,894
1
W
Kumbhakarna
9,038
822
9
1
0
203,985
0
L
Mercury
7,448
677
41
4
0
186,928
0
W
Arachne
10,576
961
48
4
0
253,093
0
L
Thor
7,931
721
38
3
0
140,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role