Player Matchup

Horus
Horus
A31inchMidget
Horus
Level 152
God Stats
1W - 0L
1,495 SR
Queue Stats
8W - 8L
1,439 Elo+
Party 2
Arachne
Arachne
MrKills4Days
Arachne
Level 103
God Stats
1W - 0L
1,770 SR
Queue Stats
4W - 2L
1,538 Elo+
Party 2
Kuzenbo
Kuzenbo
NeonAnubis
Kuzenbo
Level 125
God Stats
1W - 0L
1,505 SR
Queue Stats
1W - 1L
1,144 Elo+
Party 2
Anubis
Anubis
cmpeachey
Anubis
Level 116
God Stats
1W - 0L
1,431 SR
Queue Stats
6W - 2L
1,604 Elo+
Party 2
Team Averages
Level 124
1,550 SR
1,431 Elo+

VS

Team Averages
Level 124
1,624 SR
1,284 Elo+
Bellona
Bellona
Santy_Luk
Bellona
Level 88
God Stats
0W - 2L
1,709 SR
Queue Stats
20W - 16L
1,200 Elo+
Solo
Sylvanus
Sylvanus
WhiteThundah4
Sylvanus
Level 126
God Stats
4W - 8L
1,479 SR
Queue Stats
73W - 102L
1,293 Elo+
Party 1
Zhong Kui
Zhong Kui
juantrespiernas
Zhong Kui
Level 126
God Stats
4W - 2L
1,717 SR
Queue Stats
20W - 28L
1,374 Elo+
Solo
Neith
Neith
monkey joe 7
Neith
Level 155
God Stats
0W - 3L
1,592 SR
Queue Stats
82W - 107L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 15
15,612
743
11,860
27,676
25,655
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
MrKills4Days
Arachne
20
9 / 9 / 8
15,836
754
23,319
26,655
11,760
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
NeonAnubis
Kuzenbo
20
2 / 2 / 17
15,355
731
18,196
22,847
32,419
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
cmpeachey
Anubis
20
8 / 8 / 6
15,385
733
24,012
23,281
13,602
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Santy_Luk
Bellona
20
6 / 5 / 11
15,887
757
23,103
23,384
28,953
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
WhiteThundah4
Sylvanus
20
6 / 6 / 6
14,627
697
14,192
27,609
25,880
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Zhong Kui
juantrespiernas
Zhong Kui
20
3 / 9 / 8
14,679
699
20,725
22,774
12,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
8 / 3 / 8
15,998
762
21,504
17,452
7,819
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
56
23
Kills
23
23
Deaths
23
46
Assists
33
Player
Kills
Deaths
Assists
KDA
W
4
4
15
2.88
W
Arachne
MrKills4Days
Arachne
9
9
8
1.44
W
Kuzenbo
NeonAnubis
Kuzenbo
2
2
17
5.25
L
Bellona
Santy_Luk
Bellona
6
5
11
2.3
L
Sylvanus
WhiteThundah4
Sylvanus
6
6
6
1.5
W
Anubis
cmpeachey
Anubis
8
8
6
1.38
L
Zhong Kui
juantrespiernas
Zhong Kui
3
9
8
0.78
L
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,387
Damage
79,524
100,459
Taken
91,219
83,436
Mitigated
74,985
29,577
Healing
32,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,860
3,782
3,237
8,290
27,676
25,655
1,186
10,827
16,649
1,386
33,056
W
Arachne
MrKills4Days
Arachne
23,319
16,617
0
8,417
26,655
11,760
1,082
8,853
17,677
0
76,263
W
Kuzenbo
NeonAnubis
Kuzenbo
18,196
4,339
0
1,600
22,847
32,419
373
9,705
13,058
62,261
975
L
Bellona
Santy_Luk
Bellona
23,103
3,774
0
1,788
23,384
28,953
795
11,643
11,741
0
78,050
L
Sylvanus
WhiteThundah4
Sylvanus
14,192
3,065
5,132
12,699
27,609
25,880
333
13,507
14,102
40,821
206
W
Anubis
cmpeachey
Anubis
24,012
93
0
8,033
23,281
13,602
1,315
5,976
17,180
72,780
0
L
Zhong Kui
juantrespiernas
Zhong Kui
20,725
1,090
0
6,063
22,774
12,333
269
9,073
13,701
59,943
0
L
21,504
7,322
0
6,404
17,452
7,819
1,915
9,132
8,320
0
96,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,188
Gold Earned
61,191
309
Minions Killed
390
18
Camps Cleared
12
1,490,400
Distance Traveled
1,336,208
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
15,612
743
45
2
4
392,981
4
W
Arachne
15,836
754
74
4
10
370,246
2
W
Kuzenbo
15,355
731
94
4
0
415,044
0
L
Bellona
15,887
757
123
6
5
375,547
1
L
Sylvanus
14,627
697
41
2
2
291,701
1
W
Anubis
15,385
733
96
5
4
312,129
1
L
Zhong Kui
14,679
699
68
3
2
292,960
0
L
Neith
15,998
762
158
8
3
376,000
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role