Player Matchup

Serqet
Serqet
Nitemare96
Serqet
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 37L
1,365 Elo+
Party 1
Anubis
Anubis
RockDrager
Anubis
Level 47
God Stats
14W - 11L
1,377 SR
Queue Stats
171W - 178L
1,395 Elo+
Party 1
Chaac
Chaac
SCH4DEL
Chaac
Level 105
God Stats
25W - 36L
1,517 SR
Queue Stats
204W - 243L
1,339 Elo+
Party 1
Team Averages
Level 98
1,465 SR
1,366 Elo+

VS

Team Averages
Level 65
1,561 SR
1,442 Elo+
Kukulkan
Kukulkan
Sneydercv
Kukulkan
Level 42
God Stats
16W - 8L
1,885 SR
Queue Stats
63W - 54L
1,528 Elo+
Solo
Cupid
Cupid
davinchi8806
Cupid
Level 127
God Stats
0W - 2L
1,298 SR
Queue Stats
77W - 90L
1,544 Elo+
Party 2
Hun Batz
Hun Batz
imdnl666
Hun Batz
Level 25
God Stats
12W - 13L
1,500 SR
Queue Stats
27W - 49L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Nitemare96
Serqet
20
11 / 10 / 13
19,836
708
20,851
26,358
9,884
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
RockDrager
Anubis
20
12 / 7 / 11
19,343
691
17,681
21,585
10,446
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
SCH4DEL
Chaac
20
6 / 3 / 17
18,189
650
28,299
34,170
41,317
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Sneydercv
Kukulkan
20
8 / 7 / 7
18,954
677
24,110
16,771
6,839
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
8 / 12 / 10
18,543
662
29,345
31,905
10,783
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
imdnl666
Hun Batz
20
4 / 10 / 9
17,588
628
8,091
26,295
9,524
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
46
29
Kills
20
20
Deaths
29
41
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Serqet
Nitemare96
Serqet
11
10
13
1.75
W
Anubis
RockDrager
Anubis
12
7
11
2.5
W
Chaac
SCH4DEL
Chaac
6
3
17
4.83
L
Kukulkan
Sneydercv
Kukulkan
8
7
7
1.64
L
8
12
10
1.08
L
Hun Batz
imdnl666
Hun Batz
4
10
9
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,831
Damage
61,546
82,113
Taken
74,971
61,647
Mitigated
27,146
27,174
Healing
18,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Nitemare96
Serqet
20,851
1,673
0
4,486
26,358
9,884
0
7,356
19,002
0
79,584
W
Anubis
RockDrager
Anubis
17,681
174
0
6,894
21,585
10,446
811
7,569
14,016
117,934
0
W
Chaac
SCH4DEL
Chaac
28,299
2,914
0
15,794
34,170
41,317
2,321
9,737
24,433
1,191
79,743
L
Kukulkan
Sneydercv
Kukulkan
24,110
1,006
0
2,638
16,771
6,839
534
4,025
12,009
131,844
0
L
29,345
22,517
1,292
9,999
31,905
10,783
2,520
6,970
22,992
0
97,338
L
Hun Batz
imdnl666
Hun Batz
8,091
1,086
0
4,538
26,295
9,524
0
7,630
17,463
0
46,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,368
Gold Earned
55,085
286
Minions Killed
304
0
Camps Cleared
0
1,386,895
Distance Traveled
1,319,342
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
19,836
708
81
3
0
484,126
4
W
Anubis
19,343
691
136
5
0
403,642
2
W
Chaac
18,189
650
69
2
0
499,127
2
L
Kukulkan
18,954
677
154
6
0
466,557
3
L
Cupid
18,543
662
92
3
0
408,513
8
L
Hun Batz
17,588
628
58
2
0
444,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role