Player Matchup

Neith
Neith
Burntcornn
Neith
Level 4
God Stats
0W - 4L
1,179 SR
Queue Stats
11W - 16L
1,014 Elo+
Party 1
Mulan
Mulan
IKillerxPandaxX
Mulan
Level 85
God Stats
8W - 17L
1,387 SR
Queue Stats
214W - 281L
1,269 Elo+
Party 1
Cthulhu
Cthulhu
Lord Helmet607
Cthulhu
Level 18
God Stats
4W - 7L
1,544 SR
Queue Stats
154W - 188L
1,261 Elo+
Party 1
Ra
Ra
Sbwolf86
Ra
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
139W - 180L
1,089 Elo+
Party 1
Arachne
Arachne
dcz-003
Arachne
Level 13
God Stats
16W - 41L
1,500 SR
Queue Stats
254W - 309L
1,288 Elo+
Party 1
Team Averages
Level 25
1,422 SR
1,184 Elo+

VS

Team Averages
Level 17
1,349 SR
1,331 Elo+
Anubis
Anubis
EI Flama Blanca
Anubis
Level 8
God Stats
3W - 3L
1,182 SR
Queue Stats
20W - 30L
1,262 Elo+
Party 2
Bastet
Bastet
KitKatMidna
Bastet
Level 7
God Stats
3W - 3L
1,216 SR
Queue Stats
19W - 21L
1,334 Elo+
Party 2
Chaac
Chaac
Muk cR
Chaac
Level 28
God Stats
19W - 16L
1,566 SR
Queue Stats
67W - 62L
1,384 Elo+
Solo
Nemesis
Nemesis
ThePonyAtaraxian
Nemesis
Level 14
God Stats
1W - 2L
1,314 SR
Queue Stats
9W - 9L
1,329 Elo+
Solo
Agni
Agni
mysonrobbie02
Agni
Level 28
God Stats
2W - 1L
1,465 SR
Queue Stats
50W - 35L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
2 / 9 / 7
10,370
943
11,160
16,506
5,273
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 7 / 5
11,194
1,018
10,527
22,358
19,006
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 8 / 9
10,660
969
11,453
19,287
12,416
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

15
0 / 9 / 4
9,111
828
2,542
11,115
3,097
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
dcz-003
Arachne
16
5 / 13 / 3
11,285
1,026
12,602
25,989
7,108
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 3 / 25
14,143
1,286
26,930
15,155
13,157
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate

Breastplate

+20
Physical Protection

Bastet
17
2 / 4 / 20
10,733
976
10,450
10,060
4,376
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Muk cR
Chaac
19
9 / 0 / 20
12,966
1,179
14,789
9,491
5,788
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
8 / 2 / 24
12,207
1,110
11,254
11,523
7,435
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

20
12 / 2 / 24
13,521
1,229
23,340
9,144
4,256
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
159
11
Kills
46
46
Deaths
11
28
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Neith
2
9
7
0.61
W
15
3
25
9.17
L
3
7
5
0.79
W
Bastet
2
4
20
3
L
1
8
9
0.69
W
Chaac
Muk cR
Chaac
9
0
20
19
L
0
9
4
0.22
W
8
2
24
10
L
Arachne
dcz-003
Arachne
5
13
3
0.5
W
12
2
24
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,284
Damage
86,763
95,255
Taken
55,373
46,900
Mitigated
35,012
5,147
Healing
13,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
11,160
5,065
0
240
16,506
5,273
0
6,524
9,857
0
21,305
W
26,930
1,456
0
7,068
15,155
13,157
0
5,494
9,661
37,110
0
L
10,527
1,376
0
1,136
22,358
19,006
0
11,619
10,589
0
34,088
W
Bastet
10,450
5,926
0
0
10,060
4,376
0
2,395
7,665
0
19,818
L
11,453
926
595
0
19,287
12,416
0
13,479
5,763
33,797
243
W
Chaac
Muk cR
Chaac
14,789
4,431
0
4,263
9,491
5,788
0
1,775
7,716
218
45,520
L
2,542
252
401
0
11,115
3,097
0
3,503
7,562
8,601
0
W
11,254
5,960
0
1,637
11,523
7,435
0
2,423
9,100
0
25,512
L
Arachne
dcz-003
Arachne
12,602
6,950
0
2,775
25,989
7,108
0
14,743
10,996
0
19,151
W
23,340
2,679
0
995
9,144
4,256
0
1,737
7,407
47,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,620
Gold Earned
63,570
129
Minions Killed
227
3
Camps Cleared
7
847,307
Distance Traveled
940,129
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,370
943
16
1
0
167,832
0
W
Anubis
14,143
1,286
36
3
0
157,355
1
L
Mulan
11,194
1,018
38
3
1
188,958
0
W
Bastet
10,733
976
27
2
2
202,889
1
L
Cthulhu
10,660
969
62
6
0
173,932
0
W
Chaac
12,966
1,179
69
6
4
214,697
3
L
Ra
9,111
828
6
1
0
116,690
4
W
Nemesis
12,207
1,110
33
3
1
194,554
0
L
Arachne
11,285
1,026
7
1
2
199,895
0
W
Agni
13,521
1,229
62
6
0
170,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role