Player Matchup

Hun Batz
Hun Batz
ItsHowling
Hun Batz
Level 95
God Stats
2W - 0L
1,896 SR
Queue Stats
6W - 2L
1,786 Elo+
Party 2
Ao Kuang
Ao Kuang
Skwuurt
Ao Kuang
Level 68
God Stats
2W - 0L
1,664 SR
Queue Stats
16W - 19L
1,523 Elo+
Party 2
King Arthur
King Arthur
YoungXmayo
King Arthur
Level 14
God Stats
2W - 3L
1,485 SR
Queue Stats
2W - 3L
1,222 Elo+
Party 2
Team Averages
Level 59
1,682 SR
1,511 Elo+

VS

Team Averages
Level 42
1,577 SR
1,506 Elo+
Merlin
Merlin
LCR0N
Merlin
Level 82
God Stats
2W - 5L
1,663 SR
Queue Stats
222W - 276L
1,480 Elo+
Party 1
Cthulhu
Cthulhu
LocosTacoz
Cthulhu
Level 15
God Stats
2W - 1L
1,818 SR
Queue Stats
11W - 8L
1,547 Elo+
Solo
Heimdallr
Heimdallr
supercacho
Heimdallr
Level 28
God Stats
15W - 24L
1,249 SR
Queue Stats
190W - 236L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ItsHowling
Hun Batz
20
10 / 3 / 11
16,499
687
25,151
29,303
14,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ao Kuang
Skwuurt
Ao Kuang
18
9 / 6 / 7
16,154
673
12,712
23,764
9,459
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
YoungXmayo
King Arthur
19
3 / 3 / 12
15,081
628
5,130
28,981
22,922
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LCR0N
Merlin
17
3 / 8 / 5
14,185
591
16,842
13,879
3,622
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
LocosTacoz
Cthulhu
17
4 / 6 / 6
15,340
639
25,269
23,900
24,378
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
supercacho
Heimdallr
17
4 / 9 / 8
14,603
608
17,798
22,502
6,486
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
30
22
Kills
11
12
Deaths
23
30
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
ItsHowling
Hun Batz
10
3
11
5.17
L
Merlin
LCR0N
Merlin
3
8
5
0.69
L
Cthulhu
LocosTacoz
Cthulhu
4
6
6
1.17
W
Ao Kuang
Skwuurt
Ao Kuang
9
6
7
2.08
W
King Arthur
YoungXmayo
King Arthur
3
3
12
3
L
Heimdallr
supercacho
Heimdallr
4
9
8
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,993
Damage
59,909
82,048
Taken
60,281
47,216
Mitigated
34,486
21,646
Healing
5,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
ItsHowling
Hun Batz
25,151
6,286
873
9,776
29,303
14,835
3,110
15,222
14,081
0
117,250
L
Merlin
LCR0N
Merlin
16,842
694
0
1,396
13,879
3,622
1,018
4,326
9,553
80,157
0
L
Cthulhu
LocosTacoz
Cthulhu
25,269
561
0
500
23,900
24,378
467
4,405
19,495
69,328
0
W
Ao Kuang
Skwuurt
Ao Kuang
12,712
2,537
0
8,283
23,764
9,459
0
12,093
11,652
68,877
0
W
King Arthur
YoungXmayo
King Arthur
5,130
1,311
0
2,714
28,981
22,922
407
15,033
13,948
0
45,455
L
Heimdallr
supercacho
Heimdallr
17,798
4,851
0
3,107
22,502
6,486
1,144
4,687
17,815
0
56,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,734
Gold Earned
44,128
222
Minions Killed
224
0
Camps Cleared
0
1,535,065
Distance Traveled
1,198,192
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
16,499
687
105
4
0
544,110
2
L
Merlin
14,185
591
104
4
0
372,663
1
L
Cthulhu
15,340
639
70
3
0
426,631
2
W
Ao Kuang
16,154
673
60
3
0
496,147
0
W
King Arthur
15,081
628
57
2
0
494,808
1
L
Heimdallr
14,603
608
50
2
0
398,898
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role