Player Matchup

Ne Zha
Ne Zha
CosmicBreadX
Ne Zha
Level 15
God Stats
7W - 13L
1,302 SR
Queue Stats
12W - 25L
894 Elo+
Party 1
Mercury
Mercury
CrimsonDino06
Mercury
Level 17
God Stats
3W - 3L
1,698 SR
Queue Stats
20W - 31L
882 Elo+
Party 1
Da Ji
Da Ji
XXCallofSasukeX
Da Ji
Level 16
God Stats
9W - 13L
1,376 SR
Queue Stats
19W - 30L
864 Elo+
Party 1
Bellona
Bellona
demondragon1104
Bellona
Level 25
God Stats
3W - 3L
1,545 SR
Queue Stats
15W - 23L
902 Elo+
Party 1
Thor
Thor
dragon14cv
Thor
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 106L
1,087 Elo+
Solo
Team Averages
Level 17
1,484 SR
926 Elo+

VS

Team Averages
Level 19
1,443 SR
1,132 Elo+
Da Ji
Da Ji
 
Da Ji
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
NBK GANST4
Agni
Level 14
God Stats
1W - 3L
1,147 SR
Queue Stats
7W - 8L
1,097 Elo+
Solo
Thor
Thor
PaperMcGibblets
Thor
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
985 Elo+
Solo
Cthulhu
Cthulhu
Sir Salutar
Cthulhu
Level 17
God Stats
12W - 10L
1,702 SR
Queue Stats
35W - 37L
1,046 Elo+
Party 2
Nu Wa
Nu Wa
mak_10_perea
Nu Wa
Level 23
God Stats
8W - 8L
1,367 SR
Queue Stats
22W - 45L
1,030 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
3 / 4 / 7
10,155
442
7,793
14,031
6,611
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
17
11 / 6 / 6
12,158
529
16,960
15,715
6,270
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
9 / 4 / 3
11,925
518
12,871
11,466
5,133
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
7 / 5 / 8
11,924
518
16,326
16,789
12,802
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 1 / 1
8,377
364
0
4,047
1,388

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
5 / 5 / 3
11,566
503
8,745
16,014
7,320
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
4 / 4 / 5
10,389
452
8,453
12,108
5,215
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 16 / 3
8,934
388
2,003
17,926
6,393
Cthulhu
Sir Salutar
Cthulhu
17
5 / 8 / 5
10,138
441
14,523
28,286
19,247
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
0 / 3 / 1
7,037
306
891
3,939
1,065
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
35
30
Kills
18
20
Deaths
36
25
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
5
5
3
1.3
W
Ne Zha
3
4
7
1.63
W
Mercury
11
6
6
2.33
L
4
4
5
1.63
L
4
16
3
0.34
L
Cthulhu
Sir Salutar
Cthulhu
5
8
5
0.94
W
9
4
3
2.63
W
7
5
8
2.2
W
0
1
1
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,950
Damage
34,615
62,048
Taken
78,273
32,204
Mitigated
39,240
10,824
Healing
12,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
8,745
1,998
0
3,184
16,014
7,320
0
0
16,014
0
70,817
W
Ne Zha
7,793
2,584
876
3,642
14,031
6,611
1,166
6,991
7,040
0
29,347
W
Mercury
16,960
9,514
251
1,524
15,715
6,270
6,732
5,611
10,104
0
72,854
L
8,453
1,161
123
3,017
12,108
5,215
228
0
12,108
43,847
0
L
2,003
1,049
0
0
17,926
6,393
153
0
17,926
0
21,186
L
Cthulhu
Sir Salutar
Cthulhu
14,523
1,009
0
5,986
28,286
19,247
70
0
28,286
63,130
0
W
12,871
3,831
0
0
11,466
5,133
4,403
4,003
7,463
0
45,567
W
16,326
9,014
390
4,141
16,789
12,802
1,310
4,159
12,630
0
55,635
W
0
0
0
0
4,047
1,388
134
3,103
944
0
3,470
L
891
364
0
0
3,939
1,065
161
0
3,939
11,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,539
Gold Earned
48,064
312
Minions Killed
288
0
Camps Cleared
0
1,890,882
Distance Traveled
1,393,949
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,566
503
110
5
0
380,007
3
W
Ne Zha
10,155
442
46
2
0
370,060
3
W
Mercury
12,158
529
115
5
0
462,784
6
L
Agni
10,389
452
66
3
0
331,521
4
L
Thor
8,934
388
26
1
0
278,370
0
L
Cthulhu
10,138
441
76
3
0
345,630
0
W
Da Ji
11,925
518
76
3
0
419,673
0
W
Bellona
11,924
518
64
3
0
397,714
0
W
Thor
8,377
364
11
0
0
240,651
0
L
Nu Wa
7,037
306
10
0
0
58,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role