Player Matchup

Da Ji
Da Ji
Cb505
Da Ji
Level 33
God Stats
28W - 38L
1,116 SR
Queue Stats
294W - 346L
1,327 Elo+
Solo
Neith
Neith
ChanceLord02
Neith
Level 24
God Stats
49W - 44L
1,504 SR
Queue Stats
106W - 104L
1,381 Elo+
Party 2
Chang'e
Chang'e
LilFreshstart
Chang'e
Level 18
God Stats
116W - 71L
1,575 SR
Queue Stats
227W - 154L
1,533 Elo+
Party 1
Cthulhu
Cthulhu
Tr0b13M4k3rZzz
Cthulhu
Level 59
God Stats
39W - 38L
1,403 SR
Queue Stats
55W - 66L
1,355 Elo+
Party 1
Olorun
Olorun
Zayah93
Olorun
Level 59
God Stats
20W - 23L
1,422 SR
Queue Stats
409W - 455L
1,389 Elo+
Party 2
Team Averages
Level 39
1,404 SR
1,397 Elo+

VS

Team Averages
Level 41
1,399 SR
1,379 Elo+
Ares
Ares
Supertank213
Ares
Level 75
God Stats
6W - 8L
1,382 SR
Queue Stats
155W - 183L
1,415 Elo+
Party 3
Amaterasu
Amaterasu
nicolfgang
Amaterasu
Level 28
God Stats
19W - 30L
1,414 SR
Queue Stats
86W - 128L
1,339 Elo+
Party 3
Artemis
Artemis
purplenoodle437
Artemis
Level 38
God Stats
5W - 6L
1,483 SR
Queue Stats
30W - 31L
1,416 Elo+
Solo
Arachne
Arachne
rehs98
Arachne
Level 28
God Stats
30W - 44L
1,448 SR
Queue Stats
94W - 131L
1,406 Elo+
Party 3
Discordia
Discordia
snowflake966
Discordia
Level 36
God Stats
6W - 10L
1,269 SR
Queue Stats
65W - 118L
1,319 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Cb505
Da Ji
17
1 / 6 / 8
12,053
861
10,355
12,064
6,026
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 3 / 12
13,612
972
23,709
15,190
7,251
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
20
8 / 1 / 16
14,168
1,012
22,928
14,154
10,952
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
3 / 0 / 25
13,163
940
18,498
13,294
11,225
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
Zayah93
Olorun
20
11 / 0 / 16
14,890
1,064
29,502
11,595
5,636
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

225

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 4
13,056
933
17,981
33,068
30,539
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Amaterasu
nicolfgang
Amaterasu
17
1 / 10 / 3
11,160
797
9,848
32,284
20,805
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
2 / 5 / 5
11,542
824
15,151
16,761
7,133
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
rehs98
Arachne
16
2 / 5 / 5
11,819
844
4,602
15,582
8,905
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
snowflake966
Discordia
18
0 / 5 / 5
11,505
822
8,066
15,953
7,611
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
32
31
Kills
10
10
Deaths
31
77
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Cb505
Da Ji
1
6
8
0.83
W
8
3
12
4.67
W
Chang'e
8
1
16
16
L
5
6
4
1.17
W
3
0
25
15.5
W
Olorun
Zayah93
Olorun
11
0
16
19
L
Amaterasu
nicolfgang
Amaterasu
1
10
3
0.25
L
2
5
5
0.9
L
Arachne
rehs98
Arachne
2
5
5
0.9
L
Discordia
snowflake966
Discordia
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,992
Damage
55,648
66,297
Taken
113,648
41,090
Mitigated
74,993
25,587
Healing
12,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Cb505
Da Ji
10,355
3,349
1,149
599
12,064
6,026
0
5,045
6,969
0
18,924
W
23,709
17,491
0
1,885
15,190
7,251
0
7,547
7,593
0
54,839
W
Chang'e
22,928
1,311
4,115
5,071
14,154
10,952
0
5,160
8,919
44,729
0
L
17,981
1,930
1,584
3,401
33,068
30,539
0
19,372
13,696
43,741
0
W
18,498
742
628
1,473
13,294
11,225
0
2,840
10,296
42,198
0
W
Olorun
Zayah93
Olorun
29,502
17,344
5,329
5,338
11,595
5,636
0
5,455
5,886
50,231
0
L
Amaterasu
nicolfgang
Amaterasu
9,848
3,927
231
4,481
32,284
20,805
0
21,267
11,017
0
20,789
L
15,151
12,175
0
0
16,761
7,133
0
11,121
5,640
0
42,815
L
Arachne
rehs98
Arachne
4,602
3,073
0
554
15,582
8,905
0
7,163
8,419
0
9,974
L
Discordia
snowflake966
Discordia
8,066
1,791
498
1,272
15,953
7,611
0
12,005
3,948
35,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,886
Gold Earned
59,082
273
Minions Killed
209
6
Camps Cleared
4
1,146,399
Distance Traveled
1,101,809
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,053
861
15
1
1
159,773
0
W
Neith
13,612
972
60
4
1
233,960
0
W
Chang'e
14,168
1,012
84
6
0
262,333
0
L
Ares
13,056
933
30
2
0
251,726
0
W
Cthulhu
13,163
940
48
3
0
255,930
0
W
Olorun
14,890
1,064
66
5
4
234,403
0
L
Amaterasu
11,160
797
22
2
0
260,765
0
L
Artemis
11,542
824
74
5
1
203,373
0
L
Arachne
11,819
844
13
1
1
184,960
0
L
Discordia
11,505
822
70
5
2
200,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role