Player Matchup

Olorun
Olorun
KillaJamaya
Olorun
Level 24
God Stats
12W - 14L
1,546 SR
Queue Stats
250W - 240L
1,543 Elo+
Solo
Fenrir
Fenrir
Malcolm chex
Fenrir
Level 15
God Stats
2W - 0L
1,704 SR
Queue Stats
51W - 26L
1,797 Elo+
Party 1
Zhong Kui
Zhong Kui
RuthenicTitan25
Zhong Kui
Level 29
God Stats
18W - 6L
1,675 SR
Queue Stats
231W - 139L
1,666 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
StratcastaMasta
Ah Muzen Cab
Level 18
God Stats
16W - 14L
1,499 SR
Queue Stats
50W - 39L
1,514 Elo+
Solo
Cerberus
Cerberus
xXAsianPeachXx
Cerberus
Level 25
God Stats
8W - 9L
1,440 SR
Queue Stats
45W - 36L
1,580 Elo+
Solo
Team Averages
Level 22
1,573 SR
1,620 Elo+

VS

Team Averages
Level 25
1,586 SR
1,522 Elo+
Artio
Artio
COST7ERxKILLER7
Artio
Level 25
God Stats
25W - 21L
1,634 SR
Queue Stats
290W - 278L
1,554 Elo+
Party 2
Cerberus
Cerberus
GunSm0ke1__
Cerberus
Level 11
God Stats
3W - 2L
1,790 SR
Queue Stats
11W - 8L
1,621 Elo+
Solo
Anhur
Anhur
KungFu DLO
Anhur
Level 26
God Stats
4W - 8L
1,505 SR
Queue Stats
133W - 140L
1,491 Elo+
Party 2
Olorun
Olorun
Letinkywinky
Olorun
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 74L
1,456 Elo+
Party 2
Scylla
Scylla
USA1MASTRA1
Scylla
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 126L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
19
3 / 4 / 11
13,622
973
15,297
15,151
6,334
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
20
14 / 4 / 12
15,703
1,122
26,482
24,864
24,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
RuthenicTitan25
Zhong Kui
20
5 / 4 / 15
13,584
970
25,403
20,168
11,847
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
StratcastaMasta
Ah Muzen Cab
19
7 / 6 / 13
13,624
973
26,878
14,973
3,975
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
19
6 / 5 / 13
13,358
954
11,091
21,715
5,679
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

157

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 19
13,596
971
19,659
28,716
31,040
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
GunSm0ke1__
Cerberus
20
2 / 7 / 18
13,483
963
22,285
29,580
26,462
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
18
3 / 10 / 8
12,314
880
7,164
17,990
7,971
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
20
6 / 3 / 15
14,346
1,025
15,715
16,295
9,093
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
20
9 / 9 / 11
14,784
1,056
24,882
20,902
6,778
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
94
35
Kills
23
23
Deaths
35
64
Assists
71
Player
Kills
Deaths
Assists
KDA
L
3
6
19
2.08
L
Cerberus
GunSm0ke1__
Cerberus
2
7
18
1.57
W
Olorun
3
4
11
2.13
L
Anhur
3
10
8
0.7
L
Olorun
6
3
15
4.5
W
Fenrir
14
4
12
5
W
Zhong Kui
RuthenicTitan25
Zhong Kui
5
4
15
3.13
W
Ah Muzen Cab
StratcastaMasta
Ah Muzen Cab
7
6
13
2.25
L
Scylla
9
9
11
1.61
W
Cerberus
6
5
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,151
Damage
89,705
96,871
Taken
113,483
52,359
Mitigated
81,344
17,729
Healing
28,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,659
4,221
3,257
9,181
28,716
31,040
0
14,083
14,633
33,690
0
L
Cerberus
GunSm0ke1__
Cerberus
22,285
481
1,408
6,150
29,580
26,462
0
18,535
11,045
44,526
0
W
Olorun
15,297
7,227
2,395
4,788
15,151
6,334
0
12,384
2,617
45,471
0
L
Anhur
7,164
5,232
0
0
17,990
7,971
0
3,536
14,454
0
17,937
L
Olorun
15,715
8,542
4,619
3,614
16,295
9,093
0
6,631
9,664
41,509
0
W
Fenrir
26,482
10,417
0
3,298
24,864
24,524
0
19,527
4,972
0
43,863
W
Zhong Kui
RuthenicTitan25
Zhong Kui
25,403
3,480
84
2,041
20,168
11,847
0
17,388
2,680
42,672
0
W
Ah Muzen Cab
StratcastaMasta
Ah Muzen Cab
26,878
12,337
0
1,534
14,973
3,975
0
13,638
1,260
0
48,671
L
Scylla
24,882
2,090
222
461
20,902
6,778
0
9,006
11,896
44,911
0
W
Cerberus
11,091
464
207
3,382
21,715
5,679
0
18,714
2,801
23,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,891
Gold Earned
68,523
221
Minions Killed
229
8
Camps Cleared
4
1,105,995
Distance Traveled
1,157,065
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
13,596
971
44
3
0
268,314
0
L
Cerberus
13,483
963
50
4
1
248,828
1
W
Olorun
13,622
973
67
5
3
217,230
0
L
Anhur
12,314
880
25
2
0
148,116
0
L
Olorun
14,346
1,025
42
3
3
251,784
0
W
Fenrir
15,703
1,122
40
3
4
282,780
0
W
Zhong Kui
13,584
970
44
3
1
204,744
0
W
Ah Muzen Cab
13,624
973
36
3
0
205,145
0
L
Scylla
14,784
1,056
68
5
0
240,023
0
W
Cerberus
13,358
954
34
2
0
196,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role