Player Matchup

Ah Muzen Cab
Ah Muzen Cab
LostDimension
Ah Muzen Cab
Level 49
God Stats
99W - 43L
1,504 SR
Queue Stats
366W - 366L
1,643 Elo+
Solo
Hera
Hera
PandaBrad
Hera
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 18L
1,757 Elo+
Party 1
King Arthur
King Arthur
sharpshooter13
King Arthur
Level 102
God Stats
0W - 1L
1,270 SR
Queue Stats
87W - 47L
1,738 Elo+
Party 1
Team Averages
Level 77
1,425 SR
1,712 Elo+

VS

Team Averages
Level 105
1,582 SR
1,651 Elo+
Cthulhu
Cthulhu
Ameriu
Cthulhu
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 45L
1,761 Elo+
Party 2
Apollo
Apollo
ArturoTheKiller
Apollo
Level 123
God Stats
4W - 1L
1,783 SR
Queue Stats
74W - 65L
1,682 Elo+
Solo
Janus
Janus
Zachi4000
Janus
Level 67
God Stats
4W - 4L
1,464 SR
Queue Stats
14W - 15L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
LostDimension
Ah Muzen Cab
14
2 / 5 / 4
10,614
624
9,773
11,405
4,087
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hera
13
4 / 4 / 1
10,428
613
11,112
8,353
2,922
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
sharpshooter13
King Arthur
12
0 / 8 / 3
9,037
532
5,750
14,674
14,996
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ameriu
Cthulhu
16
6 / 3 / 6
12,058
709
13,353
14,816
11,739
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
4 / 3 / 5
11,371
669
5,722
14,340
5,160
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Zachi4000
Janus
17
7 / 1 / 8
12,266
722
9,660
9,195
3,164
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
6
Kills
17
17
Deaths
7
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ameriu
Cthulhu
6
3
6
3
W
4
3
5
2.17
L
Ah Muzen Cab
LostDimension
Ah Muzen Cab
2
5
4
0.8
L
Hera
4
4
1
1.13
W
Janus
Zachi4000
Janus
7
1
8
11
L
King Arthur
sharpshooter13
King Arthur
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,635
Damage
28,735
34,432
Taken
38,351
22,005
Mitigated
20,063
5,093
Healing
8,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ameriu
Cthulhu
13,353
534
152
2,346
14,816
11,739
111
2,715
11,816
48,138
0
W
5,722
2,969
0
4,504
14,340
5,160
2,587
5,117
9,048
0
69,665
L
Ah Muzen Cab
LostDimension
Ah Muzen Cab
9,773
2,866
0
2,541
11,405
4,087
0
7,706
3,699
0
64,626
L
Hera
11,112
1,832
0
494
8,353
2,922
0
5,847
2,506
35,571
0
W
Janus
Zachi4000
Janus
9,660
377
0
1,757
9,195
3,164
355
3,328
5,717
46,087
0
L
King Arthur
sharpshooter13
King Arthur
5,750
850
0
2,058
14,674
14,996
0
9,508
5,166
0
17,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,079
Gold Earned
35,695
176
Minions Killed
253
0
Camps Cleared
0
885,680
Distance Traveled
981,595
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,058
709
63
4
0
335,603
2
W
Apollo
11,371
669
117
7
0
302,336
6
L
Ah Muzen Cab
10,614
624
104
6
0
308,606
0
L
Hera
10,428
613
52
3
0
286,740
3
W
Janus
12,266
722
73
4
0
343,656
2
L
King Arthur
9,037
532
20
1
0
290,334
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role